Bonus XP for early combat levels

This commit is contained in:
nossr50 2019-04-23 03:52:48 -07:00
parent 372ad1fac3
commit cee0025147
2 changed files with 11 additions and 0 deletions

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@ -8,6 +8,8 @@ Version 2.1.48
Dodge now gives 800 XP
Roll now gives 600 XP
Fall now gives 600 XP
The first 10/100 levels of Combat skills now gives a small amount of bonus XP (this amount is not multiplied by any modifiers other than XP rate)
Note: First 10 in Standard, first 100 in Retro
Dev Notes:
I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...

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@ -609,6 +609,15 @@ public final class CombatUtils {
baseXP *= multiplier;
int earlyLevelBonusXPCap = mcMMO.isRetroModeEnabled() ? 100 : 10;
//Give some bonus XP for low levels
if(baseXP != 0 && mcMMOPlayer.getSkillLevel(primarySkillType) < earlyLevelBonusXPCap)
{
baseXP += 50;
}
if (baseXP != 0) {
new AwardCombatXpTask(mcMMOPlayer, primarySkillType, baseXP, target, xpGainReason).runTaskLater(mcMMO.p, 0);
}