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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Add some safety measures to loading a user from FlatFile
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@ -31,6 +31,49 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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private final File usersFile;
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private static final Object fileWritingLock = new Object();
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public static int USERNAME_INDEX = 0;
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public static int SKILLS_MINING = 1;
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public static int EXP_MINING = 4;
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public static int SKILLS_WOODCUTTING = 5;
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public static int EXP_WOODCUTTING = 6;
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public static int SKILLS_REPAIR = 7;
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public static int SKILLS_UNARMED = 8;
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public static int SKILLS_HERBALISM = 9;
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public static int SKILLS_EXCAVATION = 10;
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public static int SKILLS_ARCHERY = 11;
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public static int SKILLS_SWORDS = 12;
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public static int SKILLS_AXES = 13;
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public static int SKILLS_ACROBATICS = 14;
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public static int EXP_REPAIR = 15;
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public static int EXP_UNARMED = 16;
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public static int EXP_HERBALISM = 17;
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public static int EXP_EXCAVATION = 18;
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public static int EXP_ARCHERY = 19;
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public static int EXP_SWORDS = 20;
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public static int EXP_AXES = 21;
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public static int EXP_ACROBATICS = 22;
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public static int SKILLS_TAMING = 24;
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public static int EXP_TAMING = 25;
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public static int COOLDOWN_BERSERK = 26;
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public static int COOLDOWN_GIGA_DRILL_BREAKER = 27;
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public static int COOLDOWN_TREE_FELLER = 28;
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public static int COOLDOWN_GREEN_TERRA = 29;
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public static int COOLDOWN_SERRATED_STRIKES = 30;
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public static int COOLDOWN_SKULL_SPLITTER = 31;
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public static int COOLDOWN_SUPER_BREAKER = 32;
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public static int SKILLS_FISHING = 34;
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public static int EXP_FISHING = 35;
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public static int COOLDOWN_BLAST_MINING = 36;
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public static int LAST_LOGIN = 37;
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public static int HEALTHBAR = 38;
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public static int SKILLS_ALCHEMY = 39;
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public static int EXP_ALCHEMY = 40;
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public static int UUID_INDEX = 41;
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public static int SCOREBOARD_TIPS = 42;
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public static int COOLDOWN_CHIMAERA_WING = 43;
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public static int DATA_ENTRY_COUNT = COOLDOWN_CHIMAERA_WING + 1; //Update this everytime new data is added
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protected FlatfileDatabaseManager() {
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usersFile = new File(mcMMO.getUsersFilePath());
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checkStructure();
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@ -127,7 +170,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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while ((line = in.readLine()) != null) {
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String[] character = line.split(":");
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String name = character[USERNAME];
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String name = character[USERNAME_INDEX];
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long lastPlayed = 0;
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boolean rewrite = false;
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try {
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@ -204,7 +247,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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while ((line = in.readLine()) != null) {
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// Write out the same file but when we get to the player we want to remove, we skip his line.
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if (!worked && line.split(":")[USERNAME].equalsIgnoreCase(playerName)) {
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if (!worked && line.split(":")[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
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mcMMO.p.getLogger().info("User found, removing...");
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worked = true;
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continue; // Skip the player
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@ -267,13 +310,28 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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boolean wroteUser = false;
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// While not at the end of the file
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while ((line = in.readLine()) != null) {
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// Read the line in and copy it to the output if it's not the player we want to edit
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String[] character = line.split(":");
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if (!(uuid != null && character[UUID_INDEX].equalsIgnoreCase(uuid.toString())) && !character[USERNAME].equalsIgnoreCase(playerName)) {
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writer.append(line).append("\r\n");
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boolean goodData = true;
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//Check for incomplete or corrupted data
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if(!line.contains(":"))
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continue;
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String[] splitData = line.split(":");
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//This would be rare, but check the splitData for having enough entries to contain a username
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if(splitData.length < USERNAME_INDEX) { //UUID have been in mcMMO DB for a very long time so any user without
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//Something is wrong if we don't have enough split data to have an entry for a username
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mcMMO.p.getLogger().severe("mcMMO found some corrupted data in mcmmo.users and is removing it.");
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continue;
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}
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else {
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// Otherwise write the new player information
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if (!(uuid != null
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&& splitData[UUID_INDEX].equalsIgnoreCase(uuid.toString()))
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&& !splitData[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
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writer.append(line).append("\r\n"); //Not the user so write it to file and move on
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} else {
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//User found
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writeUserToLine(profile, playerName, uuid, writer);
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wroteUser = true;
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}
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@ -494,20 +552,20 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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// Compare names because we don't have a valid uuid for that player even
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// if input uuid is not null
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if (character[UUID_INDEX].equalsIgnoreCase("NULL")) {
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if (!character[USERNAME].equalsIgnoreCase(playerName)) {
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if (!character[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
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continue;
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}
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}
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// If input uuid is not null then we should compare uuids
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else if ((uuid != null && !character[UUID_INDEX].equalsIgnoreCase(uuid.toString())) || (uuid == null && !character[USERNAME].equalsIgnoreCase(playerName))) {
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else if ((uuid != null && !character[UUID_INDEX].equalsIgnoreCase(uuid.toString())) || (uuid == null && !character[USERNAME_INDEX].equalsIgnoreCase(playerName))) {
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continue;
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}
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// Update playerName in database after name change
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if (!character[USERNAME].equalsIgnoreCase(playerName)) {
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if (!character[USERNAME_INDEX].equalsIgnoreCase(playerName)) {
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//TODO: A proper fix for changed names
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mcMMO.p.debug("Name change detected: " + character[USERNAME] + " => " + playerName);
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character[USERNAME] = playerName;
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mcMMO.p.debug("Name change detected: " + character[USERNAME_INDEX] + " => " + playerName);
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character[USERNAME_INDEX] = playerName;
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// updateRequired = true; //Flag profile to update
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}
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@ -607,7 +665,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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while ((line = in.readLine()) != null) {
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String[] character = line.split(":");
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if (!worked && character[USERNAME].equalsIgnoreCase(userName)) {
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if (!worked && character[USERNAME_INDEX].equalsIgnoreCase(userName)) {
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if (character.length < 42) {
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mcMMO.p.getLogger().severe("Could not update UUID for " + userName + "!");
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mcMMO.p.getLogger().severe("Database entry is invalid.");
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@ -666,14 +724,14 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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while (((line = in.readLine()) != null)) {
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String[] character = line.split(":");
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if (!fetchedUUIDs.isEmpty() && fetchedUUIDs.containsKey(character[USERNAME])) {
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if (!fetchedUUIDs.isEmpty() && fetchedUUIDs.containsKey(character[USERNAME_INDEX])) {
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if (character.length < 42) {
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mcMMO.p.getLogger().severe("Could not update UUID for " + character[USERNAME] + "!");
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mcMMO.p.getLogger().severe("Could not update UUID for " + character[USERNAME_INDEX] + "!");
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mcMMO.p.getLogger().severe("Database entry is invalid.");
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continue;
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}
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character[UUID_INDEX] = fetchedUUIDs.remove(character[USERNAME]).toString();
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character[UUID_INDEX] = fetchedUUIDs.remove(character[USERNAME_INDEX]).toString();
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line = org.apache.commons.lang.StringUtils.join(character, ":") + ":";
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}
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@ -724,7 +782,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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while ((line = in.readLine()) != null) {
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String[] character = line.split(":");
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users.add(character[USERNAME]);
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users.add(character[USERNAME_INDEX]);
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}
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}
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catch (Exception e) {
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@ -782,7 +840,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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while ((line = in.readLine()) != null) {
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String[] data = line.split(":");
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playerName = data[USERNAME];
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playerName = data[USERNAME_INDEX];
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int powerLevel = 0;
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Map<PrimarySkillType, Integer> skills = getSkillMapFromLine(data);
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@ -882,8 +940,8 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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String[] character = line.split(":");
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// Prevent the same username from being present multiple times
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if (!usernames.add(character[USERNAME])) {
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character[USERNAME] = "_INVALID_OLD_USERNAME_'";
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if (!usernames.add(character[USERNAME_INDEX])) {
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character[USERNAME_INDEX] = "_INVALID_OLD_USERNAME_'";
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updated = true;
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if (character.length < UUID_INDEX + 1 || character[UUID_INDEX].equals("NULL")) {
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continue;
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@ -922,7 +980,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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}
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int cap = Config.getInstance().getLevelCap(skill);
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if (Integer.parseInt(character[index]) > cap) {
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mcMMO.p.getLogger().warning("Truncating " + skill.getName() + " to configured max level for player " + character[USERNAME]);
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mcMMO.p.getLogger().warning("Truncating " + skill.getName() + " to configured max level for player " + character[USERNAME_INDEX]);
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character[index] = cap + "";
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updated = true;
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}
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@ -1044,11 +1102,11 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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}
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if (corrupted) {
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mcMMO.p.debug("Updating corrupted database line for player " + character[USERNAME]);
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mcMMO.p.debug("Updating corrupted database line for player " + character[USERNAME_INDEX]);
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}
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if (oldVersion != null) {
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mcMMO.p.debug("Updating database line from before version " + oldVersion + " for player " + character[USERNAME]);
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mcMMO.p.debug("Updating database line from before version " + oldVersion + " for player " + character[USERNAME_INDEX]);
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}
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updated |= corrupted;
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@ -1215,14 +1273,7 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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uniquePlayerDataMap.put(UniqueDataType.CHIMAERA_WING_DATS, 0);
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}
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PlayerProfile playerProfile = new PlayerProfile(character[USERNAME], uuid, skills, skillsXp, skillsDATS, mobHealthbarType, scoreboardTipsShown, uniquePlayerDataMap);
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// if(updateRequired) {
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// playerProfile.markProfileDirty();
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// playerProfile.scheduleSyncSave(); //Save profile since fields have changed
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// }
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return new PlayerProfile(character[USERNAME], uuid, skills, skillsXp, skillsDATS, mobHealthbarType, scoreboardTipsShown, uniquePlayerDataMap);
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return new PlayerProfile(character[USERNAME_INDEX], uuid, skills, skillsXp, skillsDATS, mobHealthbarType, scoreboardTipsShown, uniquePlayerDataMap);
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}
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private Map<PrimarySkillType, Integer> getSkillMapFromLine(String[] character) {
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@ -1285,47 +1336,6 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
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}
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}
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public static int USERNAME = 0;
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public static int SKILLS_MINING = 1;
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public static int EXP_MINING = 4;
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public static int SKILLS_WOODCUTTING = 5;
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public static int EXP_WOODCUTTING = 6;
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public static int SKILLS_REPAIR = 7;
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public static int SKILLS_UNARMED = 8;
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public static int SKILLS_HERBALISM = 9;
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public static int SKILLS_EXCAVATION = 10;
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public static int SKILLS_ARCHERY = 11;
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public static int SKILLS_SWORDS = 12;
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public static int SKILLS_AXES = 13;
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public static int SKILLS_ACROBATICS = 14;
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public static int EXP_REPAIR = 15;
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public static int EXP_UNARMED = 16;
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public static int EXP_HERBALISM = 17;
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public static int EXP_EXCAVATION = 18;
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public static int EXP_ARCHERY = 19;
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public static int EXP_SWORDS = 20;
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public static int EXP_AXES = 21;
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public static int EXP_ACROBATICS = 22;
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public static int SKILLS_TAMING = 24;
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public static int EXP_TAMING = 25;
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public static int COOLDOWN_BERSERK = 26;
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public static int COOLDOWN_GIGA_DRILL_BREAKER = 27;
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public static int COOLDOWN_TREE_FELLER = 28;
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public static int COOLDOWN_GREEN_TERRA = 29;
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public static int COOLDOWN_SERRATED_STRIKES = 30;
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public static int COOLDOWN_SKULL_SPLITTER = 31;
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public static int COOLDOWN_SUPER_BREAKER = 32;
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public static int SKILLS_FISHING = 34;
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public static int EXP_FISHING = 35;
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public static int COOLDOWN_BLAST_MINING = 36;
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public static int LAST_LOGIN = 37;
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public static int HEALTHBAR = 38;
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public static int SKILLS_ALCHEMY = 39;
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public static int EXP_ALCHEMY = 40;
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public static int UUID_INDEX = 41;
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public static int SCOREBOARD_TIPS = 42;
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public static int COOLDOWN_CHIMAERA_WING = 43;
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public void resetMobHealthSettings() {
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BufferedReader in = null;
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