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dealNoInvulnerabilityTickDamage actually hurts things now

This commit is contained in:
nossr50
2019-01-23 16:08:41 -08:00
parent 71a3eb6a93
commit c46b7ed3bc
3 changed files with 8 additions and 7 deletions
Changelog.txt
src/main/java/com/gmail/nossr50
runnables
util

@ -39,6 +39,7 @@ Version 2.1.0
! (Skills) Sword's Bleed has been renamed to Rupture
! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
! (Skills) Sword's Rupture now ticks four times as fast
! (Skills) Sword's Rupture will now deal lethal damage
= (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%