mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Updates to repair command, minor permission node & config updates
This commit is contained in:
parent
e1cf89c3bf
commit
e2265dd6f7
@ -26,6 +26,8 @@ Version 1.3.07
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! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
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! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
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- Removed some unused permission nodes
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- Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
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- Removed level requirement for repairing string tools from the config file
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Version 1.3.06
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+ Added Iron Golem XP for aggressive golems
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@ -1,5 +1,7 @@
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package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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@ -12,6 +14,7 @@ import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.Repair;
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import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class RepairCommand implements CommandExecutor {
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@ -19,6 +22,22 @@ public class RepairCommand implements CommandExecutor {
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private String repairMasteryBonus;
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private String superRepairChance;
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private boolean canSuperRepair;
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private boolean canMasterRepair;
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private boolean canArcaneForge;
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private boolean canRepairStone;
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private boolean canRepairIron;
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private boolean canRepairGold;
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private boolean canRepairDiamond;
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private boolean canRepairString;
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private boolean canRepairLeather;
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private boolean canRepairWood;
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private int diamondLevel;
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private int goldLevel;
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private int ironLevel;
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private int stoneLevel;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandHelper.noConsoleUsage(sender)) {
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@ -34,6 +53,7 @@ public class RepairCommand implements CommandExecutor {
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skillValue = (float) PP.getSkillLevel(SkillType.REPAIR);
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dataCalculations(skillValue);
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permissionsCheck(player);
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int arcaneForgingRank = Repair.getArcaneForgingRank(PP);
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@ -41,19 +61,65 @@ public class RepairCommand implements CommandExecutor {
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Repair") }));
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player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.6", new Object[] { Config.getInstance().getRepairDiamondLevelRequirement() }), LocaleLoader.getString("Repair.Effect.7") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9") }));
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if (canArcaneForge || canRepairDiamond || canRepairGold || canRepairIron || canMasterRepair || canRepairStone || canSuperRepair || canRepairString || canRepairWood || canRepairLeather) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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}
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
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if (canMasterRepair) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3") }));
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}
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if (canSuperRepair) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5") }));
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}
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/* Repair Level Requirements */
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if (canRepairStone && stoneLevel > 0) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.14", new Object[] { stoneLevel }), LocaleLoader.getString("Repair.Effect.15") }));
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}
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if (canRepairIron && ironLevel > 0) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.12", new Object[] { ironLevel }), LocaleLoader.getString("Repair.Effect.13") }));
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}
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if (canRepairGold && goldLevel > 0) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.10", new Object[] { goldLevel }), LocaleLoader.getString("Repair.Effect.11") }));
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}
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if (canRepairDiamond && diamondLevel > 0) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.6", new Object[] { diamondLevel }), LocaleLoader.getString("Repair.Effect.7") }));
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}
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if (canArcaneForge) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9") }));
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}
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if (canArcaneForge || canMasterRepair || canSuperRepair) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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}
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if (canMasterRepair) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
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}
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if (canSuperRepair) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
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}
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if (canArcaneForge) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
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if (Config.getInstance().getArcaneForgingEnchantLossEnabled()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
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}
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if (Config.getInstance().getArcaneForgingDowngradeEnabled()) {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
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}
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}
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Page.grabGuidePageForSkill(SkillType.REPAIR, player, args);
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@ -61,13 +127,36 @@ public class RepairCommand implements CommandExecutor {
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}
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private void dataCalculations(float skillValue) {
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repairMasteryBonus = String.valueOf(skillValue / 5);
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DecimalFormat percent = new DecimalFormat("##0.00%");
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Config configInstance = Config.getInstance();
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diamondLevel = configInstance.getRepairDiamondLevelRequirement();
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goldLevel = configInstance.getRepairGoldLevelRequirement();
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ironLevel = configInstance.getRepairIronLevelRequirement();
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stoneLevel = configInstance.getRepairStoneLevelRequirement();
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repairMasteryBonus = percent.format(skillValue / 500);
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if (skillValue >= 1000) {
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superRepairChance = "100";
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superRepairChance = "100.00%";
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}
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else {
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superRepairChance = String.valueOf(skillValue / 10);
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superRepairChance = percent.format(skillValue / 1000);
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}
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}
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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canSuperRepair = permInstance.repairBonus(player);
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canMasterRepair = permInstance.repairMastery(player);
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canArcaneForge = permInstance.arcaneForging(player);
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canRepairDiamond = permInstance.diamondRepair(player);
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canRepairGold = permInstance.goldRepair(player);
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canRepairIron = permInstance.ironRepair(player);
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canRepairStone = permInstance.stoneRepair(player);
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canRepairString = permInstance.stringRepair(player);
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canRepairLeather = permInstance.leatherRepair(player);
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canRepairWood = permInstance.woodRepair(player);
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}
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}
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@ -139,8 +139,6 @@ public class Config extends ConfigLoader {
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public int getHerbalismXPLilyPads() { return config.getInt("Experience.Herbalism.Lily_Pads", 100); }
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public int getHerbalismXPVines() { return config.getInt("Experience.Herbalism.Vines", 10); }
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public boolean getHerbalismHungerBonusEnabled() { return config.getBoolean("Skills.Herbalism.Hunger_Bonus", true); }
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public boolean getHerbalismWheatRegrowth() { return config.getBoolean("Skills.Herbalism.Instant_Wheat_Regrowth", true); }
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public boolean getHerbalismGreenThumbCobbleToMossy() { return config.getBoolean("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true); }
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public boolean getHerbalismGreenThumbSmoothbrickToMossy() { return config.getBoolean("Skills.Herbalism.Green_Thumb.SmoothBrick_To_MossyBrick", true); }
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public boolean getHerbalismGreenThumbDirtToGrass() { return config.getBoolean("Skills.Herbalism.Green_Thumb.Dirt_To_Grass", true); }
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@ -201,13 +199,10 @@ public class Config extends ConfigLoader {
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public int getRepairStringMaterial() { return config.getInt("Skills.Repair.String.ID", 287); }
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public int getRepairLeatherMaterial() { return config.getInt("Skills.Repair.Leather.ID", 334); }
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public boolean getRepairArmorAllowed() { return config.getBoolean("Skills.Repair.Can_Repair_Armor", true); }
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public boolean getRepairToolsAllowed() { return config.getBoolean("Skills.Repair.Can_Repair_Tools", true); }
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public int getRepairDiamondLevelRequirement() { return config.getInt("Skills.Repair.Diamond.Level_Required", 50); }
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public int getRepairIronLevelRequirement() { return config.getInt("Skills.Repair.Iron.Level_Required", 0); }
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public int getRepairGoldLevelRequirement() { return config.getInt("Skills.Repair.Gold.Level_Required", 0); }
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public int getRepairStoneLevelRequirement() { return config.getInt("Skills.Repair.Stone.Level_Required", 0); }
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public int getRepairStringLevelRequirement() { return config.getInt("Skills.Repair.String.Level_Required", 0); }
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/* Taming */
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public int getTamingXPWolf() { return config.getInt("Experience.Taming.Animal_Taming.Wolf", 250); }
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@ -215,69 +215,67 @@ public class EntityListener implements Listener {
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*/
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@EventHandler (priority = EventPriority.LOW)
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public void onFoodLevelChange(FoodLevelChangeEvent event) {
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if (Config.getInstance().getHerbalismHungerBonusEnabled()) {
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if (event.getEntity() instanceof Player) {
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Player player = (Player) event.getEntity();
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PlayerProfile PP = Users.getProfile(player);
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int currentFoodLevel = player.getFoodLevel();
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int newFoodLevel = event.getFoodLevel();
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if (event.getEntity() instanceof Player) {
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Player player = (Player) event.getEntity();
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PlayerProfile PP = Users.getProfile(player);
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int currentFoodLevel = player.getFoodLevel();
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int newFoodLevel = event.getFoodLevel();
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if (!Permissions.getInstance().farmersDiet(player)) {
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if (!Permissions.getInstance().farmersDiet(player)) {
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return;
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}
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/*
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* Some foods have 3 ranks
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* Some foods have 5 ranks
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* The number of ranks is based on how 'common' the item is
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* We can adjust this quite easily if we find something is giving too much of a bonus
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*/
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if (newFoodLevel > currentFoodLevel) {
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Material food = player.getItemInHand().getType();
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int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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int foodChange = newFoodLevel - currentFoodLevel;
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int rankChange = 0;
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switch (food) {
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case BREAD:
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/* BREAD RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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rankChange = 200;
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break;
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case COOKIE:
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/* COOKIE RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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rankChange = 400;
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break;
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case MELON:
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/* MELON RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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rankChange = 400;
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break;
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case MUSHROOM_SOUP:
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/* MUSHROOM SOUP RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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rankChange = 200;
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break;
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default:
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return;
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}
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/*
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* Some foods have 3 ranks
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* Some foods have 5 ranks
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* The number of ranks is based on how 'common' the item is
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* We can adjust this quite easily if we find something is giving too much of a bonus
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*/
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if (newFoodLevel > currentFoodLevel) {
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Material food = player.getItemInHand().getType();
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int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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int foodChange = newFoodLevel - currentFoodLevel;
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int rankChange = 0;
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switch (food) {
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case BREAD:
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/* BREAD RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
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rankChange = 200;
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break;
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case COOKIE:
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/* COOKIE RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
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rankChange = 400;
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break;
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case MELON:
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/* MELON RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
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rankChange = 400;
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break;
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case MUSHROOM_SOUP:
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/* MUSHROOM SOUP RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
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rankChange = 200;
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break;
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default:
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return;
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for (int i = 200; i <= 1000; i += rankChange) {
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if (herbLevel >= i) {
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foodChange++;
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}
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}
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for (int i = 200; i <= 1000; i += rankChange) {
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if (herbLevel >= i) {
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foodChange++;
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}
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}
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/* Make sure we don't go over the max value */
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newFoodLevel = currentFoodLevel + foodChange;
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if (newFoodLevel > 20) {
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event.setFoodLevel(20);
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}
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else {
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event.setFoodLevel(newFoodLevel);
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}
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/* Make sure we don't go over the max value */
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newFoodLevel = currentFoodLevel + foodChange;
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if (newFoodLevel > 20) {
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event.setFoodLevel(20);
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}
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else {
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event.setFoodLevel(newFoodLevel);
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}
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}
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}
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@ -114,7 +114,7 @@ public class Herbalism {
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mat = Material.WHEAT;
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xp = Config.getInstance().getHerbalismXPWheat();
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if (Config.getInstance().getHerbalismWheatRegrowth() && Permissions.getInstance().greenThumbWheat(player)) {
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if (Permissions.getInstance().greenThumbWheat(player)) {
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greenThumbWheat(block, player, event, plugin);
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}
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}
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@ -47,7 +47,7 @@ public class Repair {
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/*
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* REPAIR ARMOR
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*/
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if (ItemChecks.isArmor(is) && Config.getInstance().getRepairArmorAllowed() && Permissions.getInstance().armorRepair(player)) {
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if (ItemChecks.isArmor(is) && Permissions.getInstance().armorRepair(player)) {
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if (ItemChecks.isDiamondArmor(is) && inventory.contains(Config.getInstance().getRepairDiamondMaterial()) && skillLevel >= Config.getInstance().getRepairDiamondLevelRequirement() && Permissions.getInstance().diamondRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairDiamondMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 6, true);
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@ -72,7 +72,7 @@ public class Repair {
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/*
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* REPAIR TOOLS
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*/
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else if (ItemChecks.isTool(is) && Config.getInstance().getRepairToolsAllowed() && Permissions.getInstance().toolRepair(player)) {
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else if (ItemChecks.isTool(is) && Permissions.getInstance().toolRepair(player)) {
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if (ItemChecks.isStoneTool(is) && inventory.contains(Config.getInstance().getRepairStoneMaterial()) && skillLevel >= Config.getInstance().getRepairStoneLevelRequirement() && Permissions.getInstance().stoneRepair(player)) {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairStoneMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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@ -93,7 +93,7 @@ public class Repair {
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairGoldMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 8, true);
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}
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else if (ItemChecks.isStringTool(is) && inventory.contains(Config.getInstance().getRepairStringMaterial()) && skillLevel >= Config.getInstance().getRepairStringLevelRequirement() && Permissions.getInstance().stringRepair(player)){
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else if (ItemChecks.isStringTool(is) && inventory.contains(Config.getInstance().getRepairStringMaterial()) && Permissions.getInstance().stringRepair(player)){
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repairItem(player, is, new ItemStack(Config.getInstance().getRepairStringMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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@ -291,8 +291,10 @@ public class Repair {
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
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float bonus = (float) skillLevel / 500;
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bonus = (ramt * bonus);
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ramt += bonus;
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if (Permissions.getInstance().repairMastery(player)) {
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bonus = (ramt * bonus);
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ramt += bonus;
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}
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if (checkPlayerProcRepair(player)) {
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ramt = (short) (ramt * 2);
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@ -303,6 +305,7 @@ public class Repair {
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if (durability < 0) {
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durability = 0;
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}
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|
||||
return durability;
|
||||
}
|
||||
|
||||
|
@ -156,6 +156,10 @@ public class Permissions {
|
||||
return player.hasPermission("mcmmo.ability.repair.repairbonus");
|
||||
}
|
||||
|
||||
public boolean repairMastery(Player player) {
|
||||
return player.hasPermission("mcmmo.ability.repair.repairmastery");
|
||||
}
|
||||
|
||||
public boolean arcaneForging(Player player) {
|
||||
return player.hasPermission("mcmmo.ability.repair.arcaneforging");
|
||||
}
|
||||
|
@ -130,8 +130,6 @@ Skills:
|
||||
Cobble_To_Mossy: true
|
||||
SmoothBrick_To_MossyBrick: true
|
||||
Dirt_To_Grass: true
|
||||
Hunger_Bonus: true
|
||||
Instant_Wheat_Regrowth: true
|
||||
Mining:
|
||||
Level_Cap: 0
|
||||
Requires_Pickaxe: true
|
||||
@ -140,12 +138,9 @@ Skills:
|
||||
Level_Cap: 0
|
||||
Anvil_Messages: true
|
||||
Anvil_ID: 42
|
||||
Can_Repair_Armor: true
|
||||
Can_Repair_Tools: true
|
||||
Leather:
|
||||
ID: 334
|
||||
String:
|
||||
Level_Required: 0
|
||||
ID: 287
|
||||
Stone:
|
||||
Level_Required: 0
|
||||
|
@ -162,8 +162,8 @@ Mining.Effect.6=Bigger Bombs
|
||||
Mining.Effect.7=Increases TNT explosion radius
|
||||
Mining.Effect.8=Demolitions Expertise
|
||||
Mining.Effect.9=Decreases damage from TNT explosions
|
||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
|
||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||
Mining.Listener=Mining:
|
||||
Mining.SkillName=MINING
|
||||
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
|
||||
@ -190,7 +190,13 @@ Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is re
|
||||
|
||||
#REPAIR
|
||||
Repair.Effect.0=Repair
|
||||
Repair.Effect.1=Repair Iron Tools & Armor
|
||||
Repair.Effect.1=Repair Tools & Armor
|
||||
Repair.Effect.10=Gold Repair ({0}+ SKILL)
|
||||
Repair.Effect.11=Repair Gold Tools & Armor
|
||||
Repair.Effect.12=Iron Repair ({0}+ SKILL)
|
||||
Repair.Effect.13=Repair Iron Tools & Armor
|
||||
Repair.Effect.14=Stone Repair ({0}+ SKILL)
|
||||
Repair.Effect.15=Repair Stone Tools
|
||||
Repair.Effect.2=Repair Mastery
|
||||
Repair.Effect.3=Increased repair amount
|
||||
Repair.Effect.4=Super Repair
|
||||
@ -208,9 +214,9 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
|
||||
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
|
||||
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
|
||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
|
||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
|
||||
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
|
||||
|
||||
##Arcane Forging
|
||||
|
@ -252,6 +252,7 @@ permissions:
|
||||
description: Allows access to all Repair abilities
|
||||
children:
|
||||
mcmmo.ability.repair.repairbonus: true
|
||||
mcmmo.ability.repair.repairmastery: true
|
||||
mcmmo.ability.repair.arcaneforging: true
|
||||
mcmmo.ability.repair.woodrepair: true
|
||||
mcmmo.ability.repair.stonerepair: true
|
||||
@ -264,6 +265,8 @@ permissions:
|
||||
mcmmo.ability.repair.stringrepair: true
|
||||
mcmmo.ability.repair.repairbonus:
|
||||
description: Allows access to Super Repair bonus
|
||||
mcmmo.ability.repair.repairmastry:
|
||||
description: Allows access to Repair Mastery
|
||||
mcmmo.ability.repair.arcaneforging:
|
||||
description: Allows access to the Arcane Forging ability
|
||||
mcmmo.ability.repair.woodrepair:
|
||||
|
Loading…
Reference in New Issue
Block a user