mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
Another WIP for 1.1.14
This commit is contained in:
parent
5f8d5cfd69
commit
cee3ba5281
@ -1,7 +1,10 @@
|
||||
Changelog:
|
||||
#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
|
||||
Version 1.1.14
|
||||
Due to high demand of mcMMO files, I cannot justify hosting mcMMO content on a webserver, so mcMMO will now behaves like Valve's source games, files are transferred between the Server and client not a webserver. This should be an improvement over the old system.
|
||||
mcMMO now transfers files between MC Server -> Client rather than Webserver -> Client (By default, you can change this..)
|
||||
Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
|
||||
Added addXpOverride for modders, this will ignore skill modifiers
|
||||
Added an option for Excavation to require use of a shovel, on by default
|
||||
The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
|
||||
Made party/admin chat modes more compatible with chat plugins (vChat)
|
||||
|
||||
@ -942,3 +945,4 @@ Version 0.2
|
||||
Version 0.1
|
||||
|
||||
Releasing my awesome plugin
|
||||
|
@ -11,7 +11,7 @@ public class LoadProperties
|
||||
donateMessage, chimaeraWingEnable, xpGainsMobSpawners, myspawnEnable, mccEnable, mcmmoEnable, partyEnable, inviteEnable, acceptEnable,
|
||||
whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable, clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,
|
||||
mcrefreshEnable, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, archeryFireRateLimit, mushrooms,
|
||||
toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,
|
||||
toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, excavationRequiresShovel, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,
|
||||
slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
|
||||
|
||||
public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
|
||||
@ -322,6 +322,7 @@ public class LoadProperties
|
||||
write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true);
|
||||
write("Skills.Archery.Fire_Rate_Limiter.Enabled", true);
|
||||
write("Skills.Archery.Fire_Rate_Limiter.Interval", 1000);
|
||||
write("Skills.Excavation.Requires_Shovel", true);
|
||||
write("Skills.Mining.Requires_Pickaxe", true);
|
||||
write("Skills.Woodcutting.Requires_Axe", true);
|
||||
|
||||
@ -478,6 +479,7 @@ public class LoadProperties
|
||||
pvpxp = readBoolean("XP.PVP.Rewards", true);
|
||||
pvpxprewardmodifier = readDouble("Experience.Gains.Multiplier.PVP", 1.0);
|
||||
miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true);
|
||||
excavationRequiresShovel = readBoolean("Skills.Excavation.Requires_Shovel", true);
|
||||
woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true);
|
||||
repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50);
|
||||
|
||||
|
@ -901,6 +901,34 @@ public class PlayerProfile
|
||||
skills.put(skillType, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds XP to the player, this ignores skill modifiers
|
||||
* @param skillType The skill to add XP to
|
||||
* @param newvalue The amount of XP to add
|
||||
*/
|
||||
public void addXPOverride(SkillType skillType, int newvalue)
|
||||
{
|
||||
if(skillType == SkillType.ALL)
|
||||
{
|
||||
for(SkillType x : SkillType.values())
|
||||
{
|
||||
if(x == SkillType.ALL)
|
||||
continue;
|
||||
skillsXp.put(x, skillsXp.get(x)+newvalue);
|
||||
}
|
||||
} else {
|
||||
int xp = newvalue;
|
||||
|
||||
xp=xp*LoadProperties.xpGainMultiplier;
|
||||
skillsXp.put(skillType, skillsXp.get(skillType)+xp);
|
||||
lastgained = skillType;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Adds XP to the player, this is affected by skill modifiers
|
||||
* @param skillType The skill to add XP to
|
||||
* @param newvalue The amount of XP to add
|
||||
*/
|
||||
public void addXP(SkillType skillType, int newvalue)
|
||||
{
|
||||
if(skillType == SkillType.ALL)
|
||||
|
@ -25,8 +25,6 @@ public class m
|
||||
* I really should find an organized place for these things!
|
||||
*/
|
||||
|
||||
//The lazy way to default to 0
|
||||
|
||||
public static String getCapitalized(String target)
|
||||
{
|
||||
String firstLetter = target.substring(0,1);
|
||||
@ -252,32 +250,19 @@ public class m
|
||||
|
||||
public static boolean isSwords(ItemStack is)
|
||||
{
|
||||
if(is.getTypeId() == 268 || is.getTypeId() == 267 || is.getTypeId() == 272 || is.getTypeId() == 283 || is.getTypeId() == 276)
|
||||
{
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return is.getTypeId() == 268 || is.getTypeId() == 267 || is.getTypeId() == 272 || is.getTypeId() == 283 || is.getTypeId() == 276;
|
||||
}
|
||||
|
||||
public static boolean isHoe(ItemStack is)
|
||||
{
|
||||
int id = is.getTypeId();
|
||||
if(id == 290 || id == 291 || id == 292 || id == 293 || id == 294)
|
||||
{
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return id == 290 || id == 291 || id == 292 || id == 293 || id == 294;
|
||||
}
|
||||
|
||||
public static boolean isShovel(ItemStack is){
|
||||
if(is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256){
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256;
|
||||
}
|
||||
|
||||
public static boolean isAxes(ItemStack is){
|
||||
if(is.getTypeId() == 271 || is.getTypeId() == 258 || is.getTypeId() == 286 || is.getTypeId() == 279 || is.getTypeId() == 275){
|
||||
return true;
|
||||
|
@ -137,7 +137,7 @@ public class mcMMO extends JavaPlugin
|
||||
//Entity Stuff
|
||||
pm.registerEvent(Event.Type.ENTITY_TARGET, entityListener, Priority.Normal, this);
|
||||
pm.registerEvent(Event.Type.ENTITY_DEATH, entityListener, Priority.Normal, this);
|
||||
pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.High, this);
|
||||
pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.Monitor, this);
|
||||
pm.registerEvent(Event.Type.CREATURE_SPAWN, entityListener, Priority.Normal, this);
|
||||
|
||||
//Spout Stuff
|
||||
|
@ -59,6 +59,9 @@ public class Excavation
|
||||
}
|
||||
public static void excavationProcCheck(byte data, Material type, Location loc, Player player)
|
||||
{
|
||||
if(LoadProperties.excavationRequiresShovel && !m.isShovel(player.getItemInHand()))
|
||||
return;
|
||||
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
ArrayList<ItemStack> is = new ArrayList<ItemStack>();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user