mcMMO/src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java

163 lines
7.3 KiB
Java

package com.gmail.nossr50.commands.skills;
import java.text.DecimalFormat;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.Repair;
import com.gmail.nossr50.util.Page;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class RepairCommand implements CommandExecutor {
private float skillValue;
private String repairMasteryBonus;
private String superRepairChance;
private boolean canSuperRepair;
private boolean canMasterRepair;
private boolean canArcaneForge;
private boolean canRepairStone;
private boolean canRepairIron;
private boolean canRepairGold;
private boolean canRepairDiamond;
private boolean canRepairString;
private boolean canRepairLeather;
private boolean canRepairWood;
private int diamondLevel;
private int goldLevel;
private int ironLevel;
private int stoneLevel;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.repair")) {
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
skillValue = (float) PP.getSkillLevel(SkillType.REPAIR);
dataCalculations(skillValue);
permissionsCheck(player);
int arcaneForgingRank = Repair.getArcaneForgingRank(PP);
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Repair.SkillName") }));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Repair") }));
player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
if (canArcaneForge || canRepairDiamond || canRepairGold || canRepairIron || canMasterRepair || canRepairStone || canSuperRepair || canRepairString || canRepairWood || canRepairLeather) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
}
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3") }));
}
if (canSuperRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5") }));
}
/* Repair Level Requirements */
if (canRepairStone && stoneLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.14", new Object[] { stoneLevel }), LocaleLoader.getString("Repair.Effect.15") }));
}
if (canRepairIron && ironLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.12", new Object[] { ironLevel }), LocaleLoader.getString("Repair.Effect.13") }));
}
if (canRepairGold && goldLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.10", new Object[] { goldLevel }), LocaleLoader.getString("Repair.Effect.11") }));
}
if (canRepairDiamond && diamondLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.6", new Object[] { diamondLevel }), LocaleLoader.getString("Repair.Effect.7") }));
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9") }));
}
if (canArcaneForge || canMasterRepair || canSuperRepair) {
player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
}
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
}
if (canSuperRepair) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
if (Config.getInstance().getArcaneForgingEnchantLossEnabled()) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
}
if (Config.getInstance().getArcaneForgingDowngradeEnabled()) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
}
}
Page.grabGuidePageForSkill(SkillType.REPAIR, player, args);
return true;
}
private void dataCalculations(float skillValue) {
DecimalFormat percent = new DecimalFormat("##0.00%");
Config configInstance = Config.getInstance();
diamondLevel = configInstance.getRepairDiamondLevelRequirement();
goldLevel = configInstance.getRepairGoldLevelRequirement();
ironLevel = configInstance.getRepairIronLevelRequirement();
stoneLevel = configInstance.getRepairStoneLevelRequirement();
repairMasteryBonus = percent.format(skillValue / 500);
if (skillValue >= 1000) {
superRepairChance = "100.00%";
}
else {
superRepairChance = percent.format(skillValue / 1000);
}
}
private void permissionsCheck(Player player) {
Permissions permInstance = Permissions.getInstance();
canSuperRepair = permInstance.repairBonus(player);
canMasterRepair = permInstance.repairMastery(player);
canArcaneForge = permInstance.arcaneForging(player);
canRepairDiamond = permInstance.diamondRepair(player);
canRepairGold = permInstance.goldRepair(player);
canRepairIron = permInstance.ironRepair(player);
canRepairStone = permInstance.stoneRepair(player);
canRepairString = permInstance.stringRepair(player);
canRepairLeather = permInstance.leatherRepair(player);
canRepairWood = permInstance.woodRepair(player);
}
}