Change Changelog to + = ! - system

Cleanup some unneded SuppressWarnings
Monitor is where events that we don't cancel go, also we ignore cancelled events
This commit is contained in:
NuclearW 2012-02-22 06:19:18 -05:00
parent f5451b7d59
commit c74f43a1ad
6 changed files with 26 additions and 24 deletions

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@ -1,25 +1,31 @@
Changelog: Changelog:
#Versions without changelogs probably had very small misc fixes, like tweaks to the source code Versions without changelogs probably had very small misc fixes, like tweaks to the source code
Key:
+ Addition
= Fix
! Change
- Removal
Version 1.3.00-dev Version 1.3.00-dev
- Added ability to customize drops for Excavation skill + Added ability to customize drops for Excavation skill
- Added ability to customize drops for Fishing skill + Added ability to customize drops for Fishing skill
- Added player notification for when they stop Bleeding + Added player notification for when they stop Bleeding
- Added configuration option to control mcMMO reporting damage events + Added configuration option to control mcMMO reporting damage events
- Added hunger regain bonuses to Herbalism skill + Added hunger regain bonuses to Herbalism skill
- Added framework for new Blast Mining skill + Added framework for new Blast Mining skill
- Added Fast Food Service subskill to Taming + Added Fast Food Service subskill to Taming
- Re-added mcMMO reporting damage events + Re-added mcMMO reporting damage events
- Fixed /mcability not respecting permissions = Fixed /mcability not respecting permissions
- Changed god mode to turn off if player enters world where he does not have mcgod permission = Prettied up new config files
- Changed Taming to also gain XP from shearing ! Changed god mode to turn off if player enters world where he does not have mcgod permission
- Changed Taming to also gain XP from animal taming ! Changed Taming to also gain XP from shearing
- Changed Swords Bleeding effect to never kill ! Changed Taming to also gain XP from animal taming
- Changed Bleeding to never go beyond 10 ticks ! Changed Swords Bleeding effect to never kill
- Changed to use Bukkit's built-in ignoreCancelledEvents system ! Changed Bleeding to never go beyond 10 ticks
- Changed chat logging for /p & /a ! Changed to use Bukkit's built-in ignoreCancelledEvents system
- Changed Tree Feller to use per-use ArrayList ! Changed chat logging for /p & /a
- Prettied up new config files ! Changed Tree Feller to use per-use ArrayList
- Removed Master/Apprentice chat notifications to reduce spam - Removed Master/Apprentice chat notifications to reduce spam
- Removed duplicate settings in config.yml - Removed duplicate settings in config.yml
- Removed unused settings from config.yml (HP Regen) - Removed unused settings from config.yml (HP Regen)

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@ -3,7 +3,6 @@ package com.gmail.nossr50.events;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
@SuppressWarnings("serial")
public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent { public class FakeEntityDamageByEntityEvent extends EntityDamageByEntityEvent {
public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, int damage) { public FakeEntityDamageByEntityEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
super(damager, damagee, cause, damage); super(damager, damagee, cause, damage);

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@ -25,7 +25,6 @@ import org.bukkit.inventory.ItemStack;
/** /**
* Called when mcMMO is preparing to drop an item * Called when mcMMO is preparing to drop an item
*/ */
@SuppressWarnings("serial")
public class McMMOItemSpawnEvent extends Event implements Cancellable { public class McMMOItemSpawnEvent extends Event implements Cancellable {
private Location location; private Location location;
private ItemStack itemStack; private ItemStack itemStack;

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@ -25,7 +25,6 @@ import com.gmail.nossr50.datatypes.SkillType;
/** /**
* Called when a user levels up in a skill * Called when a user levels up in a skill
*/ */
@SuppressWarnings("serial")
public class McMMOPlayerLevelUpEvent extends Event { public class McMMOPlayerLevelUpEvent extends Event {
private Player player; private Player player;
private SkillType skill; private SkillType skill;

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@ -22,7 +22,6 @@ import org.bukkit.event.HandlerList;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
@SuppressWarnings("serial")
public class McMMOPlayerXpGainEvent extends Event { public class McMMOPlayerXpGainEvent extends Event {
private Player player; private Player player;
private SkillType skill; private SkillType skill;

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@ -79,7 +79,7 @@ public class mcPlayerListener implements Listener
plugin = instance; plugin = instance;
} }
@EventHandler @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerWorldChangeEvent(PlayerChangedWorldEvent event) public void onPlayerWorldChangeEvent(PlayerChangedWorldEvent event)
{ {
Player player = event.getPlayer(); Player player = event.getPlayer();