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https://github.com/mcMMO-Dev/mcMMO.git
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Wire up Excavation, Fishing, and Herbalism behaviours
This commit is contained in:
parent
148a4fd555
commit
cf6d28a1bd
@ -1,6 +1,13 @@
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package com.gmail.nossr50.datatypes.skills.behaviours;
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import com.gmail.nossr50.config.treasure.ExcavationTreasureConfig;
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import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.StringUtils;
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import org.bukkit.block.BlockState;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* These behaviour classes are a band-aid fix for a larger problem
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@ -16,4 +23,23 @@ public class ExcavationBehaviour {
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public ExcavationBehaviour(mcMMO pluginRef) {
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this.pluginRef = pluginRef;
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}
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/**
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* Get the list of possible {@link ExcavationTreasure|ExcavationTreasures} obtained from a given block.
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*
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* @param blockState The {@link BlockState} of the block to check.
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* @return the list of treasures that could be found
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*/
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public List<ExcavationTreasure> getTreasures(BlockState blockState) {
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String friendly = StringUtils.getFriendlyConfigBlockDataString(blockState.getBlockData());
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if (ExcavationTreasureConfig.getInstance().excavationMap.containsKey(friendly))
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return ExcavationTreasureConfig.getInstance().excavationMap.get(friendly);
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return new ArrayList<>();
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}
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public int getBlockXP(BlockState blockState) {
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int xp = pluginRef.getDynamicSettingsManager().getExperienceManager().getExcavationXp(blockState.getType());
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return xp;
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}
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}
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@ -1,6 +1,19 @@
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package com.gmail.nossr50.datatypes.skills.behaviours;
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import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
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import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.adapter.BiomeAdapter;
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import org.bukkit.Material;
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import org.bukkit.block.Biome;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Set;
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/**
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* These behaviour classes are a band-aid fix for a larger problem
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@ -13,7 +26,105 @@ public class FishingBehaviour {
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private final mcMMO pluginRef;
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private final long fishingRodCastCdMilliseconds;
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private final int overfishLimit;
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private final double boundingBoxSize;
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private HashMap<Material, List<Enchantment>> enchantableCache = new HashMap<>();
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private HashMap<Material, Integer> fishingXpRewardMap;
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private Set<Biome> masterAnglerBiomes = BiomeAdapter.WATER_BIOMES;
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private Set<Biome> iceFishingBiomes = BiomeAdapter.ICE_BIOMES;
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public FishingBehaviour(mcMMO pluginRef) {
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this.pluginRef = pluginRef;
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overfishLimit = pluginRef.getConfigManager().getConfigExploitPrevention().getOverfishingLimit() + 1;
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fishingRodCastCdMilliseconds = pluginRef.getConfigManager().getConfigExploitPrevention().getFishingRodSpamMilliseconds();
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boundingBoxSize = pluginRef.getConfigManager().getConfigExploitPrevention().getOverFishingAreaSize();
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initFishingXPRewardMap();
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}
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/**
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* Inits the Fishing Catch -> XP Reward map
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*/
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private void initFishingXPRewardMap() {
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fishingXpRewardMap = new HashMap<>();
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HashMap<String, Integer> nameRegisterMap = pluginRef.getConfigManager().getConfigExperience().getFishingXPMap();
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for (String qualifiedName : nameRegisterMap.keySet()) {
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Material material = Material.matchMaterial(qualifiedName);
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if (material == null) {
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pluginRef.getLogger().info("Unable to match qualified name to item for fishing xp map: " + qualifiedName);
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continue;
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}
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fishingXpRewardMap.putIfAbsent(material, nameRegisterMap.get(qualifiedName));
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}
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}
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/**
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* Finds the possible drops of an entity
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*
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* @param target Targeted entity
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* @return possibleDrops List of ItemStack that can be dropped
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*/
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public List<ShakeTreasure> findPossibleDrops(LivingEntity target) {
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if (FishingTreasureConfig.getInstance().shakeMap.containsKey(target.getType()))
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return FishingTreasureConfig.getInstance().shakeMap.get(target.getType());
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return null;
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}
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/**
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* Randomly chooses a drop among the list
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*
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* @param possibleDrops List of ItemStack that can be dropped
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* @return Chosen ItemStack
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*/
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public ItemStack chooseDrop(List<ShakeTreasure> possibleDrops) {
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int dropProbability = Misc.getRandom().nextInt(100);
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double cumulatedProbability = 0;
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for (ShakeTreasure treasure : possibleDrops) {
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cumulatedProbability += treasure.getDropChance();
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if (dropProbability < cumulatedProbability) {
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return treasure.getDrop().clone();
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}
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}
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return null;
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}
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public HashMap<Material, List<Enchantment>> getEnchantableCache() {
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return enchantableCache;
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}
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public HashMap<Material, Integer> getFishingXpRewardMap() {
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return fishingXpRewardMap;
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}
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public Set<Biome> getMasterAnglerBiomes() {
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return masterAnglerBiomes;
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}
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public Set<Biome> getIceFishingBiomes() {
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return iceFishingBiomes;
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}
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public int getFishXPValue(Material material) {
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return fishingXpRewardMap.get(material);
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}
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public long getFishingRodCastCdMilliseconds() {
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return fishingRodCastCdMilliseconds;
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}
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public int getOverfishLimit() {
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return overfishLimit;
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}
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public double getBoundingBoxSize() {
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return boundingBoxSize;
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}
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}
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@ -33,7 +33,7 @@ public class HerbalismBehaviour {
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* @param blockState The {@link BlockState} to check ability activation for
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* @return true if the ability was successful, false otherwise
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*/
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protected boolean convertGreenTerraBlocks(BlockState blockState) {
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public boolean convertGreenTerraBlocks(BlockState blockState) {
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switch (blockState.getType()) {
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case COBBLESTONE_WALL:
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blockState.setType(Material.MOSSY_COBBLESTONE_WALL);
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@ -96,7 +96,7 @@ public class HerbalismBehaviour {
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* @param blockState The {@link BlockState} of the bottom block of the plant
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* @return the number of bonus drops to award from the blocks in this plant
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*/
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protected int countAndMarkDoubleDropsMultiBlockPlant(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
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public int countAndMarkDoubleDropsMultiBlockPlant(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
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Block block = blockState.getBlock();
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Material blockType = blockState.getType();
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int dropAmount = 0;
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@ -152,7 +152,7 @@ public class HerbalismBehaviour {
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* @param blockState The {@link BlockState} of the bottom block of the plant
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* @return the number of bonus drops to award from the blocks in this plant
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*/
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protected int countAndMarkDoubleDropsKelp(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
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public int countAndMarkDoubleDropsKelp(BlockState blockState, boolean triple, HerbalismManager herbalismManager) {
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Block block = blockState.getBlock();
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int kelpMaxHeight = 255;
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@ -198,7 +198,7 @@ public class HerbalismBehaviour {
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* @param blockState The {@link BlockState} to check ability activation for
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* @return true if the ability was successful, false otherwise
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*/
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protected boolean convertShroomThumb(BlockState blockState) {
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public boolean convertShroomThumb(BlockState blockState) {
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switch (blockState.getType()) {
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case DIRT:
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case GRASS_BLOCK:
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@ -1,30 +0,0 @@
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package com.gmail.nossr50.skills.excavation;
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import com.gmail.nossr50.config.treasure.ExcavationTreasureConfig;
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import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import com.gmail.nossr50.util.StringUtils;
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import org.bukkit.block.BlockState;
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import java.util.ArrayList;
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import java.util.List;
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public class Excavation {
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/**
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* Get the list of possible {@link ExcavationTreasure|ExcavationTreasures} obtained from a given block.
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*
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* @param blockState The {@link BlockState} of the block to check.
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* @return the list of treasures that could be found
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*/
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protected static List<ExcavationTreasure> getTreasures(BlockState blockState) {
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String friendly = StringUtils.getFriendlyConfigBlockDataString(blockState.getBlockData());
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if (ExcavationTreasureConfig.getInstance().excavationMap.containsKey(friendly))
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return ExcavationTreasureConfig.getInstance().excavationMap.get(friendly);
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return new ArrayList<>();
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}
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protected static int getBlockXP(BlockState blockState) {
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int xp = pluginRef.getDynamicSettingsManager().getExperienceManager().getExcavationXp(blockState.getType());
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return xp;
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}
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}
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@ -4,6 +4,7 @@ import com.gmail.nossr50.datatypes.experience.XPGainReason;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.behaviours.ExcavationBehaviour;
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import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.SkillManager;
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@ -21,8 +22,12 @@ import org.bukkit.entity.Player;
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import java.util.List;
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public class ExcavationManager extends SkillManager {
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private final ExcavationBehaviour excavationBehaviour;
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public ExcavationManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
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super(pluginRef, mcMMOPlayer, PrimarySkillType.EXCAVATION);
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this.excavationBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getExcavationBehaviour();
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}
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/**
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@ -31,10 +36,10 @@ public class ExcavationManager extends SkillManager {
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* @param blockState The {@link BlockState} to check ability activation for
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*/
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public void excavationBlockCheck(BlockState blockState) {
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int xp = Excavation.getBlockXP(blockState);
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int xp = excavationBehaviour.getBlockXP(blockState);
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if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_ARCHAEOLOGY)) {
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List<ExcavationTreasure> treasures = Excavation.getTreasures(blockState);
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List<ExcavationTreasure> treasures = excavationBehaviour.getTreasures(blockState);
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if (!treasures.isEmpty()) {
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int skillLevel = getSkillLevel();
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@ -75,7 +80,7 @@ public class ExcavationManager extends SkillManager {
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public void printExcavationDebug(Player player, BlockState blockState)
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{
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if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_ARCHAEOLOGY)) {
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List<ExcavationTreasure> treasures = Excavation.getTreasures(blockState);
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List<ExcavationTreasure> treasures = excavationBehaviour.getTreasures(blockState);
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if (!treasures.isEmpty()) {
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for (ExcavationTreasure treasure : treasures) {
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@ -1,126 +0,0 @@
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package com.gmail.nossr50.skills.fishing;
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import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
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import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.adapter.BiomeAdapter;
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import org.bukkit.Material;
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import org.bukkit.block.Biome;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Set;
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public final class Fishing {
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public static Fishing instance;
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private final long fishingRodCastCdMilliseconds;
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private final int overfishLimit;
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private final double boundingBoxSize;
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private HashMap<Material, List<Enchantment>> enchantableCache = new HashMap<>();
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private HashMap<Material, Integer> fishingXpRewardMap;
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private Set<Biome> masterAnglerBiomes = BiomeAdapter.WATER_BIOMES;
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private Set<Biome> iceFishingBiomes = BiomeAdapter.ICE_BIOMES;
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public Fishing() {
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overfishLimit = pluginRef.getConfigManager().getConfigExploitPrevention().getOverfishingLimit() + 1;
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fishingRodCastCdMilliseconds = pluginRef.getConfigManager().getConfigExploitPrevention().getFishingRodSpamMilliseconds();
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boundingBoxSize = pluginRef.getConfigManager().getConfigExploitPrevention().getOverFishingAreaSize();
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initFishingXPRewardMap();
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}
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public static Fishing getInstance() {
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if (instance == null)
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instance = new Fishing();
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return instance;
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}
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/**
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* Inits the Fishing Catch -> XP Reward map
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*/
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private void initFishingXPRewardMap() {
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fishingXpRewardMap = new HashMap<>();
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HashMap<String, Integer> nameRegisterMap = pluginRef.getConfigManager().getConfigExperience().getFishingXPMap();
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for (String qualifiedName : nameRegisterMap.keySet()) {
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Material material = Material.matchMaterial(qualifiedName);
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if (material == null) {
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pluginRef.getLogger().info("Unable to match qualified name to item for fishing xp map: " + qualifiedName);
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continue;
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}
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fishingXpRewardMap.putIfAbsent(material, nameRegisterMap.get(qualifiedName));
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}
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}
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/**
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* Finds the possible drops of an entity
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*
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* @param target Targeted entity
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* @return possibleDrops List of ItemStack that can be dropped
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*/
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public List<ShakeTreasure> findPossibleDrops(LivingEntity target) {
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if (FishingTreasureConfig.getInstance().shakeMap.containsKey(target.getType()))
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return FishingTreasureConfig.getInstance().shakeMap.get(target.getType());
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return null;
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}
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/**
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* Randomly chooses a drop among the list
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*
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* @param possibleDrops List of ItemStack that can be dropped
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* @return Chosen ItemStack
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*/
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public ItemStack chooseDrop(List<ShakeTreasure> possibleDrops) {
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int dropProbability = Misc.getRandom().nextInt(100);
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double cumulatedProbability = 0;
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for (ShakeTreasure treasure : possibleDrops) {
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cumulatedProbability += treasure.getDropChance();
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if (dropProbability < cumulatedProbability) {
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return treasure.getDrop().clone();
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}
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}
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return null;
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}
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public HashMap<Material, List<Enchantment>> getEnchantableCache() {
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return enchantableCache;
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}
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public HashMap<Material, Integer> getFishingXpRewardMap() {
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return fishingXpRewardMap;
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}
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public Set<Biome> getMasterAnglerBiomes() {
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return masterAnglerBiomes;
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}
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public Set<Biome> getIceFishingBiomes() {
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return iceFishingBiomes;
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}
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public int getFishXPValue(Material material) {
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return fishingXpRewardMap.get(material);
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}
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public long getFishingRodCastCdMilliseconds() {
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return fishingRodCastCdMilliseconds;
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}
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public int getOverfishLimit() {
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return overfishLimit;
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}
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public double getBoundingBoxSize() {
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return boundingBoxSize;
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}
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}
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@ -8,6 +8,7 @@ import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.behaviours.FishingBehaviour;
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import com.gmail.nossr50.datatypes.treasure.EnchantmentTreasure;
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import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
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import com.gmail.nossr50.datatypes.treasure.Rarity;
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@ -57,9 +58,11 @@ public class FishingManager extends SkillManager {
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private Location hookLocation;
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private int fishCaughtCounter;
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private int overFishCount;
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private FishingBehaviour fishingBehaviour;
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public FishingManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
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super(pluginRef, mcMMOPlayer, PrimarySkillType.FISHING);
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fishingBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getFishingBehaviour();
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fishCaughtCounter = 1;
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}
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@ -78,7 +81,7 @@ public class FishingManager extends SkillManager {
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if (currentTime > fishHookSpawnTimestamp + 1000)
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return;
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if (currentTime < fishingRodCastTimestamp + Fishing.getInstance().getFishingRodCastCdMilliseconds()) {
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if (currentTime < fishingRodCastTimestamp + fishingBehaviour.getFishingRodCastCdMilliseconds()) {
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getPlayer().setFoodLevel(Math.max(getPlayer().getFoodLevel() - 1, 0));
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getPlayer().getInventory().getItemInMainHand().setDurability((short) (getPlayer().getInventory().getItemInMainHand().getDurability() + 5));
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getPlayer().updateInventory();
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@ -123,7 +126,7 @@ public class FishingManager extends SkillManager {
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return false;
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}*/
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int overfishLimit = Fishing.getInstance().getOverfishLimit();
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int overfishLimit = fishingBehaviour.getOverfishLimit();
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BoundingBox newCastBoundingBox = makeBoundingBox(centerOfCastVector);
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@ -159,7 +162,7 @@ public class FishingManager extends SkillManager {
|
||||
}
|
||||
|
||||
public BoundingBox makeBoundingBox(Vector centerOfCastVector) {
|
||||
double boundingBoxSize = Fishing.getInstance().getBoundingBoxSize();
|
||||
double boundingBoxSize = fishingBehaviour.getBoundingBoxSize();
|
||||
return BoundingBox.of(centerOfCastVector, boundingBoxSize, boundingBoxSize, boundingBoxSize);
|
||||
}
|
||||
|
||||
@ -177,7 +180,7 @@ public class FishingManager extends SkillManager {
|
||||
}
|
||||
|
||||
// Make sure this is a body of water, not just a block of ice.
|
||||
if (!Fishing.getInstance().getIceFishingBiomes().contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.WATER)) {
|
||||
if (!fishingBehaviour.getIceFishingBiomes().contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.WATER)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -251,7 +254,7 @@ public class FishingManager extends SkillManager {
|
||||
|
||||
hookLocation = location;
|
||||
|
||||
if (Fishing.getInstance().getMasterAnglerBiomes().contains(location.getBlock().getBiome())) {
|
||||
if (fishingBehaviour.getMasterAnglerBiomes().contains(location.getBlock().getBiome())) {
|
||||
biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
|
||||
}
|
||||
|
||||
@ -274,7 +277,7 @@ public class FishingManager extends SkillManager {
|
||||
* @param fishingCatch The {@link Item} initially caught
|
||||
*/
|
||||
public void handleFishing(Item fishingCatch) {
|
||||
int fishXp = Fishing.getInstance().getFishXPValue(fishingCatch.getItemStack().getType());
|
||||
int fishXp = fishingBehaviour.getFishXPValue(fishingCatch.getItemStack().getType());
|
||||
int treasureXp = 0;
|
||||
Player player = getPlayer();
|
||||
FishingTreasure treasure = null;
|
||||
@ -349,13 +352,13 @@ public class FishingManager extends SkillManager {
|
||||
*/
|
||||
public void shakeCheck(LivingEntity target) {
|
||||
if (RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getShakeChance(), getPlayer(), SubSkillType.FISHING_SHAKE))) {
|
||||
List<ShakeTreasure> possibleDrops = Fishing.getInstance().findPossibleDrops(target);
|
||||
List<ShakeTreasure> possibleDrops = fishingBehaviour.findPossibleDrops(target);
|
||||
|
||||
if (possibleDrops == null || possibleDrops.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ItemStack drop = Fishing.getInstance().chooseDrop(possibleDrops);
|
||||
ItemStack drop = fishingBehaviour.chooseDrop(possibleDrops);
|
||||
|
||||
// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
|
||||
if (drop == null) {
|
||||
@ -565,8 +568,8 @@ public class FishingManager extends SkillManager {
|
||||
private List<Enchantment> getPossibleEnchantments(ItemStack treasureDrop) {
|
||||
Material dropType = treasureDrop.getType();
|
||||
|
||||
if (Fishing.getInstance().getEnchantableCache().containsKey(dropType)) {
|
||||
return Fishing.getInstance().getEnchantableCache().get(dropType);
|
||||
if (fishingBehaviour.getEnchantableCache().containsKey(dropType)) {
|
||||
return fishingBehaviour.getEnchantableCache().get(dropType);
|
||||
}
|
||||
|
||||
List<Enchantment> possibleEnchantments = new ArrayList<>();
|
||||
@ -577,7 +580,7 @@ public class FishingManager extends SkillManager {
|
||||
}
|
||||
}
|
||||
|
||||
Fishing.getInstance().getEnchantableCache().put(dropType, possibleEnchantments);
|
||||
fishingBehaviour.getEnchantableCache().put(dropType, possibleEnchantments);
|
||||
return possibleEnchantments;
|
||||
}
|
||||
}
|
@ -22,8 +22,6 @@ import com.gmail.nossr50.util.skills.SkillActivationType;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.Ageable;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -31,7 +29,6 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
||||
public class HerbalismManager extends SkillManager {
|
||||
@ -40,6 +37,7 @@ public class HerbalismManager extends SkillManager {
|
||||
|
||||
public HerbalismManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
|
||||
super(pluginRef, mcMMOPlayer, PrimarySkillType.HERBALISM);
|
||||
herbalismBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getHerbalismBehaviour();
|
||||
}
|
||||
|
||||
public boolean canBlockCheck() {
|
||||
@ -120,7 +118,7 @@ public class HerbalismManager extends SkillManager {
|
||||
playerInventory.removeItem(seed);
|
||||
player.updateInventory(); // Needed until replacement available
|
||||
|
||||
return convertGreenTerraBlocks(blockState);
|
||||
return herbalismBehaviour.convertGreenTerraBlocks(blockState);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -158,9 +156,9 @@ public class HerbalismManager extends SkillManager {
|
||||
if (!oneBlockPlant) {
|
||||
//Kelp is actually two blocks mixed together
|
||||
if (material == Material.KELP_PLANT || material == Material.KELP) {
|
||||
amount = countAndMarkDoubleDropsKelp(blockState, greenTerra, this);
|
||||
amount = herbalismBehaviour.countAndMarkDoubleDropsKelp(blockState, greenTerra, this);
|
||||
} else {
|
||||
amount = countAndMarkDoubleDropsMultiBlockPlant(blockState, greenTerra, this);
|
||||
amount = herbalismBehaviour.countAndMarkDoubleDropsMultiBlockPlant(blockState, greenTerra, this);
|
||||
}
|
||||
|
||||
xp *= amount;
|
||||
@ -204,7 +202,7 @@ public class HerbalismManager extends SkillManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
return convertGreenTerraBlocks(blockState);
|
||||
return herbalismBehaviour.convertGreenTerraBlocks(blockState);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -275,7 +273,7 @@ public class HerbalismManager extends SkillManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
return convertShroomThumb(blockState);
|
||||
return herbalismBehaviour.convertShroomThumb(blockState);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user