mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Fixed a bug where Salvage was giving back too many materials
This commit is contained in:
parent
90520cd50b
commit
c6a4cbd715
@ -7,6 +7,9 @@ Key:
|
||||
! Change
|
||||
- Removal
|
||||
|
||||
Version 2.1.6
|
||||
Fixed a bug where Salvage was giving back too many resources
|
||||
|
||||
Version 2.1.5
|
||||
mcMMO no longer ignores cancelled events relating to the player left or right clicking
|
||||
|
||||
|
2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>com.gmail.nossr50.mcMMO</groupId>
|
||||
<artifactId>mcMMO</artifactId>
|
||||
<version>2.1.5</version>
|
||||
<version>2.1.6-SNAPSHOT</version>
|
||||
<name>mcMMO</name>
|
||||
<url>https://github.com/mcMMO-Dev/mcMMO</url>
|
||||
<scm>
|
||||
|
@ -103,8 +103,8 @@ public class SalvageManager extends SkillManager {
|
||||
return;
|
||||
}
|
||||
|
||||
//Amount of materials to salvage based on rank
|
||||
salvageableAmount = getSalvageableAmount();
|
||||
salvageableAmount = Math.min(salvageableAmount, getSalvageableAmount()); // Always get at least something back, if you're capable of salvaging it.
|
||||
|
||||
|
||||
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
|
||||
location.add(0.5, 1, 0.5);
|
||||
|
Loading…
Reference in New Issue
Block a user