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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 14:46:46 +01:00
parent
93a6a73b4e
commit
dc94fedee1
@ -2,11 +2,13 @@ package com.gmail.nossr50.events.items;
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import com.gmail.nossr50.api.ItemSpawnReason;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Called when mcMMO is preparing to drop an item.
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@ -16,14 +18,25 @@ public class McMMOItemSpawnEvent extends Event implements Cancellable {
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private ItemStack itemStack;
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private boolean cancelled;
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private final ItemSpawnReason itemSpawnReason;
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private final Player player;
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public McMMOItemSpawnEvent(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
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public McMMOItemSpawnEvent(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason, @Nullable Player player) {
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this.location = location;
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this.itemStack = itemStack;
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this.itemSpawnReason = itemSpawnReason;
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this.player = player;
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this.cancelled = false;
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}
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/**
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* Get the associated player
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* This can be null
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* @return the associated player if one exists null otherwise
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*/
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public @Nullable Player getPlayer() {
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return player;
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}
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/**
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* The reason an item is being spawned by mcMMO
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* @see ItemSpawnReason
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@ -96,7 +96,7 @@ public class BlockListener implements Listener {
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int bonusCount = bonusDropMeta.asInt();
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for (int i = 0; i < bonusCount; i++) {
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Misc.spawnItemNaturally(event.getBlockState().getLocation(), is, ItemSpawnReason.BONUS_DROPS);
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Misc.spawnItemNaturally(event.getPlayer(), event.getBlockState().getLocation(), is, ItemSpawnReason.BONUS_DROPS);
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}
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}
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}
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@ -57,7 +57,7 @@ public class Archery {
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TrackedEntity trackedEntity = entityIterator.next();
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if (trackedEntity.getID() == livingEntity.getUniqueId()) {
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Misc.spawnItems(livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount(), ItemSpawnReason.ARROW_RETRIEVAL_ACTIVATED);
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Misc.spawnItems(null, livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount(), ItemSpawnReason.ARROW_RETRIEVAL_ACTIVATED);
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entityIterator.remove();
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return;
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}
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@ -49,7 +49,7 @@ public class ExcavationManager extends SkillManager {
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}
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xp += treasure.getXp();
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Misc.spawnItem(location, treasure.getDrop(), ItemSpawnReason.EXCAVATION_TREASURE);
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Misc.spawnItem(getPlayer(), location, treasure.getDrop(), ItemSpawnReason.EXCAVATION_TREASURE);
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}
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}
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}
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@ -446,7 +446,7 @@ public class FishingManager extends SkillManager {
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if(fishingSucceeds) {
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if (mcMMO.p.getGeneralConfig().getFishingExtraFish()) {
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Misc.spawnItem(player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
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Misc.spawnItem(getPlayer(), player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
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}
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fishingCatch.setItemStack(treasureDrop);
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@ -553,7 +553,7 @@ public class FishingManager extends SkillManager {
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return;
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}
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Misc.spawnItem(target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
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Misc.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
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CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
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applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
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}
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@ -704,7 +704,7 @@ public class HerbalismManager extends SkillManager {
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return false;
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}
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blockState.setType(Material.AIR);
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Misc.spawnItem(location, treasure.getDrop(), ItemSpawnReason.HYLIAN_LUCK_TREASURE);
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Misc.spawnItem(getPlayer(), location, treasure.getDrop(), ItemSpawnReason.HYLIAN_LUCK_TREASURE);
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Herbalism.HylianLuck");
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return true;
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}
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@ -189,7 +189,7 @@ public class MiningManager extends SkillManager {
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//Drop "debris" based on skill modifiers
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for(BlockState blockState : notOres) {
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if(RandomUtils.nextFloat() < debrisYield) {
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Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_DEBRIS_NON_ORES); // Initial block that would have been dropped
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Misc.spawnItem(getPlayer(), Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_DEBRIS_NON_ORES); // Initial block that would have been dropped
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}
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}
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@ -197,12 +197,12 @@ public class MiningManager extends SkillManager {
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if (RandomUtils.nextFloat() < (yield + oreBonus)) {
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xp += Mining.getBlockXp(blockState);
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Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES); // Initial block that would have been dropped
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Misc.spawnItem(getPlayer(), Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES); // Initial block that would have been dropped
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if (!mcMMO.getPlaceStore().isTrue(blockState)) {
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for (int i = 1; i < dropMultiplier; i++) {
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// Bukkit.broadcastMessage("Bonus Drop on Ore: "+blockState.getType().toString());
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Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES_BONUS_DROP); // Initial block that would have been dropped
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Misc.spawnItem(getPlayer(), Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES_BONUS_DROP); // Initial block that would have been dropped
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}
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}
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}
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@ -160,10 +160,10 @@ public class SalvageManager extends SkillManager {
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anvilLoc.add(0, .1, 0);
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if (enchantBook != null) {
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Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed, ItemSpawnReason.SALVAGE_ENCHANTMENT_BOOK);
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Misc.spawnItemTowardsLocation(getPlayer(), anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed, ItemSpawnReason.SALVAGE_ENCHANTMENT_BOOK);
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}
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Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed, ItemSpawnReason.SALVAGE_MATERIALS);
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Misc.spawnItemTowardsLocation(getPlayer(), anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed, ItemSpawnReason.SALVAGE_MATERIALS);
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// BWONG BWONG BWONG - CLUNK!
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if (mcMMO.p.getGeneralConfig().getSalvageAnvilUseSoundsEnabled()) {
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@ -110,7 +110,7 @@ public class UnarmedManager extends SkillManager {
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if(UserManager.getPlayer(defender) == null)
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return;
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Item item = Misc.spawnItem(defender.getLocation(), defender.getInventory().getItemInMainHand(), ItemSpawnReason.UNARMED_DISARMED_ITEM);
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Item item = Misc.spawnItem(getPlayer(), defender.getLocation(), defender.getInventory().getItemInMainHand(), ItemSpawnReason.UNARMED_DISARMED_ITEM);
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if (item != null && mcMMO.p.getAdvancedConfig().getDisarmProtected()) {
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item.setMetadata(mcMMO.disarmedItemKey, UserManager.getPlayer(defender).getPlayerMetadata());
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@ -299,7 +299,7 @@ public class WoodcuttingManager extends SkillManager {
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xp += processTreeFellerXPGains(blockState, processedLogCount);
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//Drop displaced block
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Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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//Bonus Drops / Harvest lumber checks
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processHarvestLumber(blockState);
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@ -307,7 +307,7 @@ public class WoodcuttingManager extends SkillManager {
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//Drop displaced non-woodcutting XP blocks
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if(RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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if(mcMMO.p.getAdvancedConfig().isKnockOnWoodXPOrbEnabled()) {
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@ -319,7 +319,7 @@ public class WoodcuttingManager extends SkillManager {
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}
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} else {
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Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
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}
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}
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@ -384,7 +384,7 @@ public class WoodcuttingManager extends SkillManager {
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*
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* @param blockState Block being broken
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*/
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protected static void spawnHarvestLumberBonusDrops(@NotNull BlockState blockState) {
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Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops(), ItemSpawnReason.BONUS_DROPS);
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protected void spawnHarvestLumberBonusDrops(@NotNull BlockState blockState) {
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Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), blockState.getBlock().getDrops(), ItemSpawnReason.BONUS_DROPS);
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}
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}
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@ -107,9 +107,9 @@ public final class Misc {
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return blockState.getLocation().add(0.5, 0.5, 0.5);
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}
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public static void spawnItemsFromCollection(@NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
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public static void spawnItemsFromCollection(@NotNull Player player, @NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
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for (ItemStack drop : drops) {
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spawnItem(location, drop, itemSpawnReason);
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spawnItem(player, location, drop, itemSpawnReason);
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}
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}
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@ -121,11 +121,11 @@ public final class Misc {
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* @param drops collection to iterate over
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* @param sizeLimit the number of drops to process
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*/
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public static void spawnItemsFromCollection(@NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason, int sizeLimit) {
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public static void spawnItemsFromCollection(@Nullable Player player, @NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason, int sizeLimit) {
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ItemStack[] arrayDrops = drops.toArray(new ItemStack[0]);
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for(int i = 0; i < sizeLimit-1; i++) {
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spawnItem(location, arrayDrops[i], itemSpawnReason);
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spawnItem(player, location, arrayDrops[i], itemSpawnReason);
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}
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}
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@ -136,9 +136,9 @@ public final class Misc {
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* @param is The items to drop
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* @param quantity The amount of items to drop
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*/
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public static void spawnItems(@NotNull Location location, @NotNull ItemStack is, int quantity, @NotNull ItemSpawnReason itemSpawnReason) {
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public static void spawnItems(@Nullable Player player, @NotNull Location location, @NotNull ItemStack is, int quantity, @NotNull ItemSpawnReason itemSpawnReason) {
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for (int i = 0; i < quantity; i++) {
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spawnItem(location, is, itemSpawnReason);
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spawnItem(player, location, is, itemSpawnReason);
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}
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}
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@ -150,13 +150,13 @@ public final class Misc {
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* @param itemSpawnReason the reason for the item drop
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* @return Dropped Item entity or null if invalid or cancelled
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*/
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public static @Nullable Item spawnItem(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
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public static @Nullable Item spawnItem(@Nullable Player player, @NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
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if (itemStack.getType() == Material.AIR || location.getWorld() == null) {
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return null;
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}
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason);
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason, player);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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@ -174,13 +174,13 @@ public final class Misc {
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* @param itemSpawnReason the reason for the item drop
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* @return Dropped Item entity or null if invalid or cancelled
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*/
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public static @Nullable Item spawnItemNaturally(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
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public static @Nullable Item spawnItemNaturally(@Nullable Player player, @NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
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if (itemStack.getType() == Material.AIR || location.getWorld() == null) {
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return null;
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}
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason);
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason, player);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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@ -198,9 +198,9 @@ public final class Misc {
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* @param speed the speed that the item should travel
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* @param quantity The amount of items to drop
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*/
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public static void spawnItemsTowardsLocation(@NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack is, int quantity, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
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public static void spawnItemsTowardsLocation(@Nullable Player player, @NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack is, int quantity, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
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for (int i = 0; i < quantity; i++) {
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spawnItemTowardsLocation(fromLocation, toLocation, is, speed, itemSpawnReason);
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spawnItemTowardsLocation(player, fromLocation, toLocation, is, speed, itemSpawnReason);
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}
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}
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@ -214,7 +214,7 @@ public final class Misc {
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* @param speed the speed that the item should travel
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* @return Dropped Item entity or null if invalid or cancelled
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*/
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public static @Nullable Item spawnItemTowardsLocation(@NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack itemToSpawn, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
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public static @Nullable Item spawnItemTowardsLocation(@Nullable Player player, @NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack itemToSpawn, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
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if (itemToSpawn.getType() == Material.AIR) {
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return null;
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}
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@ -228,7 +228,7 @@ public final class Misc {
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return null;
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason);
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason, player);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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//Something cancelled the event so back out
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