Health and damage are now doubles, not ints.

This commit is contained in:
GJ
2013-07-11 12:43:36 -04:00
parent 4dc9c97978
commit d07b67b5bf
17 changed files with 65 additions and 65 deletions

View File

@ -7,7 +7,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
* Called when mcMMO applies damage from an entity due to special abilities.
*/
public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, double damage) {
super(damager, damagee, cause, damage);
}
}

View File

@ -7,7 +7,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
* Called when mcMMO applies damage due to special abilities.
*/
public class FakeEntityDamageEvent extends EntityDamageEvent {
public FakeEntityDamageEvent(Entity damagee, DamageCause cause, int damage) {
public FakeEntityDamageEvent(Entity damagee, DamageCause cause, double damage) {
super(damagee, cause, damage);
}
}