Fixing styling on Swords

This commit is contained in:
nossr50
2019-01-21 12:41:31 -08:00
parent ea0ad38fec
commit f30875ac4c
2 changed files with 19 additions and 10 deletions

View File

@ -89,17 +89,26 @@ public class SwordsCommand extends SkillCommand {
List<String> messages = new ArrayList<String>();
if (canCounter) {
messages.add(LocaleLoader.getString("Swords.Combat.Counter.Chance", counterChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", counterChanceLucky) : ""));
messages.add(getStatMessage(SubSkillType.SWORDS_COUNTER_ATTACK, counterChance)
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", counterChanceLucky) : ""));
//messages.add(LocaleLoader.getString("Swords.Combat.Counter.Chance", counterChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", counterChanceLucky) : ""));
}
if (canBleed) {
messages.add(LocaleLoader.getString("Swords.Combat.Bleed.Length", bleedLength));
messages.add(getStatMessage(SubSkillType.SWORDS_BLEED, bleedChance)
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", bleedChanceLucky) : ""));
messages.add(getStatMessage(true, true, SubSkillType.SWORDS_BLEED, String.valueOf(bleedLength)));
//messages.add(LocaleLoader.getString("Swords.Combat.Bleed.Length", bleedLength));
messages.add(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
messages.add(LocaleLoader.getString("Swords.Combat.Bleed.Chance", bleedChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", bleedChanceLucky) : ""));
//messages.add(LocaleLoader.getString("Swords.Combat.Bleed.Chance", bleedChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", bleedChanceLucky) : ""));
}
if (canSerratedStrike) {
messages.add(LocaleLoader.getString("Swords.SS.Length", serratedStrikesLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", serratedStrikesLengthEndurance) : ""));
messages.add(getStatMessage(SubSkillType.SWORDS_SERRATED_STRIKES, serratedStrikesLength)
+ (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", serratedStrikesLengthEndurance) : ""));
//messages.add(LocaleLoader.getString("Swords.SS.Length", serratedStrikesLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", serratedStrikesLengthEndurance) : ""));
}
return messages;