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Alchemy progression through ranks improved
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Version 2.1.148
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Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change)
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NOTES:
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Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity.
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Version 2.1.147
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Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
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2
pom.xml
2
pom.xml
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.147</version>
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<version>2.1.148-SNAPSHOT</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -14,21 +14,21 @@ Alchemy:
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Concoctions:
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Standard:
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Rank_1: 0
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Rank_2: 1
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Rank_3: 35
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Rank_4: 50
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Rank_5: 65
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Rank_2: 10
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Rank_3: 20
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Rank_4: 35
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Rank_5: 50
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Rank_6: 75
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Rank_7: 85
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Rank_7: 90
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Rank_8: 100
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RetroMode:
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Rank_1: 0
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Rank_2: 1
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Rank_3: 350
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Rank_4: 500
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Rank_5: 650
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Rank_2: 100
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Rank_3: 200
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Rank_4: 350
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Rank_5: 500
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Rank_6: 750
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Rank_7: 850
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Rank_7: 900
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Rank_8: 1000
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Archery:
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ArcheryLimitBreak:
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