Wire up Excavation, Fishing, and Herbalism behaviours

This commit is contained in:
nossr50 2019-07-03 02:29:51 -07:00
parent 148a4fd555
commit cf6d28a1bd
8 changed files with 169 additions and 182 deletions

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@ -1,6 +1,13 @@
package com.gmail.nossr50.datatypes.skills.behaviours;
import com.gmail.nossr50.config.treasure.ExcavationTreasureConfig;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.StringUtils;
import org.bukkit.block.BlockState;
import java.util.ArrayList;
import java.util.List;
/**
* These behaviour classes are a band-aid fix for a larger problem
@ -16,4 +23,23 @@ public class ExcavationBehaviour {
public ExcavationBehaviour(mcMMO pluginRef) {
this.pluginRef = pluginRef;
}
/**
* Get the list of possible {@link ExcavationTreasure|ExcavationTreasures} obtained from a given block.
*
* @param blockState The {@link BlockState} of the block to check.
* @return the list of treasures that could be found
*/
public List<ExcavationTreasure> getTreasures(BlockState blockState) {
String friendly = StringUtils.getFriendlyConfigBlockDataString(blockState.getBlockData());
if (ExcavationTreasureConfig.getInstance().excavationMap.containsKey(friendly))
return ExcavationTreasureConfig.getInstance().excavationMap.get(friendly);
return new ArrayList<>();
}
public int getBlockXP(BlockState blockState) {
int xp = pluginRef.getDynamicSettingsManager().getExperienceManager().getExcavationXp(blockState.getType());
return xp;
}
}

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@ -1,6 +1,19 @@
package com.gmail.nossr50.datatypes.skills.behaviours;
import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.adapter.BiomeAdapter;
import org.bukkit.Material;
import org.bukkit.block.Biome;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.List;
import java.util.Set;
/**
* These behaviour classes are a band-aid fix for a larger problem
@ -13,7 +26,105 @@ public class FishingBehaviour {
private final mcMMO pluginRef;
private final long fishingRodCastCdMilliseconds;
private final int overfishLimit;
private final double boundingBoxSize;
private HashMap<Material, List<Enchantment>> enchantableCache = new HashMap<>();
private HashMap<Material, Integer> fishingXpRewardMap;
private Set<Biome> masterAnglerBiomes = BiomeAdapter.WATER_BIOMES;
private Set<Biome> iceFishingBiomes = BiomeAdapter.ICE_BIOMES;
public FishingBehaviour(mcMMO pluginRef) {
this.pluginRef = pluginRef;
overfishLimit = pluginRef.getConfigManager().getConfigExploitPrevention().getOverfishingLimit() + 1;
fishingRodCastCdMilliseconds = pluginRef.getConfigManager().getConfigExploitPrevention().getFishingRodSpamMilliseconds();
boundingBoxSize = pluginRef.getConfigManager().getConfigExploitPrevention().getOverFishingAreaSize();
initFishingXPRewardMap();
}
/**
* Inits the Fishing Catch -> XP Reward map
*/
private void initFishingXPRewardMap() {
fishingXpRewardMap = new HashMap<>();
HashMap<String, Integer> nameRegisterMap = pluginRef.getConfigManager().getConfigExperience().getFishingXPMap();
for (String qualifiedName : nameRegisterMap.keySet()) {
Material material = Material.matchMaterial(qualifiedName);
if (material == null) {
pluginRef.getLogger().info("Unable to match qualified name to item for fishing xp map: " + qualifiedName);
continue;
}
fishingXpRewardMap.putIfAbsent(material, nameRegisterMap.get(qualifiedName));
}
}
/**
* Finds the possible drops of an entity
*
* @param target Targeted entity
* @return possibleDrops List of ItemStack that can be dropped
*/
public List<ShakeTreasure> findPossibleDrops(LivingEntity target) {
if (FishingTreasureConfig.getInstance().shakeMap.containsKey(target.getType()))
return FishingTreasureConfig.getInstance().shakeMap.get(target.getType());
return null;
}
/**
* Randomly chooses a drop among the list
*
* @param possibleDrops List of ItemStack that can be dropped
* @return Chosen ItemStack
*/
public ItemStack chooseDrop(List<ShakeTreasure> possibleDrops) {
int dropProbability = Misc.getRandom().nextInt(100);
double cumulatedProbability = 0;
for (ShakeTreasure treasure : possibleDrops) {
cumulatedProbability += treasure.getDropChance();
if (dropProbability < cumulatedProbability) {
return treasure.getDrop().clone();
}
}
return null;
}
public HashMap<Material, List<Enchantment>> getEnchantableCache() {
return enchantableCache;
}
public HashMap<Material, Integer> getFishingXpRewardMap() {
return fishingXpRewardMap;
}
public Set<Biome> getMasterAnglerBiomes() {
return masterAnglerBiomes;
}
public Set<Biome> getIceFishingBiomes() {
return iceFishingBiomes;
}
public int getFishXPValue(Material material) {
return fishingXpRewardMap.get(material);
}
public long getFishingRodCastCdMilliseconds() {
return fishingRodCastCdMilliseconds;
}
public int getOverfishLimit() {
return overfishLimit;
}
public double getBoundingBoxSize() {
return boundingBoxSize;
}
}

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@ -33,7 +33,7 @@ public class HerbalismBehaviour {
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
protected boolean convertGreenTerraBlocks(BlockState blockState) {
public boolean convertGreenTerraBlocks(BlockState blockState) {
switch (blockState.getType()) {
case COBBLESTONE_WALL:
blockState.setType(Material.MOSSY_COBBLESTONE_WALL);
@ -96,7 +96,7 @@ public class HerbalismBehaviour {
* @param blockState The {@link BlockState} of the bottom block of the plant
* @return the number of bonus drops to award from the blocks in this plant
*/
protected int countAndMarkDoubleDropsMultiBlockPlant(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
public int countAndMarkDoubleDropsMultiBlockPlant(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
Block block = blockState.getBlock();
Material blockType = blockState.getType();
int dropAmount = 0;
@ -152,7 +152,7 @@ public class HerbalismBehaviour {
* @param blockState The {@link BlockState} of the bottom block of the plant
* @return the number of bonus drops to award from the blocks in this plant
*/
protected int countAndMarkDoubleDropsKelp(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
public int countAndMarkDoubleDropsKelp(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
Block block = blockState.getBlock();
int kelpMaxHeight = 255;
@ -198,7 +198,7 @@ public class HerbalismBehaviour {
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
protected boolean convertShroomThumb(BlockState blockState) {
public boolean convertShroomThumb(BlockState blockState) {
switch (blockState.getType()) {
case DIRT:
case GRASS_BLOCK:

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@ -1,30 +0,0 @@
package com.gmail.nossr50.skills.excavation;
import com.gmail.nossr50.config.treasure.ExcavationTreasureConfig;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.util.StringUtils;
import org.bukkit.block.BlockState;
import java.util.ArrayList;
import java.util.List;
public class Excavation {
/**
* Get the list of possible {@link ExcavationTreasure|ExcavationTreasures} obtained from a given block.
*
* @param blockState The {@link BlockState} of the block to check.
* @return the list of treasures that could be found
*/
protected static List<ExcavationTreasure> getTreasures(BlockState blockState) {
String friendly = StringUtils.getFriendlyConfigBlockDataString(blockState.getBlockData());
if (ExcavationTreasureConfig.getInstance().excavationMap.containsKey(friendly))
return ExcavationTreasureConfig.getInstance().excavationMap.get(friendly);
return new ArrayList<>();
}
protected static int getBlockXP(BlockState blockState) {
int xp = pluginRef.getDynamicSettingsManager().getExperienceManager().getExcavationXp(blockState.getType());
return xp;
}
}

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@ -4,6 +4,7 @@ import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.behaviours.ExcavationBehaviour;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
@ -21,8 +22,12 @@ import org.bukkit.entity.Player;
import java.util.List;
public class ExcavationManager extends SkillManager {
private final ExcavationBehaviour excavationBehaviour;
public ExcavationManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
super(pluginRef, mcMMOPlayer, PrimarySkillType.EXCAVATION);
this.excavationBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getExcavationBehaviour();
}
/**
@ -31,10 +36,10 @@ public class ExcavationManager extends SkillManager {
* @param blockState The {@link BlockState} to check ability activation for
*/
public void excavationBlockCheck(BlockState blockState) {
int xp = Excavation.getBlockXP(blockState);
int xp = excavationBehaviour.getBlockXP(blockState);
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_ARCHAEOLOGY)) {
List<ExcavationTreasure> treasures = Excavation.getTreasures(blockState);
List<ExcavationTreasure> treasures = excavationBehaviour.getTreasures(blockState);
if (!treasures.isEmpty()) {
int skillLevel = getSkillLevel();
@ -75,7 +80,7 @@ public class ExcavationManager extends SkillManager {
public void printExcavationDebug(Player player, BlockState blockState)
{
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_ARCHAEOLOGY)) {
List<ExcavationTreasure> treasures = Excavation.getTreasures(blockState);
List<ExcavationTreasure> treasures = excavationBehaviour.getTreasures(blockState);
if (!treasures.isEmpty()) {
for (ExcavationTreasure treasure : treasures) {

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@ -1,126 +0,0 @@
package com.gmail.nossr50.skills.fishing;
import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.adapter.BiomeAdapter;
import org.bukkit.Material;
import org.bukkit.block.Biome;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
import java.util.List;
import java.util.Set;
public final class Fishing {
public static Fishing instance;
private final long fishingRodCastCdMilliseconds;
private final int overfishLimit;
private final double boundingBoxSize;
private HashMap<Material, List<Enchantment>> enchantableCache = new HashMap<>();
private HashMap<Material, Integer> fishingXpRewardMap;
private Set<Biome> masterAnglerBiomes = BiomeAdapter.WATER_BIOMES;
private Set<Biome> iceFishingBiomes = BiomeAdapter.ICE_BIOMES;
public Fishing() {
overfishLimit = pluginRef.getConfigManager().getConfigExploitPrevention().getOverfishingLimit() + 1;
fishingRodCastCdMilliseconds = pluginRef.getConfigManager().getConfigExploitPrevention().getFishingRodSpamMilliseconds();
boundingBoxSize = pluginRef.getConfigManager().getConfigExploitPrevention().getOverFishingAreaSize();
initFishingXPRewardMap();
}
public static Fishing getInstance() {
if (instance == null)
instance = new Fishing();
return instance;
}
/**
* Inits the Fishing Catch -> XP Reward map
*/
private void initFishingXPRewardMap() {
fishingXpRewardMap = new HashMap<>();
HashMap<String, Integer> nameRegisterMap = pluginRef.getConfigManager().getConfigExperience().getFishingXPMap();
for (String qualifiedName : nameRegisterMap.keySet()) {
Material material = Material.matchMaterial(qualifiedName);
if (material == null) {
pluginRef.getLogger().info("Unable to match qualified name to item for fishing xp map: " + qualifiedName);
continue;
}
fishingXpRewardMap.putIfAbsent(material, nameRegisterMap.get(qualifiedName));
}
}
/**
* Finds the possible drops of an entity
*
* @param target Targeted entity
* @return possibleDrops List of ItemStack that can be dropped
*/
public List<ShakeTreasure> findPossibleDrops(LivingEntity target) {
if (FishingTreasureConfig.getInstance().shakeMap.containsKey(target.getType()))
return FishingTreasureConfig.getInstance().shakeMap.get(target.getType());
return null;
}
/**
* Randomly chooses a drop among the list
*
* @param possibleDrops List of ItemStack that can be dropped
* @return Chosen ItemStack
*/
public ItemStack chooseDrop(List<ShakeTreasure> possibleDrops) {
int dropProbability = Misc.getRandom().nextInt(100);
double cumulatedProbability = 0;
for (ShakeTreasure treasure : possibleDrops) {
cumulatedProbability += treasure.getDropChance();
if (dropProbability < cumulatedProbability) {
return treasure.getDrop().clone();
}
}
return null;
}
public HashMap<Material, List<Enchantment>> getEnchantableCache() {
return enchantableCache;
}
public HashMap<Material, Integer> getFishingXpRewardMap() {
return fishingXpRewardMap;
}
public Set<Biome> getMasterAnglerBiomes() {
return masterAnglerBiomes;
}
public Set<Biome> getIceFishingBiomes() {
return iceFishingBiomes;
}
public int getFishXPValue(Material material) {
return fishingXpRewardMap.get(material);
}
public long getFishingRodCastCdMilliseconds() {
return fishingRodCastCdMilliseconds;
}
public int getOverfishLimit() {
return overfishLimit;
}
public double getBoundingBoxSize() {
return boundingBoxSize;
}
}

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@ -8,6 +8,7 @@ import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.behaviours.FishingBehaviour;
import com.gmail.nossr50.datatypes.treasure.EnchantmentTreasure;
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
import com.gmail.nossr50.datatypes.treasure.Rarity;
@ -57,9 +58,11 @@ public class FishingManager extends SkillManager {
private Location hookLocation;
private int fishCaughtCounter;
private int overFishCount;
private FishingBehaviour fishingBehaviour;
public FishingManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
super(pluginRef, mcMMOPlayer, PrimarySkillType.FISHING);
fishingBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getFishingBehaviour();
fishCaughtCounter = 1;
}
@ -78,7 +81,7 @@ public class FishingManager extends SkillManager {
if (currentTime > fishHookSpawnTimestamp + 1000)
return;
if (currentTime < fishingRodCastTimestamp + Fishing.getInstance().getFishingRodCastCdMilliseconds()) {
if (currentTime < fishingRodCastTimestamp + fishingBehaviour.getFishingRodCastCdMilliseconds()) {
getPlayer().setFoodLevel(Math.max(getPlayer().getFoodLevel() - 1, 0));
getPlayer().getInventory().getItemInMainHand().setDurability((short) (getPlayer().getInventory().getItemInMainHand().getDurability() + 5));
getPlayer().updateInventory();
@ -123,7 +126,7 @@ public class FishingManager extends SkillManager {
return false;
}*/
int overfishLimit = Fishing.getInstance().getOverfishLimit();
int overfishLimit = fishingBehaviour.getOverfishLimit();
BoundingBox newCastBoundingBox = makeBoundingBox(centerOfCastVector);
@ -159,7 +162,7 @@ public class FishingManager extends SkillManager {
}
public BoundingBox makeBoundingBox(Vector centerOfCastVector) {
double boundingBoxSize = Fishing.getInstance().getBoundingBoxSize();
double boundingBoxSize = fishingBehaviour.getBoundingBoxSize();
return BoundingBox.of(centerOfCastVector, boundingBoxSize, boundingBoxSize, boundingBoxSize);
}
@ -177,7 +180,7 @@ public class FishingManager extends SkillManager {
}
// Make sure this is a body of water, not just a block of ice.
if (!Fishing.getInstance().getIceFishingBiomes().contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.WATER)) {
if (!fishingBehaviour.getIceFishingBiomes().contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.WATER)) {
return false;
}
@ -251,7 +254,7 @@ public class FishingManager extends SkillManager {
hookLocation = location;
if (Fishing.getInstance().getMasterAnglerBiomes().contains(location.getBlock().getBiome())) {
if (fishingBehaviour.getMasterAnglerBiomes().contains(location.getBlock().getBiome())) {
biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
}
@ -274,7 +277,7 @@ public class FishingManager extends SkillManager {
* @param fishingCatch The {@link Item} initially caught
*/
public void handleFishing(Item fishingCatch) {
int fishXp = Fishing.getInstance().getFishXPValue(fishingCatch.getItemStack().getType());
int fishXp = fishingBehaviour.getFishXPValue(fishingCatch.getItemStack().getType());
int treasureXp = 0;
Player player = getPlayer();
FishingTreasure treasure = null;
@ -349,13 +352,13 @@ public class FishingManager extends SkillManager {
*/
public void shakeCheck(LivingEntity target) {
if (RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getShakeChance(), getPlayer(), SubSkillType.FISHING_SHAKE))) {
List<ShakeTreasure> possibleDrops = Fishing.getInstance().findPossibleDrops(target);
List<ShakeTreasure> possibleDrops = fishingBehaviour.findPossibleDrops(target);
if (possibleDrops == null || possibleDrops.isEmpty()) {
return;
}
ItemStack drop = Fishing.getInstance().chooseDrop(possibleDrops);
ItemStack drop = fishingBehaviour.chooseDrop(possibleDrops);
// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
if (drop == null) {
@ -565,8 +568,8 @@ public class FishingManager extends SkillManager {
private List<Enchantment> getPossibleEnchantments(ItemStack treasureDrop) {
Material dropType = treasureDrop.getType();
if (Fishing.getInstance().getEnchantableCache().containsKey(dropType)) {
return Fishing.getInstance().getEnchantableCache().get(dropType);
if (fishingBehaviour.getEnchantableCache().containsKey(dropType)) {
return fishingBehaviour.getEnchantableCache().get(dropType);
}
List<Enchantment> possibleEnchantments = new ArrayList<>();
@ -577,7 +580,7 @@ public class FishingManager extends SkillManager {
}
}
Fishing.getInstance().getEnchantableCache().put(dropType, possibleEnchantments);
fishingBehaviour.getEnchantableCache().put(dropType, possibleEnchantments);
return possibleEnchantments;
}
}

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@ -22,8 +22,6 @@ import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.Ageable;
import org.bukkit.entity.Player;
@ -31,7 +29,6 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.metadata.FixedMetadataValue;
import java.util.HashSet;
import java.util.List;
public class HerbalismManager extends SkillManager {
@ -40,6 +37,7 @@ public class HerbalismManager extends SkillManager {
public HerbalismManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
super(pluginRef, mcMMOPlayer, PrimarySkillType.HERBALISM);
herbalismBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getHerbalismBehaviour();
}
public boolean canBlockCheck() {
@ -120,7 +118,7 @@ public class HerbalismManager extends SkillManager {
playerInventory.removeItem(seed);
player.updateInventory(); // Needed until replacement available
return convertGreenTerraBlocks(blockState);
return herbalismBehaviour.convertGreenTerraBlocks(blockState);
}
/**
@ -158,9 +156,9 @@ public class HerbalismManager extends SkillManager {
if (!oneBlockPlant) {
//Kelp is actually two blocks mixed together
if (material == Material.KELP_PLANT || material == Material.KELP) {
amount = countAndMarkDoubleDropsKelp(blockState, greenTerra, this);
amount = herbalismBehaviour.countAndMarkDoubleDropsKelp(blockState, greenTerra, this);
} else {
amount = countAndMarkDoubleDropsMultiBlockPlant(blockState, greenTerra, this);
amount = herbalismBehaviour.countAndMarkDoubleDropsMultiBlockPlant(blockState, greenTerra, this);
}
xp *= amount;
@ -204,7 +202,7 @@ public class HerbalismManager extends SkillManager {
return false;
}
return convertGreenTerraBlocks(blockState);
return herbalismBehaviour.convertGreenTerraBlocks(blockState);
}
/**
@ -275,7 +273,7 @@ public class HerbalismManager extends SkillManager {
return false;
}
return convertShroomThumb(blockState);
return herbalismBehaviour.convertShroomThumb(blockState);
}
/**