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	| @@ -5,6 +5,7 @@ import java.util.Random; | ||||
| import org.bukkit.Location; | ||||
| import org.bukkit.Material; | ||||
| import org.bukkit.block.Block; | ||||
| import org.bukkit.entity.Item; | ||||
| import org.bukkit.entity.LivingEntity; | ||||
| import org.bukkit.entity.Player; | ||||
| import org.bukkit.event.entity.EntityDamageEvent; | ||||
| @@ -253,7 +254,12 @@ public class Misc { | ||||
|             return; | ||||
|         } | ||||
|  | ||||
|         location.getWorld().dropItemNaturally(location, itemStack).setItemStack(itemStack); | ||||
|         Item newItem = location.getWorld().dropItemNaturally(location, itemStack); | ||||
|  | ||||
|         ItemStack cloned = itemStack.clone(); | ||||
|         cloned.setAmount(newItem.getItemStack().getAmount()); | ||||
|  | ||||
|         newItem.setItemStack(cloned); | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|   | ||||
| @@ -253,14 +253,16 @@ public class HashChunkManager implements ChunkManager { | ||||
|         if(store.containsKey(world.getName() + "," + cx + "," + cz)) { | ||||
|             ChunkStore out = store.get(world.getName() + "," + cx + "," + cz); | ||||
|  | ||||
|             for(Entity entity : spawnedMobs) { | ||||
|             List<Entity> tempSpawnedMobs = new ArrayList<Entity>(spawnedMobs); | ||||
|             for(Entity entity : tempSpawnedMobs) { | ||||
|                 if(!isEntityInChunk(entity, cx, cz, world)) | ||||
|                     continue; | ||||
|  | ||||
|                 out.addSpawnedMob(entity.getUniqueId()); | ||||
|             } | ||||
|  | ||||
|             for(Entity entity : spawnedPets) { | ||||
|             List<Entity> tempSpawnedPets = new ArrayList<Entity>(spawnedPets); | ||||
|             for(Entity entity : tempSpawnedPets) { | ||||
|                 if(!isEntityInChunk(entity, cx, cz, world)) | ||||
|                     continue; | ||||
|  | ||||
|   | ||||
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