Added new subskill to Swords, Stab

This commit is contained in:
nossr50
2019-03-27 12:11:11 -07:00
parent 018c6fc96b
commit e0341f7ae7
9 changed files with 54 additions and 4 deletions

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@ -7,6 +7,21 @@ Key:
! Change
- Removal
Version 2.1.26
Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, with a net result of 3 extra RAW damage before reductions)
Added a new subskill named Stab to Swords to help with lategame PVP combat
New permission node 'mcmmo.ability.swords.stab'
NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
Notes:
These changes are meant to be minor tweaks to PVP, a dedicated PVP update where I do a lot more research and testing will happen after 2.3
Stab is unlocked at level 75/750, and ranks up again at level 100/1000
Stab permanently adds small amounts of extra damage when attacking players with a sword.
Stab is meant to make up for Swords lackluster damage against fully geared opponents.
Iron Arm got buffed because Unarmed was dealing lackluster damage compared to other skills.
Version 2.1.25
Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
@ -17,7 +32,7 @@ Version 2.1.24
Version 2.1.23
Fixed a bug with Double Drops for Mining (Update your configs instructions below)
Fixed a 7 year old bug where damage in mcMMO from Skills was potentially getting reduced by damage reduction TWICE
Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
Fixed a bug where killing entities with Rupture would not properly credit you as the killer
Fixed a bug where Serrated Strikes was applying Rupture twice
Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)