Alchemy progression through ranks improved

This commit is contained in:
nossr50 2020-09-30 13:12:28 -07:00
parent c675c36601
commit ee17707c6c
3 changed files with 17 additions and 11 deletions

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@ -1,3 +1,9 @@
Version 2.1.148
Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change)
NOTES:
Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity.
Version 2.1.147
Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances

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@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>com.gmail.nossr50.mcMMO</groupId>
<artifactId>mcMMO</artifactId>
<version>2.1.147</version>
<version>2.1.148-SNAPSHOT</version>
<name>mcMMO</name>
<url>https://github.com/mcMMO-Dev/mcMMO</url>
<scm>

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@ -14,21 +14,21 @@ Alchemy:
Concoctions:
Standard:
Rank_1: 0
Rank_2: 1
Rank_3: 35
Rank_4: 50
Rank_5: 65
Rank_2: 10
Rank_3: 20
Rank_4: 35
Rank_5: 50
Rank_6: 75
Rank_7: 85
Rank_7: 90
Rank_8: 100
RetroMode:
Rank_1: 0
Rank_2: 1
Rank_3: 350
Rank_4: 500
Rank_5: 650
Rank_2: 100
Rank_3: 200
Rank_4: 350
Rank_5: 500
Rank_6: 750
Rank_7: 850
Rank_7: 900
Rank_8: 1000
Archery:
ArcheryLimitBreak: