mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-10-18 01:53:39 +02:00
113 lines
3.7 KiB
Java
113 lines
3.7 KiB
Java
package com.gmail.nossr50.skills.unarmed;
|
|
|
|
import org.bukkit.entity.LivingEntity;
|
|
import org.bukkit.entity.Player;
|
|
import org.bukkit.event.entity.EntityDamageEvent;
|
|
|
|
import com.gmail.nossr50.skills.AbilityType;
|
|
import com.gmail.nossr50.skills.SkillManager;
|
|
import com.gmail.nossr50.skills.SkillType;
|
|
import com.gmail.nossr50.util.Misc;
|
|
import com.gmail.nossr50.util.Permissions;
|
|
|
|
public class UnarmedManager extends SkillManager {
|
|
public UnarmedManager (Player player) {
|
|
super(player, SkillType.UNARMED);
|
|
}
|
|
|
|
/**
|
|
* Check for disarm.
|
|
*
|
|
* @param defender The defending player
|
|
*/
|
|
public void disarmCheck(LivingEntity defender) {
|
|
if (!(defender instanceof Player) || !Permissions.disarm(player)) {
|
|
return;
|
|
}
|
|
|
|
Player defendingPlayer = (Player) defender;
|
|
DisarmEventHandler eventHandler = new DisarmEventHandler(this, defendingPlayer);
|
|
|
|
if (eventHandler.isHoldingItem()) {
|
|
eventHandler.calculateSkillModifier();
|
|
|
|
float chance = (float) ((Unarmed.disarmMaxChance / Unarmed.disarmMaxBonusLevel) * skillLevel);
|
|
if (chance > Unarmed.disarmMaxChance) chance = (float) Unarmed.disarmMaxChance;
|
|
|
|
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
|
if (!hasIronGrip(defendingPlayer)) {
|
|
eventHandler.handleDisarm();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check for arrow deflection.
|
|
*
|
|
* @param defender The defending player
|
|
* @param event The event to modify
|
|
*/
|
|
public void deflectCheck(EntityDamageEvent event) {
|
|
if (!Permissions.deflect(player)) {
|
|
return;
|
|
}
|
|
|
|
DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
|
|
|
|
float chance = (float) ((Unarmed.deflectMaxChance / Unarmed.deflectMaxBonusLevel) * skillLevel);
|
|
if (chance > Unarmed.deflectMaxChance) chance = (float) Unarmed.deflectMaxChance;
|
|
|
|
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
|
eventHandler.cancelEvent();
|
|
eventHandler.sendAbilityMessage();
|
|
}
|
|
}
|
|
|
|
public void berserkDamage(EntityDamageEvent event) {
|
|
if (!profile.getAbilityMode(AbilityType.BERSERK) || !Permissions.berserk(player)) {
|
|
event.setDamage((int) (event.getDamage() * Unarmed.berserkDamageModifier));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handle Unarmed bonus damage.
|
|
*
|
|
* @param event The event to modify.
|
|
*/
|
|
public void bonusDamage(EntityDamageEvent event) {
|
|
if (!Permissions.unarmedBonus(player)) {
|
|
return;
|
|
}
|
|
|
|
UnarmedBonusDamageEventHandler eventHandler = new UnarmedBonusDamageEventHandler(this, event);
|
|
|
|
eventHandler.calculateDamageBonus();
|
|
eventHandler.modifyEventDamage();
|
|
}
|
|
|
|
/**
|
|
* Check Iron Grip ability success
|
|
*
|
|
* @param defender The defending player
|
|
* @return true if the defender was not disarmed, false otherwise
|
|
*/
|
|
private boolean hasIronGrip(Player defender) {
|
|
if (Misc.isNPCEntity(defender) || !Permissions.ironGrip(defender)) {
|
|
return false;
|
|
}
|
|
|
|
IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
|
|
|
|
float chance = (float) ((Unarmed.ironGripMaxChance / Unarmed.ironGripMaxBonusLevel) * skillLevel);
|
|
if (chance > Unarmed.ironGripMaxChance) chance = (float) Unarmed.ironGripMaxChance;
|
|
|
|
if (chance > Misc.getRandom().nextInt(activationChance)) {
|
|
eventHandler.sendAbilityMessages();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|