Merge pull request #140 from nossr50/master

This commit is contained in:
Grant 2012-02-09 09:49:12 -08:00
commit e54500fa90
4 changed files with 5 additions and 5 deletions

View File

@ -37,7 +37,7 @@ public class Archery
pluginx.misc.arrowTracker.put(x, 0);
if(attacker != null)
{
if( (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)) || PPa.getSkillLevel(SkillType.ARCHERY) > 1000)
if(PPa.getSkillLevel(SkillType.ARCHERY) > 1000 || (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)))
{
pluginx.misc.arrowTracker.put(x, 1);
}
@ -48,7 +48,7 @@ public class Archery
{
if(attacker != null)
{
if( (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)) || PPa.getSkillLevel(SkillType.ARCHERY) > 1000)
if(PPa.getSkillLevel(SkillType.ARCHERY) > 1000 || (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)))
{
pluginx.misc.arrowTracker.put(x, 1);
}

View File

@ -170,7 +170,7 @@ public class Mining
{
PlayerProfile PP = Users.getProfile(player);
if((Math.random() * 1000 <= PP.getSkillLevel(SkillType.MINING)) || PP.getSkillLevel(SkillType.MINING) > 1000)
if(PP.getSkillLevel(SkillType.MINING) > 1000 || (Math.random() * 1000 <= PP.getSkillLevel(SkillType.MINING)))
{
blockProcSimulate(block, player);
return;

View File

@ -742,7 +742,7 @@ public class Repair {
PlayerProfile PP = Users.getProfile(player);
if(player != null)
{
if((Math.random() * 1000 <= PP.getSkillLevel(SkillType.REPAIR)) || PP.getSkillLevel(SkillType.REPAIR) > 1000)
if(PP.getSkillLevel(SkillType.REPAIR) > 1000 || (Math.random() * 1000 <= PP.getSkillLevel(SkillType.REPAIR)))
{
player.sendMessage(mcLocale.getString("Skills.FeltEasy"));
return true;

View File

@ -49,7 +49,7 @@ public class WoodCutting
Material mat = Material.getMaterial(block.getTypeId());
if(player != null)
{
if((Math.random() * 1000 <= PP.getSkillLevel(SkillType.WOODCUTTING)) || PP.getSkillLevel(SkillType.WOODCUTTING) > 1000)
if(PP.getSkillLevel(SkillType.WOODCUTTING) > 1000 || (Math.random() * 1000 <= PP.getSkillLevel(SkillType.WOODCUTTING)))
{
ItemStack item = new ItemStack(mat, 1, (short) 0, type);
m.mcDropItem(block.getLocation(), item);