Realized that it wasn't only happening in the Nether

This commit is contained in:
TfT_02
2013-06-24 17:10:39 +02:00
parent 6d7d811814
commit de46277bea
2 changed files with 3 additions and 8 deletions

View File

@ -12,7 +12,6 @@ import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.WeatherType;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.Biome;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
@ -177,19 +176,15 @@ public class FishingManager extends SkillManager {
return false;
}
if (block.getWorld().getEnvironment() == Environment.NETHER) {
return false;
}
if (block.getType() != Material.ICE) {
return false;
}
// Make sure this is a body of water, not just a block of ice.
Biome biome = block.getBiome();
boolean isFrozenBiome = (biome == Biome.FROZEN_OCEAN || biome == Biome.FROZEN_RIVER);
boolean isFrozenBiome = (biome == Biome.FROZEN_OCEAN || biome == Biome.FROZEN_RIVER || biome == Biome.TAIGA || biome == Biome.TAIGA_HILLS || biome == Biome.ICE_PLAINS || biome == Biome.ICE_MOUNTAINS);
if (!isFrozenBiome && block.getRelative(BlockFace.DOWN, 3).getType() == (Material.STATIONARY_WATER)) {
if (!isFrozenBiome && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.STATIONARY_WATER)) {
return false;
}