Fixing awkward Bukkit bug related to Flame arrows.

This commit is contained in:
GJ
2013-01-24 21:55:56 -05:00
parent 4639b8b939
commit f5179cdcea
4 changed files with 24 additions and 56 deletions

View File

@ -1,6 +1,7 @@
package com.gmail.nossr50.skills.unarmed;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
public class Unarmed {
public static int ironArmMaxBonusDamage = AdvancedConfig.getInstance().getIronArmMaxBonus();
@ -15,5 +16,8 @@ public class Unarmed {
public static double ironGripMaxChance = AdvancedConfig.getInstance().getIronGripChanceMax();
public static int ironGripMaxBonusLevel = AdvancedConfig.getInstance().getIronGripMaxBonusLevel();
public static boolean pvpEnabled = Config.getInstance().getUnarmedPVP();
public static boolean pveEnabled = Config.getInstance().getUnarmedPVE();
public static double berserkDamageModifier = 1.5;
}

View File

@ -49,9 +49,6 @@ public class UnarmedManager extends SkillManager {
* @param event The event to modify
*/
public void deflectCheck(EntityDamageEvent event) {
if (player == null)
return;
if (!Permissions.deflect(player)) {
return;
}