Removed PVP requirement on Stab, added info about Stab to /swords

This commit is contained in:
nossr50
2019-03-27 12:33:04 -07:00
parent e0341f7ae7
commit c4a383c4fb
5 changed files with 13 additions and 9 deletions

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@ -14,10 +14,11 @@ Version 2.1.26
NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
Notes:
These changes are meant to be minor tweaks to PVP, a dedicated PVP update where I do a lot more research and testing will happen after 2.3
I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
These changes are meant to be minor tweaks for endgame PVP, a dedicated PVP update where I do a lot more research and testing will happen after 2.3
Stab is unlocked at level 75/750, and ranks up again at level 100/1000
Stab permanently adds small amounts of extra damage when attacking players with a sword.
Stab permanently adds small amounts of extra damage when attacking with a sword.
Stab is meant to make up for Swords lackluster damage against fully geared opponents.
Iron Arm got buffed because Unarmed was dealing lackluster damage compared to other skills.