Add some safety measures to loading a user from FlatFile

This commit is contained in:
nossr50 2021-03-11 11:58:27 -08:00
parent e8a0e6e4a4
commit e95b7f72a7

View File

@ -31,6 +31,49 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
private final File usersFile;
private static final Object fileWritingLock = new Object();
public static int USERNAME_INDEX = 0;
public static int SKILLS_MINING = 1;
public static int EXP_MINING = 4;
public static int SKILLS_WOODCUTTING = 5;
public static int EXP_WOODCUTTING = 6;
public static int SKILLS_REPAIR = 7;
public static int SKILLS_UNARMED = 8;
public static int SKILLS_HERBALISM = 9;
public static int SKILLS_EXCAVATION = 10;
public static int SKILLS_ARCHERY = 11;
public static int SKILLS_SWORDS = 12;
public static int SKILLS_AXES = 13;
public static int SKILLS_ACROBATICS = 14;
public static int EXP_REPAIR = 15;
public static int EXP_UNARMED = 16;
public static int EXP_HERBALISM = 17;
public static int EXP_EXCAVATION = 18;
public static int EXP_ARCHERY = 19;
public static int EXP_SWORDS = 20;
public static int EXP_AXES = 21;
public static int EXP_ACROBATICS = 22;
public static int SKILLS_TAMING = 24;
public static int EXP_TAMING = 25;
public static int COOLDOWN_BERSERK = 26;
public static int COOLDOWN_GIGA_DRILL_BREAKER = 27;
public static int COOLDOWN_TREE_FELLER = 28;
public static int COOLDOWN_GREEN_TERRA = 29;
public static int COOLDOWN_SERRATED_STRIKES = 30;
public static int COOLDOWN_SKULL_SPLITTER = 31;
public static int COOLDOWN_SUPER_BREAKER = 32;
public static int SKILLS_FISHING = 34;
public static int EXP_FISHING = 35;
public static int COOLDOWN_BLAST_MINING = 36;
public static int LAST_LOGIN = 37;
public static int HEALTHBAR = 38;
public static int SKILLS_ALCHEMY = 39;
public static int EXP_ALCHEMY = 40;
public static int UUID_INDEX = 41;
public static int SCOREBOARD_TIPS = 42;
public static int COOLDOWN_CHIMAERA_WING = 43;
public static int DATA_ENTRY_COUNT = COOLDOWN_CHIMAERA_WING + 1; //Update this everytime new data is added
protected FlatfileDatabaseManager() {
usersFile = new File(mcMMO.getUsersFilePath());
checkStructure();
@ -127,7 +170,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
while ((line = in.readLine()) != null) {
String[] character = line.split(":");
String name = character[USERNAME];
String name = character[USERNAME_INDEX];
long lastPlayed = 0;
boolean rewrite = false;
try {
@ -204,7 +247,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
while ((line = in.readLine()) != null) {
// Write out the same file but when we get to the player we want to remove, we skip his line.
if (!worked && line.split(":")[USERNAME].equalsIgnoreCase(playerName)) {
if (!worked && line.split(":")[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
mcMMO.p.getLogger().info("User found, removing...");
worked = true;
continue; // Skip the player
@ -267,13 +310,28 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
boolean wroteUser = false;
// While not at the end of the file
while ((line = in.readLine()) != null) {
// Read the line in and copy it to the output if it's not the player we want to edit
String[] character = line.split(":");
if (!(uuid != null && character[UUID_INDEX].equalsIgnoreCase(uuid.toString())) && !character[USERNAME].equalsIgnoreCase(playerName)) {
writer.append(line).append("\r\n");
boolean goodData = true;
//Check for incomplete or corrupted data
if(!line.contains(":"))
continue;
String[] splitData = line.split(":");
//This would be rare, but check the splitData for having enough entries to contain a username
if(splitData.length < USERNAME_INDEX) { //UUID have been in mcMMO DB for a very long time so any user without
//Something is wrong if we don't have enough split data to have an entry for a username
mcMMO.p.getLogger().severe("mcMMO found some corrupted data in mcmmo.users and is removing it.");
continue;
}
else {
// Otherwise write the new player information
if (!(uuid != null
&& splitData[UUID_INDEX].equalsIgnoreCase(uuid.toString()))
&& !splitData[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
writer.append(line).append("\r\n"); //Not the user so write it to file and move on
} else {
//User found
writeUserToLine(profile, playerName, uuid, writer);
wroteUser = true;
}
@ -494,20 +552,20 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
// Compare names because we don't have a valid uuid for that player even
// if input uuid is not null
if (character[UUID_INDEX].equalsIgnoreCase("NULL")) {
if (!character[USERNAME].equalsIgnoreCase(playerName)) {
if (!character[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
continue;
}
}
// If input uuid is not null then we should compare uuids
else if ((uuid != null && !character[UUID_INDEX].equalsIgnoreCase(uuid.toString())) || (uuid == null && !character[USERNAME].equalsIgnoreCase(playerName))) {
else if ((uuid != null && !character[UUID_INDEX].equalsIgnoreCase(uuid.toString())) || (uuid == null && !character[USERNAME_INDEX].equalsIgnoreCase(playerName))) {
continue;
}
// Update playerName in database after name change
if (!character[USERNAME].equalsIgnoreCase(playerName)) {
if (!character[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
//TODO: A proper fix for changed names
mcMMO.p.debug("Name change detected: " + character[USERNAME] + " => " + playerName);
character[USERNAME] = playerName;
mcMMO.p.debug("Name change detected: " + character[USERNAME_INDEX] + " => " + playerName);
character[USERNAME_INDEX] = playerName;
// updateRequired = true; //Flag profile to update
}
@ -607,7 +665,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
while ((line = in.readLine()) != null) {
String[] character = line.split(":");
if (!worked && character[USERNAME].equalsIgnoreCase(userName)) {
if (!worked && character[USERNAME_INDEX].equalsIgnoreCase(userName)) {
if (character.length < 42) {
mcMMO.p.getLogger().severe("Could not update UUID for " + userName + "!");
mcMMO.p.getLogger().severe("Database entry is invalid.");
@ -666,14 +724,14 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
while (((line = in.readLine()) != null)) {
String[] character = line.split(":");
if (!fetchedUUIDs.isEmpty() && fetchedUUIDs.containsKey(character[USERNAME])) {
if (!fetchedUUIDs.isEmpty() && fetchedUUIDs.containsKey(character[USERNAME_INDEX])) {
if (character.length < 42) {
mcMMO.p.getLogger().severe("Could not update UUID for " + character[USERNAME] + "!");
mcMMO.p.getLogger().severe("Could not update UUID for " + character[USERNAME_INDEX] + "!");
mcMMO.p.getLogger().severe("Database entry is invalid.");
continue;
}
character[UUID_INDEX] = fetchedUUIDs.remove(character[USERNAME]).toString();
character[UUID_INDEX] = fetchedUUIDs.remove(character[USERNAME_INDEX]).toString();
line = org.apache.commons.lang.StringUtils.join(character, ":") + ":";
}
@ -724,7 +782,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
while ((line = in.readLine()) != null) {
String[] character = line.split(":");
users.add(character[USERNAME]);
users.add(character[USERNAME_INDEX]);
}
}
catch (Exception e) {
@ -782,7 +840,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
while ((line = in.readLine()) != null) {
String[] data = line.split(":");
playerName = data[USERNAME];
playerName = data[USERNAME_INDEX];
int powerLevel = 0;
Map<PrimarySkillType, Integer> skills = getSkillMapFromLine(data);
@ -882,8 +940,8 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
String[] character = line.split(":");
// Prevent the same username from being present multiple times
if (!usernames.add(character[USERNAME])) {
character[USERNAME] = "_INVALID_OLD_USERNAME_'";
if (!usernames.add(character[USERNAME_INDEX])) {
character[USERNAME_INDEX] = "_INVALID_OLD_USERNAME_'";
updated = true;
if (character.length < UUID_INDEX + 1 || character[UUID_INDEX].equals("NULL")) {
continue;
@ -922,7 +980,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
}
int cap = Config.getInstance().getLevelCap(skill);
if (Integer.parseInt(character[index]) > cap) {
mcMMO.p.getLogger().warning("Truncating " + skill.getName() + " to configured max level for player " + character[USERNAME]);
mcMMO.p.getLogger().warning("Truncating " + skill.getName() + " to configured max level for player " + character[USERNAME_INDEX]);
character[index] = cap + "";
updated = true;
}
@ -1044,11 +1102,11 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
}
if (corrupted) {
mcMMO.p.debug("Updating corrupted database line for player " + character[USERNAME]);
mcMMO.p.debug("Updating corrupted database line for player " + character[USERNAME_INDEX]);
}
if (oldVersion != null) {
mcMMO.p.debug("Updating database line from before version " + oldVersion + " for player " + character[USERNAME]);
mcMMO.p.debug("Updating database line from before version " + oldVersion + " for player " + character[USERNAME_INDEX]);
}
updated |= corrupted;
@ -1215,14 +1273,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
uniquePlayerDataMap.put(UniqueDataType.CHIMAERA_WING_DATS, 0);
}
PlayerProfile playerProfile = new PlayerProfile(character[USERNAME], uuid, skills, skillsXp, skillsDATS, mobHealthbarType, scoreboardTipsShown, uniquePlayerDataMap);
// if(updateRequired) {
// playerProfile.markProfileDirty();
// playerProfile.scheduleSyncSave(); //Save profile since fields have changed
// }
return new PlayerProfile(character[USERNAME], uuid, skills, skillsXp, skillsDATS, mobHealthbarType, scoreboardTipsShown, uniquePlayerDataMap);
return new PlayerProfile(character[USERNAME_INDEX], uuid, skills, skillsXp, skillsDATS, mobHealthbarType, scoreboardTipsShown, uniquePlayerDataMap);
}
private Map<PrimarySkillType, Integer> getSkillMapFromLine(String[] character) {
@ -1286,47 +1337,6 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
}
}
public static int USERNAME = 0;
public static int SKILLS_MINING = 1;
public static int EXP_MINING = 4;
public static int SKILLS_WOODCUTTING = 5;
public static int EXP_WOODCUTTING = 6;
public static int SKILLS_REPAIR = 7;
public static int SKILLS_UNARMED = 8;
public static int SKILLS_HERBALISM = 9;
public static int SKILLS_EXCAVATION = 10;
public static int SKILLS_ARCHERY = 11;
public static int SKILLS_SWORDS = 12;
public static int SKILLS_AXES = 13;
public static int SKILLS_ACROBATICS = 14;
public static int EXP_REPAIR = 15;
public static int EXP_UNARMED = 16;
public static int EXP_HERBALISM = 17;
public static int EXP_EXCAVATION = 18;
public static int EXP_ARCHERY = 19;
public static int EXP_SWORDS = 20;
public static int EXP_AXES = 21;
public static int EXP_ACROBATICS = 22;
public static int SKILLS_TAMING = 24;
public static int EXP_TAMING = 25;
public static int COOLDOWN_BERSERK = 26;
public static int COOLDOWN_GIGA_DRILL_BREAKER = 27;
public static int COOLDOWN_TREE_FELLER = 28;
public static int COOLDOWN_GREEN_TERRA = 29;
public static int COOLDOWN_SERRATED_STRIKES = 30;
public static int COOLDOWN_SKULL_SPLITTER = 31;
public static int COOLDOWN_SUPER_BREAKER = 32;
public static int SKILLS_FISHING = 34;
public static int EXP_FISHING = 35;
public static int COOLDOWN_BLAST_MINING = 36;
public static int LAST_LOGIN = 37;
public static int HEALTHBAR = 38;
public static int SKILLS_ALCHEMY = 39;
public static int EXP_ALCHEMY = 40;
public static int UUID_INDEX = 41;
public static int SCOREBOARD_TIPS = 42;
public static int COOLDOWN_CHIMAERA_WING = 43;
public void resetMobHealthSettings() {
BufferedReader in = null;
FileWriter out = null;