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Rupture will now check your rank before activating
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@ -54,8 +54,8 @@ public final class CombatUtils {
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mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
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}
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if (swordsManager.canUseBleed()) {
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swordsManager.bleedCheck(target);
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if (swordsManager.canUseRupture()) {
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swordsManager.ruptureCheck(target);
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}
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if (swordsManager.canUseSerratedStrike()) {
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