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Fixing awkward Bukkit bug related to Flame arrows.
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@ -38,10 +38,10 @@ import com.gmail.nossr50.skills.swords.Swords;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.Taming;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.Unarmed;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class Combat {
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@ -58,7 +58,7 @@ public class Combat {
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switch (damager.getType()) {
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case PLAYER:
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Player attacker = (Player) event.getDamager();
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Player attacker = (Player) damager;
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if (Misc.isNPCPlayer(attacker)) {
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return;
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@ -184,29 +184,33 @@ public class Combat {
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if (targetIsPlayer) {
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Player player = (Player) target;
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AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
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SwordsManager swordsManager = new SwordsManager(player);
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if (damager instanceof Player) {
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if (Swords.pvpEnabled) {
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SwordsManager swordsManager = new SwordsManager(player);
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swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
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}
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if (Acrobatics.pvpEnabled) {
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AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
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acrobaticsManager.dodgeCheck(event);
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}
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if (Unarmed.pvpEnabled && player.getItemInHand().getType() == Material.AIR) {
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UnarmedManager unarmedManager = new UnarmedManager(player);
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unarmedManager.deflectCheck(event);
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}
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}
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else {
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if (Swords.pveEnabled && damager instanceof LivingEntity) {
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SwordsManager swordsManager = new SwordsManager(player);
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swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
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}
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if (Acrobatics.pveEnabled) {
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if (damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled) {
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return;
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if (!(damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled)) {
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AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
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acrobaticsManager.dodgeCheck(event);
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}
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acrobaticsManager.dodgeCheck(event);
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}
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}
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}
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@ -220,19 +224,11 @@ public class Combat {
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* @param event The event to run the archery checks on.
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*/
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public static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) {
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if (target instanceof Player) {
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Player defender = (Player) target;
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if (defender.getItemInHand().getType().equals(Material.AIR)) {
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if (configInstance.getUnarmedPVP()) {
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UnarmedManager unarmedManager = new UnarmedManager(defender);
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unarmedManager.deflectCheck(event);
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}
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}
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if (Misc.isNPCPlayer(shooter)) {
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return;
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}
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ArcheryManager archeryManager = new ArcheryManager(shooter);
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archeryManager.skillShot(event);
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if (target instanceof Player) {
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@ -244,8 +240,7 @@ public class Combat {
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}
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if (target != shooter) {
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PlayerProfile profile = Users.getProfile(shooter);
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startGainXp(shooter, profile, target, SkillType.ARCHERY);
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startGainXp(shooter, archeryManager.getProfile(), target, SkillType.ARCHERY);
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}
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}
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@ -322,13 +317,7 @@ public class Combat {
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}
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for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
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if (entity instanceof Player) {
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if (Misc.isNPCPlayer((Player) entity)) {
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continue;
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}
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}
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if (!(entity instanceof LivingEntity)) {
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if ((entity instanceof Player && Misc.isNPCPlayer((Player) entity)) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
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continue;
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}
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@ -336,10 +325,6 @@ public class Combat {
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break;
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}
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if (!shouldBeAffected(attacker, entity)) {
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continue;
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}
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PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
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mcMMO.p.getServer().getPluginManager().callEvent(armswing);
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@ -503,19 +488,7 @@ public class Combat {
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if (entity instanceof Player) {
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Player defender = (Player) entity;
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if (!defender.getWorld().getPVP()) {
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return false;
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}
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if (defender == player) {
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return false;
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}
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if (PartyManager.getInstance().inSameParty(player, defender)) {
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return false;
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}
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if (Users.getProfile(defender).getGodMode()) {
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if (!defender.getWorld().getPVP() || defender == player || PartyManager.getInstance().inSameParty(player, defender) || Users.getProfile(defender).getGodMode()) {
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return false;
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}
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@ -528,9 +501,7 @@ public class Combat {
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}
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}
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else if (entity instanceof Tameable) {
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Tameable pet = (Tameable) entity;
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if (Misc.isFriendlyPet(player, pet)) {
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if (Misc.isFriendlyPet(player, (Tameable) entity)) {
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return false;
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}
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}
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@ -60,11 +60,7 @@ public class ArcheryManager extends SkillManager {
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* @param event The event to modify.
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*/
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public void skillShot(EntityDamageEvent event) {
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if (Misc.isNPCPlayer(player) || !Permissions.archeryBonus(player)) {
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return;
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}
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if (skillLevel >= Archery.skillShotIncreaseLevel) {
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if (skillLevel >= Archery.skillShotIncreaseLevel && Permissions.archeryBonus(player)) {
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SkillShotEventHandler eventHandler = new SkillShotEventHandler(this, event);
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eventHandler.calculateDamageBonus();
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.skills.unarmed;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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public class Unarmed {
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public static int ironArmMaxBonusDamage = AdvancedConfig.getInstance().getIronArmMaxBonus();
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@ -15,5 +16,8 @@ public class Unarmed {
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public static double ironGripMaxChance = AdvancedConfig.getInstance().getIronGripChanceMax();
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public static int ironGripMaxBonusLevel = AdvancedConfig.getInstance().getIronGripMaxBonusLevel();
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public static boolean pvpEnabled = Config.getInstance().getUnarmedPVP();
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public static boolean pveEnabled = Config.getInstance().getUnarmedPVE();
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public static double berserkDamageModifier = 1.5;
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}
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@ -49,9 +49,6 @@ public class UnarmedManager extends SkillManager {
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* @param event The event to modify
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*/
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public void deflectCheck(EntityDamageEvent event) {
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if (player == null)
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return;
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if (!Permissions.deflect(player)) {
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return;
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}
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