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	Another WIP for 1.1.14
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												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							| @@ -11,7 +11,7 @@ public class LoadProperties | |||||||
| 	donateMessage, chimaeraWingEnable, xpGainsMobSpawners, myspawnEnable, mccEnable, mcmmoEnable, partyEnable, inviteEnable, acceptEnable,  | 	donateMessage, chimaeraWingEnable, xpGainsMobSpawners, myspawnEnable, mccEnable, mcmmoEnable, partyEnable, inviteEnable, acceptEnable,  | ||||||
| 	whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable, clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,  | 	whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable, clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,  | ||||||
| 	mcrefreshEnable, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, archeryFireRateLimit, mushrooms,  | 	mcrefreshEnable, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, archeryFireRateLimit, mushrooms,  | ||||||
| 	toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,  | 	toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, excavationRequiresShovel, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,  | ||||||
| 	slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages; | 	slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages; | ||||||
| 	 | 	 | ||||||
| 	public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp, | 	public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp, | ||||||
| @@ -322,6 +322,7 @@ public class LoadProperties | |||||||
| 	    	write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true); | 	    	write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true); | ||||||
| 	    	write("Skills.Archery.Fire_Rate_Limiter.Enabled", true); | 	    	write("Skills.Archery.Fire_Rate_Limiter.Enabled", true); | ||||||
| 	    	write("Skills.Archery.Fire_Rate_Limiter.Interval", 1000); | 	    	write("Skills.Archery.Fire_Rate_Limiter.Interval", 1000); | ||||||
|  | 	    	write("Skills.Excavation.Requires_Shovel", true); | ||||||
| 	    	write("Skills.Mining.Requires_Pickaxe", true); | 	    	write("Skills.Mining.Requires_Pickaxe", true); | ||||||
| 	    	write("Skills.Woodcutting.Requires_Axe", true); | 	    	write("Skills.Woodcutting.Requires_Axe", true); | ||||||
| 	    	 | 	    	 | ||||||
| @@ -478,6 +479,7 @@ public class LoadProperties | |||||||
| 	    	pvpxp = readBoolean("XP.PVP.Rewards", true); | 	    	pvpxp = readBoolean("XP.PVP.Rewards", true); | ||||||
| 	    	pvpxprewardmodifier = readDouble("Experience.Gains.Multiplier.PVP", 1.0); | 	    	pvpxprewardmodifier = readDouble("Experience.Gains.Multiplier.PVP", 1.0); | ||||||
| 	    	miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true); | 	    	miningrequirespickaxe = readBoolean("Skills.Mining.Requires_Pickaxe", true); | ||||||
|  | 	    	excavationRequiresShovel = readBoolean("Skills.Excavation.Requires_Shovel", true); | ||||||
| 	    	woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true); | 	    	woodcuttingrequiresaxe = readBoolean("Skills.Woodcutting.Requires_Axe", true); | ||||||
| 	    	repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50); | 	    	repairdiamondlevel = readInteger("Skills.Repair.Diamond.Level_Required", 50); | ||||||
|  |  | ||||||
|   | |||||||
| @@ -901,6 +901,34 @@ public class PlayerProfile | |||||||
| 		skills.put(skillType, 0); | 		skills.put(skillType, 0); | ||||||
| 	} | 	} | ||||||
| 	 | 	 | ||||||
|  | 	/** | ||||||
|  | 	 * Adds XP to the player, this ignores skill modifiers | ||||||
|  | 	 * @param skillType The skill to add XP to | ||||||
|  | 	 * @param newvalue The amount of XP to add | ||||||
|  | 	 */ | ||||||
|  | 	public void addXPOverride(SkillType skillType, int newvalue) | ||||||
|  | 	{ | ||||||
|  | 		if(skillType == SkillType.ALL) | ||||||
|  | 		{ | ||||||
|  | 			for(SkillType x : SkillType.values()) | ||||||
|  | 			{ | ||||||
|  | 				if(x == SkillType.ALL) | ||||||
|  | 					continue; | ||||||
|  | 				skillsXp.put(x, skillsXp.get(x)+newvalue); | ||||||
|  | 			} | ||||||
|  | 		} else { | ||||||
|  | 			int xp = newvalue; | ||||||
|  | 			 | ||||||
|  | 			xp=xp*LoadProperties.xpGainMultiplier; | ||||||
|  | 			skillsXp.put(skillType, skillsXp.get(skillType)+xp); | ||||||
|  | 			lastgained = skillType; | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 	/** | ||||||
|  | 	 * Adds XP to the player, this is affected by skill modifiers | ||||||
|  | 	 * @param skillType The skill to add XP to | ||||||
|  | 	 * @param newvalue The amount of XP to add | ||||||
|  | 	 */ | ||||||
| 	public void addXP(SkillType skillType, int newvalue) | 	public void addXP(SkillType skillType, int newvalue) | ||||||
| 	{ | 	{ | ||||||
| 		if(skillType == SkillType.ALL) | 		if(skillType == SkillType.ALL) | ||||||
|   | |||||||
| @@ -24,8 +24,6 @@ public class m | |||||||
| 	 * This is probably the most embarrassing part of my code for mcMMO | 	 * This is probably the most embarrassing part of my code for mcMMO | ||||||
| 	 * I really should find an organized place for these things! | 	 * I really should find an organized place for these things! | ||||||
| 	 */ | 	 */ | ||||||
|  |  | ||||||
| 	//The lazy way to default to 0 |  | ||||||
| 	 | 	 | ||||||
| 	public static String getCapitalized(String target) | 	public static String getCapitalized(String target) | ||||||
| 	{ | 	{ | ||||||
| @@ -252,32 +250,19 @@ public class m | |||||||
|  |  | ||||||
| 	public static boolean isSwords(ItemStack is) | 	public static boolean isSwords(ItemStack is) | ||||||
| 	{ | 	{ | ||||||
| 		if(is.getTypeId() == 268 || is.getTypeId() == 267 || is.getTypeId() == 272 || is.getTypeId() == 283 || is.getTypeId() == 276) | 		return is.getTypeId() == 268 || is.getTypeId() == 267 || is.getTypeId() == 272 || is.getTypeId() == 283 || is.getTypeId() == 276; | ||||||
| 		{ |  | ||||||
| 			return true; |  | ||||||
| 		} else  |  | ||||||
| 		{ |  | ||||||
| 			return false; |  | ||||||
| 		} |  | ||||||
| 	} | 	} | ||||||
|  | 	 | ||||||
| 	public static boolean isHoe(ItemStack is) | 	public static boolean isHoe(ItemStack is) | ||||||
| 	{ | 	{ | ||||||
| 		int id = is.getTypeId(); | 		int id = is.getTypeId(); | ||||||
| 		if(id == 290 || id == 291 || id == 292 || id == 293 || id == 294) | 		return id == 290 || id == 291 || id == 292 || id == 293 || id == 294; | ||||||
| 		{ |  | ||||||
| 			return true; |  | ||||||
| 		} else  |  | ||||||
| 		{ |  | ||||||
| 			return false; |  | ||||||
| 		} |  | ||||||
| 	} | 	} | ||||||
|  | 	 | ||||||
| 	public static boolean isShovel(ItemStack is){ | 	public static boolean isShovel(ItemStack is){ | ||||||
| 		if(is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256){ | 		return is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256; | ||||||
| 			return true; |  | ||||||
| 		} else { |  | ||||||
| 			return false; |  | ||||||
| 		} |  | ||||||
| 	} | 	} | ||||||
|  | 	 | ||||||
| 	public static boolean isAxes(ItemStack is){ | 	public static boolean isAxes(ItemStack is){ | ||||||
| 		if(is.getTypeId() == 271 || is.getTypeId() == 258 || is.getTypeId() == 286 || is.getTypeId() == 279 || is.getTypeId() == 275){ | 		if(is.getTypeId() == 271 || is.getTypeId() == 258 || is.getTypeId() == 286 || is.getTypeId() == 279 || is.getTypeId() == 275){ | ||||||
| 			return true; | 			return true; | ||||||
|   | |||||||
| @@ -137,7 +137,7 @@ public class mcMMO extends JavaPlugin | |||||||
| 		//Entity Stuff | 		//Entity Stuff | ||||||
| 		pm.registerEvent(Event.Type.ENTITY_TARGET, entityListener, Priority.Normal, this); | 		pm.registerEvent(Event.Type.ENTITY_TARGET, entityListener, Priority.Normal, this); | ||||||
| 		pm.registerEvent(Event.Type.ENTITY_DEATH, entityListener, Priority.Normal, this); | 		pm.registerEvent(Event.Type.ENTITY_DEATH, entityListener, Priority.Normal, this); | ||||||
| 		pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.High, this); | 		pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.Monitor, this); | ||||||
| 		pm.registerEvent(Event.Type.CREATURE_SPAWN, entityListener, Priority.Normal, this); | 		pm.registerEvent(Event.Type.CREATURE_SPAWN, entityListener, Priority.Normal, this); | ||||||
| 		 | 		 | ||||||
| 		//Spout Stuff | 		//Spout Stuff | ||||||
|   | |||||||
| @@ -59,6 +59,9 @@ public class Excavation | |||||||
| 	} | 	} | ||||||
| 	public static void excavationProcCheck(byte data, Material type, Location loc, Player player) | 	public static void excavationProcCheck(byte data, Material type, Location loc, Player player) | ||||||
| 	{ | 	{ | ||||||
|  | 		if(LoadProperties.excavationRequiresShovel && !m.isShovel(player.getItemInHand())) | ||||||
|  | 			return; | ||||||
|  | 		 | ||||||
| 		PlayerProfile PP = Users.getProfile(player); | 		PlayerProfile PP = Users.getProfile(player); | ||||||
|     	ArrayList<ItemStack> is = new ArrayList<ItemStack>(); |     	ArrayList<ItemStack> is = new ArrayList<ItemStack>(); | ||||||
|     	 |     	 | ||||||
|   | |||||||
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