mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
Version 1.0.34
This commit is contained in:
parent
5194f23df1
commit
eb5f32587f
@ -1,5 +1,12 @@
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Version 1.0.34
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Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
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Added Dutch (nl) language support
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Super Breaker now gives the correct XP as determined by config.yml
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Sand Stone XP is now configurable and no longer shares the 'stone' node
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/mining now shows mining values instead of taming values
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Version 1.0.33
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Fixed the toggle for the Excavation drop 'Cocoa Beans'
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Fixed bug where Unarmed users could disarm without being bare handed
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@ -201,6 +201,8 @@ public class Combat {
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Wolf theWolf = (Wolf) eventb.getDamager();
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if(Taming.ownerOnline(theWolf, pluginx))
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{
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if(Taming.getOwner(theWolf, pluginx) == null)
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return;
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Player master = Taming.getOwner(theWolf, pluginx);
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PlayerProfile PPo = Users.getProfile(master);
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@ -283,6 +285,9 @@ public class Combat {
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if(Taming.ownerOnline(theWolf, pluginx))
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{
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if(Taming.getOwner(theWolf, pluginx) == null)
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return;
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Player master = Taming.getOwner(theWolf, pluginx);
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PlayerProfile PPo = Users.getProfile(master);
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if(mcPermissions.getInstance().taming(master))
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@ -9,7 +9,7 @@ import com.gmail.nossr50.mcMMO;
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public class LoadProperties {
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public static Boolean xpGainsMobSpawners=false, print_reports = false, myspawnEnable = true, mccEnable = true, mcmmoEnable = true, partyEnable = true, inviteEnable = true, acceptEnable = true, whoisEnable = true, statsEnable = true, addxpEnable = true, ptpEnable = true, mmoeditEnable = true, clearmyspawnEnable = true, mcgodEnable = true, mcabilityEnable = true, mctopEnable = true, mcrefreshEnable = true, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, archeryFireRateLimit, mushrooms, toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone, slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
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public static String MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood, nStone, nIron, nGold, nDiamond, locale;
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public static int mcocoa = 10, water_thunder = 75, cure_self = 5, cure_other = 5, mbones, msulphur, mslowsand, mmushroom2, mglowstone2, mmusic, mdiamond2, mbase, mapple, meggs, mcake, mpine, mbirch, mspruce, mcactus, mmushroom, mflower, msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapus, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport, xpGainMultiplier, superBreakerCooldown = 240, greenTerraCooldown = 240, gigaDrillBreakerCooldown = 240, treeFellerCooldown = 240, berserkCooldown = 240, serratedStrikeCooldown = 240, skullSplitterCooldown = 240, abilityDurabilityLoss, feathersConsumedByChimaeraWing, pvpxprewardmodifier, repairdiamondlevel, globalxpmodifier, tamingxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, sorceryxpmodifier = 2, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier, rWood, rStone, rIron, rGold, rDiamond;
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public static int msandstone, mcocoa = 10, water_thunder = 75, cure_self = 5, cure_other = 5, mbones, msulphur, mslowsand, mmushroom2, mglowstone2, mmusic, mdiamond2, mbase, mapple, meggs, mcake, mpine, mbirch, mspruce, mcactus, mmushroom, mflower, msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapus, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport, xpGainMultiplier, superBreakerCooldown = 240, greenTerraCooldown = 240, gigaDrillBreakerCooldown = 240, treeFellerCooldown = 240, berserkCooldown = 240, serratedStrikeCooldown = 240, skullSplitterCooldown = 240, abilityDurabilityLoss, feathersConsumedByChimaeraWing, pvpxprewardmodifier, repairdiamondlevel, globalxpmodifier, tamingxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, sorceryxpmodifier = 2, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier, rWood, rStone, rIron, rGold, rDiamond;
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private static mcMMO plugin;
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public String directory = "plugins/mcMMO/";
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@ -127,6 +127,7 @@ public class LoadProperties {
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write("XP.Mining.Glowstone", 3);
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write("XP.Mining.Coal", 10);
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write("XP.Mining.Stone", 3);
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write("XP.Mining.Sandstone", 3);
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write("XP.Herbalism.Sugar_Cane", 3);
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write("XP.Herbalism.Cactus", 3);
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write("XP.Herbalism.Pumpkin", 55);
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@ -278,6 +279,7 @@ public class LoadProperties {
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mglowstone = readInteger("XP.Mining.Glowstone");
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mcoal = readInteger("XP.Mining.Coal");
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mstone = readInteger("XP.Mining.Stone");
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msandstone = readInteger("XP.Mining.Sandstone");
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enableMotd = readBoolean("enableMOTD");
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@ -885,7 +885,7 @@ public class PlayerProfile
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stats.put("axesXP", stats.get("axesXP")+newvalue);
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stats.put("sorcery", stats.get("sorceryXP")+newvalue);
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} else {
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stats.put(skillname+"XP", stats.get(skillname+"XP")+newvalue);
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stats.put(skillname.toLowerCase()+"XP", stats.get(skillname.toLowerCase()+"XP")+newvalue);
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}
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//save();
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}
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@ -953,7 +953,7 @@ public class PlayerProfile
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stats.put("axesXP", stats.get("axesXP")-newvalue);
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stats.put("sorceryXP", stats.get("sorceryXP")-newvalue);
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} else {
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stats.put(skillname+"XP", stats.get(skillname+"XP")-newvalue);
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stats.put(skillname.toLowerCase()+"XP", stats.get(skillname.toLowerCase()+"XP")-newvalue);
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}
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save();
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}
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@ -56,7 +56,8 @@ public class m {
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}
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return true;
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}
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public static boolean shouldBeWatched(Block block){
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public static boolean shouldBeWatched(Block block)
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{
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int id = block.getTypeId();
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if(id == 49 || id == 81 || id == 83 || id == 86 || id == 91 || id == 1 || id == 17 || id == 42 || id == 87 || id == 89 || id == 2 || id == 3 || id == 12 || id == 13 || id == 21 || id == 15 || id == 14 || id == 56 || id == 38 || id == 37 || id == 39 || id == 40 || id == 24){
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return true;
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@ -90,7 +91,9 @@ public class m {
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x+=PP.getSkill("repair");
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return x;
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}
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public static boolean blockBreakSimulate(Block block, Player player, Plugin plugin){
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public static boolean blockBreakSimulate(Block block, Player player, Plugin plugin)
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{
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FakeBlockBreakEvent event = new FakeBlockBreakEvent(block, player);
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if(block != null && plugin != null && player != null){
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@ -106,13 +109,16 @@ public class m {
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}
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}
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public static void damageTool(Player player, short damage){
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public static void damageTool(Player player, short damage)
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{
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if(player.getItemInHand().getTypeId() == 0)
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return;
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player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability() + damage));
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if(player.getItemInHand().getDurability() >= getMaxDurability(getTier(player), player.getItemInHand())){
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if(player.getItemInHand().getDurability() >= getMaxDurability(getTier(player), player.getItemInHand()))
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{
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ItemStack[] inventory = player.getInventory().getContents();
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for(ItemStack x : inventory){
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for(ItemStack x : inventory)
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{
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if(x != null && x.getTypeId() == player.getItemInHand().getTypeId() && x.getDurability() == player.getItemInHand().getDurability()){
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x.setTypeId(0);
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x.setAmount(0);
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@ -693,7 +699,7 @@ public class m {
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player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.SkillMining")})); //$NON-NLS-1$
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player.sendMessage(Messages.getString("m.XPGain", new Object[] {Messages.getString("m.XPGainMining")})); //$NON-NLS-1$
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if(mcPermissions.getInstance().mining(player))
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player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("taming"), PP.getSkillToString("tamingXP"), PP.getXpToLevel("taming")}));
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player.sendMessage(Messages.getString("m.LVL", new Object[] {PP.getSkillToString("mining"), PP.getSkillToString("miningXP"), PP.getXpToLevel("mining")}));
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player.sendMessage(Messages.getString("m.SkillHeader", new Object[] {Messages.getString("m.Effects")})); //$NON-NLS-1$
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player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsMining1_0"), Messages.getString("m.EffectsMining1_1")})); //$NON-NLS-1$
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player.sendMessage(Messages.getString("m.EffectsTemplate", new Object[] {Messages.getString("m.EffectsMining2_0"), Messages.getString("m.EffectsMining2_1")})); //$NON-NLS-1$
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@ -1,5 +1,5 @@
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Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa**
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Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä \: {0}
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Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0}
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Combat.Ignition=[[RED]]**SYTYTYS**
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Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\!
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Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
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@ -248,76 +248,53 @@ mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato:
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mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi
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Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään
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Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä
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Skills.YourGreenTerra=[[GREEN]]Voit taas käyttää [[YELLOW]]Vihermaa [[GREEN]]taitoasi!
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Skills.YourTreeFeller=[[GREEN]]Voit taas käyttää [[YELLOW]]Puunkaataja [[GREEN]]taitoasi!
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Skills.YourSuperBreaker=[[GREEN]]Voit taas käyttää [[YELLOW]]Supermurskain [[GREEN]]taitoasi!
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Skills.YourSerratedStrikes=[[GREEN]]Voit taas käyttää [[YELLOW]]Sahalaitaiset Iskut [[GREEN]]taitoasi!
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Skills.YourBerserk=[[GREEN]]Voit taas käyttää [[YELLOW]]Raivopää [[GREEN]]taitoasi!
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Skills.YourSkullSplitter=[[GREEN]]Voit taas käyttää [[YELLOW]]Kallonhalkoja [[GREEN]]taitoasi!
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Skills.YourGigaDrillBreaker=[[GREEN]]Voit taas käyttää [[YELLOW]]Giga Drill Breaker [[GREEN]]taitoasi!
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Skills.TooTired=[[RED]]Olet liian väsynyt käyttääksesi tuota taitoa uudestaan.
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Skills.ReadyHoe=[[GREEN]]**OLET VALMIINA KÄYTTÄMÄÄN KUOKKAA**
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Skills.LowerHoe=[[GRAY]]**LASKET KUOKKASI**
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Skills.ReadyAxe=[[GREEN]]**OLET VALMIINA KÄYTTÄMÄÄN KIRVESTÄ**
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Skills.LowerAxe=[[GRAY]]**LASKET KIRVEESI**
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Skills.ReadyFists=[[GREEN]]**OLET VALMIINA KÄYTTÄMÄÄN NYRKKEJÄSI**
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Skills.LowerFists=[[GRAY]]**LASKET NYRKKISI**
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Skills.ReadyPickAxe=[[GREEN]]**OLET VALMIINA KÄYTTÄMÄÄN HAKKUASI**
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Skills.LowerPickAxe=[[GRAY]]**LASKET HAKKUSI**
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Skills.ReadyShovel=[[GREEN]]**OLET VALMIINA KÄYTTÄMÄÄN LAPIOTASI**
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Skills.LowerShovel=[[GRAY]]**LASKET LAPIOSI**
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Skills.ReadySword=[[GREEN]]**OLET VALMIINA KÄYTTÄMÄÄN MIEKKAASI**
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Skills.LowerSword=[[GRAY]]**LASKET MIEKKASI**
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Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
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Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
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Skills.GreenTerraOn=[[GREEN]]**VIHERMAA AKTIVOITU**
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Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] käytti [[RED]]Vihermaata!
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Skills.TreeFellerOn=[[GREEN]]**PUUNKAATAJA AKTIVOITU**
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Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] käytti [[RED]]Puunkaatajaa!
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Skills.SuperBreakerOn=[[GREEN]]**SUPERMURSKAIN AKTIVOITU**
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Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] käytti [[RED]]Supermurskainta!
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Skills.SerratedStrikesOn=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
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Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] käytti [[RED]]Sahalaitaisia Iskuja!
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Skills.SkullSplitterOn=[[GREEN]]**KALLONHALKOJA AKTIVOITU**
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Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] käytti [[RED]]Kallonhalkojaa!
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Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER AKTIVOITU**
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Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] käytti [[RED]]Giga Drill Breakeria!
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Skills.GreenTerraOff=[[RED]]**Vihermaa kului pois**
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Skills.TreeFellerOff=[[RED]]**Puunkaataja kului pois**
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Skills.SuperBreakerOff=[[RED]]**Supermurskain kului pois**
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Skills.SerratedStrikesOff=[[RED]]**Sahalaitaiset Iskut kului pois**
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Skills.BerserkOff=[[RED]]**Raivopää kului pois**
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Skills.SkullSplitterOff=[[RED]]**Kallonhalkoja kului pois**
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Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker kului pois**
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Skills.TamingUp=[[YELLOW]]Sait {0} kesytyspistettä. Kokonaismäärä ({1})
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Skills.AcrobaticsUp=[[YELLOW]]Sait {0} akrobatiikkapistettä. Kokonaismäärä ({1})
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Skills.ArcheryUp=[[YELLOW]]Sait {0} jousiammuntapistettä. Kokonaismäärä ({1})
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Skills.SwordsUp=[[YELLOW]]Sait {0} miekkapistettä. Kokonaismäärä ({1})
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Skills.AxesUp=[[YELLOW]]Sait {0} kirvespistettä. Kokonaismäärä ({1})
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Skills.UnarmedUp=[[YELLOW]]Sait {0} aseistamattomuuspistettä. Kokonaismäärä ({1})
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Skills.HerbalismUp=[[YELLOW]]Sait {0} yrttihoitopistettä. Kokonaismäärä ({1})
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Skills.MiningUp=[[YELLOW]]Sait {0} louhimispistettä. Kokonaismäärä ({1})
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Skills.WoodcuttingUp=[[YELLOW]]Sait {0} puunkaatopistettä. Kokonaismäärä ({1})
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Skills.RepairUp=[[YELLOW]]Sait {0} korjauspistettä. Kokonaismäärä ({1})
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Skills.ExcavationUp=[[YELLOW]]Sait {0} kaivantopistettä. Kokonaismäärä ({1})
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Skills.FeltEasy=[[GRAY]]That felt easy.
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Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
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Skills.NeedMore=[[DARK_RED]]You need more
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Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
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Skills.FullDurability=[[GRAY]]That is at full durability.
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Skills.Disarmed=[[DARK_RED]]You have been disarmed!
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mcPlayerListener.SorcerySkill=Sorcery:
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m.SkillSorcery=SORCERY
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Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
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Sorcery.Current_Mana=[[DARK_AQUA]]MP
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Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
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Sorcery.Cost=[[RED]][COST] {0} MP
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Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
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Sorcery.Water.Thunder=THUNDER
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Sorcery.Curative.Self=CURE SELF
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Sorcery.Curative.Other=CURE OTHER
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m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Combat.BeastLore=[[GREEN]]**BEAST LORE**
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Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
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Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
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Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)
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Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
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Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
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Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
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Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
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Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
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Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Skills.TooTired=[[RED]]You are too tired to use that ability again.
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Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
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Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
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Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
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Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
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Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
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Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
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Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
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Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
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Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
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Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
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Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
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Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
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Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
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Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
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Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
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Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
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Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
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Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
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Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
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Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
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Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
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Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
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Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
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Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
|
||||
Skills.BerserkOff=[[RED]]**Berserk has worn off**
|
||||
Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
|
||||
Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
|
329
mcMMO/com/gmail/nossr50/messages_nl.properties
Normal file
329
mcMMO/com/gmail/nossr50/messages_nl.properties
Normal file
@ -0,0 +1,329 @@
|
||||
# Dutch translation by Pluis65 v1.1
|
||||
# To use: Set locale to nl
|
||||
# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++
|
||||
# Verander deze file alleen met Notepad++
|
||||
# Geef fouten door aan pluis65@hotmail.com
|
||||
# Last official edit: 8-7-2011
|
||||
Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0}
|
||||
Combat.Ignition=[[RED]]**IGNITION**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
|
||||
Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
|
||||
Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar...
|
||||
Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens
|
||||
Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
|
||||
Combat.Gore=[[GREEN]]**GESTOLD BLOED**
|
||||
Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
|
||||
Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!**
|
||||
Item.ChimaeraWingPass=**CHIMAERA WING**
|
||||
Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig..
|
||||
m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS--
|
||||
m.mccParty=[party name] [[RED]]- Maak/Join getypte party
|
||||
m.mccPartyQ=[[RED]]- Verlaat je huidige party
|
||||
m.mccPartyToggle=[[RED]] - Doe party chat aan/uit
|
||||
m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party
|
||||
m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid
|
||||
m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS--
|
||||
m.mccStats=- Laat je levels zien
|
||||
m.mccLeaderboards=- Topscores
|
||||
m.mccMySpawn=- Teleporteer naar MySpawn
|
||||
m.mccClearMySpawn=- Verwijder je MySpawn
|
||||
m.mccToggleAbility=- Doe ability activatie aan/uit
|
||||
m.mccAdminToggle=- Doe admin chat aan/uit
|
||||
m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
|
||||
m.mccMcGod=- God Modus
|
||||
m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
|
||||
m.mccModDescription=[[RED]]- Lees MOD beschrijving
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFFECTEN
|
||||
m.YourStats=JOUW STATUS
|
||||
m.SkillTaming=TEMMEN
|
||||
m.XPGainTaming=Wolven krijgen schade
|
||||
m.EffectsTaming1_0=Wolfinspectie
|
||||
m.EffectsTaming1_1=Bone-meal inspecteert wolven
|
||||
m.EffectsTaming2_0=Gestold bloed
|
||||
m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen
|
||||
m.EffectsTaming3_0=Scherpere klauwen
|
||||
m.EffectsTaming3_1=Geeft meer schade
|
||||
m.EffectsTaming4_0=Mileukennis
|
||||
m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage
|
||||
m.EffectsTaming5_0=Dikke huis
|
||||
m.EffectsTaming5_1=Minder schade, kan tegen vuur
|
||||
m.EffectsTaming6_0=Explosieschild
|
||||
m.EffectsTaming6_1=Minder explosie schade
|
||||
m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS)
|
||||
m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS)
|
||||
m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD)
|
||||
m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN)
|
||||
m.AbilBonusTaming1_0=Milieukennis
|
||||
m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava)
|
||||
m.AbilBonusTaming2_0=Dikkere huid
|
||||
m.AbilBonusTaming2_1=Halve schade, kan tegen vuur
|
||||
m.AbilBonusTaming3_0=Explosieschild
|
||||
m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade
|
||||
m.AbilBonusTaming4_0=Scherpere klauwen
|
||||
m.AbilBonusTaming4_1=+2 Schade
|
||||
m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=HOUTHAKKEN
|
||||
m.XPGainWoodCutting=Bomen omhakken
|
||||
m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
|
||||
m.EffectsWoodCutting1_1=Laat bomen deels exploderen
|
||||
m.EffectsWoodCutting2_0=Leaf Blower
|
||||
m.EffectsWoodCutting2_1=Laat leaves verdwijnen
|
||||
m.EffectsWoodCutting3_0=Dubbele Drop
|
||||
m.EffectsWoodCutting3_1=Geeft een dubbele drop
|
||||
m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER)
|
||||
m.AbilBonusWoodCutting1_0=Leaf Blower
|
||||
m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s
|
||||
m.SkillArchery=BOOGSCHIETEN
|
||||
m.XPGainArchery=Schiet op vijanden
|
||||
m.EffectsArchery1_0=Brandende pijl
|
||||
m.EffectsArchery1_1=25% kans dat een vijand verbrand
|
||||
m.EffectsArchery2_0=Verdoof (Players)
|
||||
m.EffectsArchery2_1=Gedesorienteerde vijanden
|
||||
m.EffectsArchery3_0=Schade+
|
||||
m.EffectsArchery3_1=Verhoogt schade
|
||||
m.EffectsArchery4_0=Pijlen terugkrijgen
|
||||
m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen
|
||||
m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
|
||||
m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
|
||||
m.SkillAxes=BIJLEN
|
||||
m.XPGainAxes=Val monsters aan met een bijl
|
||||
m.EffectsAxes1_0=Schedelsplijter (ABILITY)
|
||||
m.EffectsAxes1_1=Geef schade rond om je heen
|
||||
m.EffectsAxes2_0=Critical Strikes
|
||||
m.EffectsAxes2_1=Dubbele schade
|
||||
m.EffectsAxes3_0=Bijl Master (500 SKILL)
|
||||
m.EffectsAxes3_1=Verhoogt schade
|
||||
m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER)
|
||||
m.AbilBonusAxes1_0=Bijl Master
|
||||
m.AbilBonusAxes1_1=4 schade extra
|
||||
m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
|
||||
m.SkillSwords=ZWAARDEN
|
||||
m.XPGainSwords=Val monsters aan met een zwaard
|
||||
m.EffectsSwords1_0=Terugkaats Aanval
|
||||
m.EffectsSwords1_1=Kaats 50% van de schade terug
|
||||
m.EffectsSwords2_0=Serrated Strikes (ABILITY)
|
||||
m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen
|
||||
m.EffectsSwords3_0=Serrated Strikes Bloeding+
|
||||
m.EffectsSwords3_1=Kans op extra bloeding bij vijanden
|
||||
m.EffectsSwords4_0=Pareren
|
||||
m.EffectsSwords4_1=Blokkeer vijandelijke aanval
|
||||
m.EffectsSwords5_0=5 Tikken van Bloeding
|
||||
m.EffectsSwords5_1=Laat anderen bloeden
|
||||
m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
|
||||
m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
|
||||
m.SkillAcrobatics=ACROBATIEK
|
||||
m.XPGainAcrobatics=Vallen
|
||||
m.EffectsAcrobatics1_0=Rollen
|
||||
m.EffectsAcrobatics1_1=Verminderd of voorkomt schade
|
||||
m.EffectsAcrobatics2_0=Perfecte Rol
|
||||
m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen
|
||||
m.EffectsAcrobatics3_0=Ontwijken
|
||||
m.EffectsAcrobatics3_1=50% minder schade
|
||||
m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
|
||||
m.SkillMining=MIJNBOUW
|
||||
m.XPGainMining=Hak steen & erts met een pickaxe
|
||||
m.EffectsMining1_0=Super Breeker (ABILITY)
|
||||
m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop
|
||||
m.EffectsMining2_0=Dubbele Drops
|
||||
m.EffectsMining2_1=Dubbele van normale drop
|
||||
m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s
|
||||
m.SkillRepair=REPAREREN
|
||||
m.XPGainRepair=Repareer tools en armor
|
||||
m.EffectsRepair1_0=Repareer
|
||||
m.EffectsRepair1_1=Repareer Iron Tools & Armor
|
||||
m.EffectsRepair2_0=Repareer Master
|
||||
m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid
|
||||
m.EffectsRepair3_0=Super Repareren
|
||||
m.EffectsRepair3_1=Dubbel effectief
|
||||
m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL)
|
||||
m.EffectsRepair4_1=Repareer Diamond Tools & Armor
|
||||
m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
|
||||
m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=ONBEWAPEND
|
||||
m.XPGainUnarmed=Val monsters aan met hand
|
||||
m.EffectsUnarmed1_0=Onbewapende gek (ABILITY)
|
||||
m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg
|
||||
m.EffectsUnarmed2_0=Ontwapen (Players)
|
||||
m.EffectsUnarmed2_1=Dropt het wapen van de vijand
|
||||
m.EffectsUnarmed3_0=Onbewapende held
|
||||
m.EffectsUnarmed3_1=Nog meer schade
|
||||
m.EffectsUnarmed4_0=Onbewapende leerling
|
||||
m.EffectsUnarmed4_1=Meer schade
|
||||
m.EffectsUnarmed5_0=Pijlafwijking
|
||||
m.EffectsUnarmed5_1=Laat pijlen afwijken
|
||||
m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling)
|
||||
m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held)
|
||||
m.AbilBonusUnarmed1_0=Onbewapende leerling
|
||||
m.AbilBonusUnarmed1_1=+2 meer schade
|
||||
m.AbilBonusUnarmed2_0=Onbewapende held
|
||||
m.AbilBonusUnarmed2_1=+4 meer schade
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=LANDBOUW
|
||||
m.XPGainHerbalism=Verzamel kruiden en planten
|
||||
m.EffectsHerbalism1_0=Groene Aarde (ABILITY)
|
||||
m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop
|
||||
m.EffectsHerbalism2_0=Groene vingers (Wheat)
|
||||
m.EffectsHerbalism2_1=Plant wheat bij het oogsten
|
||||
m.EffectsHerbalism3_0=Groene vingers (Cobble)
|
||||
m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds
|
||||
m.EffectsHerbalism4_0=Voedsel+
|
||||
m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews
|
||||
m.EffectsHerbalism5_0=Dubbele Drop (Alle planten)
|
||||
m.EffectsHerbalism5_1=Dubbele drop van planten
|
||||
m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling
|
||||
m.SkillExcavation=UITGRAVING
|
||||
m.XPGainExcavation=Graven
|
||||
m.EffectsExcavation1_0=Giga Drilboor (ABILITY)
|
||||
m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid
|
||||
m.EffectsExcavation2_0=Schatzoeker
|
||||
m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken
|
||||
m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je...
|
||||
mcPlayerListener.AbilitiesOff=Ability activatie is uit
|
||||
mcPlayerListener.AbilitiesOn=Ability activatie is aan
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!**
|
||||
mcPlayerListener.AcrobaticsSkill=Acrobatiek:
|
||||
mcPlayerListener.ArcherySkill=Boogschieten:
|
||||
mcPlayerListener.AxesSkill=Bijlen:
|
||||
mcPlayerListener.ExcavationSkill=Uitgraving:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT**
|
||||
mcPlayerListener.HerbalismSkill=Landbouw:
|
||||
mcPlayerListener.MiningSkill=Mijnbouw:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie.
|
||||
mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken.
|
||||
mcPlayerListener.NoPermission=Je hebt geen permissie.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
|
||||
mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Party Leden
|
||||
mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten
|
||||
mcPlayerListener.JoinedParty=Lid geworden van: {0}
|
||||
mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan
|
||||
mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit
|
||||
mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan
|
||||
mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit
|
||||
mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
|
||||
mcPlayerListener.RepairSkill=Repareren:
|
||||
mcPlayerListener.SwordsSkill=Zwaarden:
|
||||
mcPlayerListener.TamingSkill=Temmen:
|
||||
mcPlayerListener.UnarmedSkill=Onbewapend:
|
||||
mcPlayerListener.WoodcuttingSkill=Houthakken:
|
||||
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status
|
||||
Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined
|
||||
Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten
|
||||
Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen!
|
||||
Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
|
||||
Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
|
||||
Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
|
||||
Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP**
|
||||
Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
|
||||
Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP**
|
||||
Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN**
|
||||
Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN**
|
||||
Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP**
|
||||
Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
|
||||
Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP**
|
||||
Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
|
||||
Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP**
|
||||
Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
|
||||
Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
|
||||
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
|
||||
Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
|
||||
Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
|
||||
Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt**
|
||||
Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt**
|
||||
Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt**
|
||||
Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt**
|
||||
Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt**
|
||||
Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt**
|
||||
Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
|
||||
Skills.FeltEasy=[[GRAY]]Dat was makkelijk.
|
||||
Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren
|
||||
Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
|
||||
Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
|
||||
Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel.
|
||||
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
|
||||
mcPlayerListener.SorcerySkill=Tovenarij:
|
||||
m.SkillSorcery=TOVERNARIJ
|
||||
Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=DONDER
|
||||
Sorcery.Curative.Self=HEEL JEZELF
|
||||
Sorcery.Curative.Other=HEEL EEN ANDER
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
@ -96,44 +96,57 @@ public class Axes {
|
||||
|
||||
public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Plugin pluginx)
|
||||
{
|
||||
int targets = 0;
|
||||
Entity x = event.getEntity();
|
||||
targets = m.getTier(attacker);
|
||||
for(Entity derp : x.getWorld().getEntities())
|
||||
int targets = 0;
|
||||
|
||||
if(event.getEntity() instanceof LivingEntity)
|
||||
{
|
||||
if(m.getDistance(x.getLocation(), derp.getLocation()) < 5)
|
||||
{
|
||||
if(derp instanceof Player)
|
||||
{
|
||||
if(Combat.pvpAllowed(event, derp.getWorld()))
|
||||
{
|
||||
Player target = (Player)derp;
|
||||
if(Party.getInstance().inSameParty(attacker, target))
|
||||
continue;
|
||||
if(!target.getName().equals(attacker.getName()) && targets >= 1)
|
||||
{
|
||||
target.damage(event.getDamage() / 2);
|
||||
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
|
||||
targets--;
|
||||
}
|
||||
}
|
||||
} else if(derp instanceof LivingEntity && targets >= 1)
|
||||
{
|
||||
if(derp instanceof Wolf)
|
||||
{
|
||||
Wolf hurrDurr = (Wolf)derp;
|
||||
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
|
||||
continue;
|
||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
|
||||
continue;
|
||||
}
|
||||
|
||||
//Deal the damage
|
||||
LivingEntity target = (LivingEntity)derp;
|
||||
target.damage(event.getDamage() / 2);
|
||||
targets--;
|
||||
}
|
||||
}
|
||||
LivingEntity x = (LivingEntity) event.getEntity();
|
||||
targets = m.getTier(attacker);
|
||||
|
||||
for(Entity derp : x.getWorld().getEntities())
|
||||
{
|
||||
if(m.getDistance(x.getLocation(), derp.getLocation()) < 5)
|
||||
{
|
||||
|
||||
|
||||
//Make sure the Wolf is not friendly
|
||||
if(derp instanceof Wolf)
|
||||
{
|
||||
Wolf hurrDurr = (Wolf)derp;
|
||||
if(Taming.getOwner(hurrDurr, pluginx) == attacker)
|
||||
continue;
|
||||
if(Party.getInstance().inSameParty(attacker, Taming.getOwner(hurrDurr, pluginx)))
|
||||
continue;
|
||||
}
|
||||
//Damage nearby LivingEntities
|
||||
if(derp instanceof LivingEntity && targets >= 1)
|
||||
{
|
||||
if(derp instanceof Player)
|
||||
{
|
||||
Player target = (Player)derp;
|
||||
|
||||
if(target.getName().equals(attacker.getName()))
|
||||
continue;
|
||||
|
||||
if(Party.getInstance().inSameParty(attacker, target))
|
||||
continue;
|
||||
if(targets >= 1 && derp.getWorld().getPVP())
|
||||
{
|
||||
target.damage(event.getDamage() / 2);
|
||||
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
|
||||
targets--;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LivingEntity target = (LivingEntity)derp;
|
||||
target.damage(event.getDamage() / 2);
|
||||
targets--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -177,7 +177,8 @@ public class Mining {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static void SuperBreakerBlockCheck(Player player, Block block, mcMMO plugin){
|
||||
public static void SuperBreakerBlockCheck(Player player, Block block, mcMMO plugin)
|
||||
{
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
if(LoadProperties.toolsLoseDurabilityFromAbilities)
|
||||
m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
|
||||
@ -188,18 +189,24 @@ public class Mining {
|
||||
ItemStack item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
if(block.getTypeId() == 1 || block.getTypeId() == 24)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
||||
{
|
||||
xp += 3;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
if(block.getTypeId() == 1)
|
||||
{
|
||||
mat = Material.COBBLESTONE;
|
||||
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
||||
{
|
||||
xp += LoadProperties.mstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
} else
|
||||
{
|
||||
mat = Material.SANDSTONE;
|
||||
if(!plugin.misc.blockWatchList.contains(block) && block.getData() != (byte) 5)
|
||||
{
|
||||
xp += LoadProperties.msandstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
}
|
||||
item = new ItemStack(mat, 1, (byte)0, damage);
|
||||
loc.getWorld().dropItemNaturally(loc, item);
|
||||
@ -210,7 +217,7 @@ public class Mining {
|
||||
if(block.getTypeId() == 87)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 3;
|
||||
xp += LoadProperties.mnetherrack;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -224,7 +231,7 @@ public class Mining {
|
||||
if(block.getTypeId() == 89)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 3;
|
||||
xp += LoadProperties.mglowstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -238,7 +245,7 @@ public class Mining {
|
||||
if(block.getTypeId() == 16)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 10;
|
||||
xp += LoadProperties.mcoal;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -252,7 +259,7 @@ public class Mining {
|
||||
if(block.getTypeId() == 14 && m.getTier(player) >= 3)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 35;
|
||||
xp += LoadProperties.mgold;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -267,7 +274,7 @@ public class Mining {
|
||||
if(LoadProperties.toolsLoseDurabilityFromAbilities)
|
||||
m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 15;
|
||||
xp += LoadProperties.mobsidian;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -281,7 +288,7 @@ public class Mining {
|
||||
if(block.getTypeId() == 56 && m.getTier(player) >= 3)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 75;
|
||||
xp += LoadProperties.mdiamond;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -295,7 +302,7 @@ public class Mining {
|
||||
if(block.getTypeId() == 15 && m.getTier(player) >= 2)
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 25;
|
||||
xp += LoadProperties.miron;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -309,7 +316,7 @@ public class Mining {
|
||||
{
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5)
|
||||
{
|
||||
xp += 15;
|
||||
xp += LoadProperties.mredstone;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
@ -328,7 +335,7 @@ public class Mining {
|
||||
//LAPUS
|
||||
if(block.getTypeId() == 21 && m.getTier(player) >= 3){
|
||||
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5){
|
||||
xp += 40;
|
||||
xp += LoadProperties.mlapus;
|
||||
blockProcCheck(block, player);
|
||||
blockProcCheck(block, player);
|
||||
}
|
||||
|
@ -125,7 +125,7 @@ public class Swords {
|
||||
//Damage nearby LivingEntities
|
||||
if(derp instanceof LivingEntity && targets >= 1)
|
||||
{
|
||||
if(derp instanceof Player && derp.getWorld().getPVP())
|
||||
if(derp instanceof Player)
|
||||
{
|
||||
Player target = (Player)derp;
|
||||
|
||||
@ -134,7 +134,7 @@ public class Swords {
|
||||
|
||||
if(Party.getInstance().inSameParty(attacker, target))
|
||||
continue;
|
||||
if(targets >= 1)
|
||||
if(targets >= 1 && derp.getWorld().getPVP())
|
||||
{
|
||||
target.damage(event.getDamage() / 4);
|
||||
target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
|
||||
|
@ -1,3 +1,3 @@
|
||||
name: mcMMO
|
||||
main: com.gmail.nossr50.mcMMO
|
||||
version: 1.0.33
|
||||
version: 1.0.34
|
Loading…
Reference in New Issue
Block a user