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Remove level based bonus from Master Angler
Let's try this another way, instead of removing this passive ability all togheter I think it would be nice to keep the boat/biome catch rate boost. The level based boost was out of hand and counter-intuitive as it made leveling easier on high skill levels.
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@ -207,6 +207,18 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Fishing.IceFishing.UnlockLevel should be at least 1!");
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}
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if (getMasterAnglerUnlockLevel() < 1) {
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reason.add("Skills.Fishing.MasterAngler.UnlockLevel should be at least 1!");
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}
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if (getMasterAnglerBoatModifier() < 1) {
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reason.add("Skills.Fishing.MasterAngler.BoatModifier should be at least 1!");
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}
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if (getMasterAnglerBiomeModifier() < 1) {
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reason.add("Skills.Fishing.MasterAngler.BiomeModifier should be at least 1!");
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}
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/* HERBALISM */
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if (getFarmerDietRankChange() < 1) {
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reason.add("Skills.Herbalism.FarmersDiet.RankChange should be at least 1!");
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@ -655,6 +667,10 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public int getIceFishingUnlockLevel() { return config.getInt("Skills.Fishing.IceFishing.UnlockLevel", 50); }
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public int getMasterAnglerUnlockLevel() {return config.getInt("Skills.Fishing.MasterAngler.UnlockLevel", 125); }
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public double getMasterAnglerBoatModifier() {return config.getDouble("Skills.Fishing.MasterAngler.BoatModifier", 2.0); }
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public double getMasterAnglerBiomeModifier() {return config.getDouble("Skills.Fishing.MasterAngler.BiomeModifier", 2.0); }
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/* HERBALISM */
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public int getFarmerDietRankChange() { return config.getInt("Skills.Herbalism.FarmersDiet.RankChange", 200); }
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