mcMMO/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java

113 lines
3.7 KiB
Java

package com.gmail.nossr50.skills.unarmed;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import com.gmail.nossr50.skills.AbilityType;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
public class UnarmedManager extends SkillManager {
public UnarmedManager (Player player) {
super(player, SkillType.UNARMED);
}
/**
* Check for disarm.
*
* @param defender The defending player
*/
public void disarmCheck(LivingEntity defender) {
if (!(defender instanceof Player) || !Permissions.disarm(player)) {
return;
}
Player defendingPlayer = (Player) defender;
DisarmEventHandler eventHandler = new DisarmEventHandler(this, defendingPlayer);
if (eventHandler.isHoldingItem()) {
eventHandler.calculateSkillModifier();
float chance = (float) ((Unarmed.disarmMaxChance / Unarmed.disarmMaxBonusLevel) * skillLevel);
if (chance > Unarmed.disarmMaxChance) chance = (float) Unarmed.disarmMaxChance;
if (chance > Misc.getRandom().nextInt(activationChance)) {
if (!hasIronGrip(defendingPlayer)) {
eventHandler.handleDisarm();
}
}
}
}
/**
* Check for arrow deflection.
*
* @param defender The defending player
* @param event The event to modify
*/
public void deflectCheck(EntityDamageEvent event) {
if (!Permissions.deflect(player)) {
return;
}
DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
float chance = (float) ((Unarmed.deflectMaxChance / Unarmed.deflectMaxBonusLevel) * skillLevel);
if (chance > Unarmed.deflectMaxChance) chance = (float) Unarmed.deflectMaxChance;
if (chance > Misc.getRandom().nextInt(activationChance)) {
eventHandler.cancelEvent();
eventHandler.sendAbilityMessage();
}
}
public void berserkDamage(EntityDamageEvent event) {
if (!profile.getAbilityMode(AbilityType.BERSERK) || !Permissions.berserk(player)) {
event.setDamage((int) (event.getDamage() * Unarmed.berserkDamageModifier));
}
}
/**
* Handle Unarmed bonus damage.
*
* @param event The event to modify.
*/
public void bonusDamage(EntityDamageEvent event) {
if (!Permissions.unarmedBonus(player)) {
return;
}
UnarmedBonusDamageEventHandler eventHandler = new UnarmedBonusDamageEventHandler(this, event);
eventHandler.calculateDamageBonus();
eventHandler.modifyEventDamage();
}
/**
* Check Iron Grip ability success
*
* @param defender The defending player
* @return true if the defender was not disarmed, false otherwise
*/
private boolean hasIronGrip(Player defender) {
if (Misc.isNPCEntity(defender) || !Permissions.ironGrip(defender)) {
return false;
}
IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
float chance = (float) ((Unarmed.ironGripMaxChance / Unarmed.ironGripMaxBonusLevel) * skillLevel);
if (chance > Unarmed.ironGripMaxChance) chance = (float) Unarmed.ironGripMaxChance;
if (chance > Misc.getRandom().nextInt(activationChance)) {
eventHandler.sendAbilityMessages();
return true;
}
return false;
}
}