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Fixing awkward Bukkit bug related to Flame arrows.
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@@ -49,9 +49,6 @@ public class UnarmedManager extends SkillManager {
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* @param event The event to modify
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*/
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public void deflectCheck(EntityDamageEvent event) {
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if (player == null)
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return;
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if (!Permissions.deflect(player)) {
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return;
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}
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