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Potential fix for loss of data due to SQL connection dropping
The idea behind this change is to send a ping every hour, which is shorter than the driver's 'dead connection' threshold of 8 hours. As a side effect, this also will fix a subset of the situations where the MySQL server is restarted.
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@ -24,6 +24,7 @@ import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.runnables.database.SQLReconnectTask;
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import com.gmail.nossr50.runnables.database.SQLDatabaseKeepaliveTask;
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import com.gmail.nossr50.util.Misc;
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public final class SQLDatabaseManager implements DatabaseManager {
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@ -51,6 +52,8 @@ public final class SQLDatabaseManager implements DatabaseManager {
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protected SQLDatabaseManager() {
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checkStructure();
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new SQLDatabaseKeepaliveTask(this).runTaskTimerAsynchronously(mcMMO.p, 10, 60L * 60 * Misc.TICK_CONVERSION_FACTOR);
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}
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public void purgePowerlessUsers() {
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@ -0,0 +1,39 @@
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package com.gmail.nossr50.runnables.database;
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import java.lang.ref.WeakReference;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.gmail.nossr50.database.SQLDatabaseManager;
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/**
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* This task is in charge of sending a MySQL ping over the MySQL connection
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* every hour to prevent the connection from timing out and losing players'
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* data when they join.
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* <p>
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* A WeakReference is used to keep the database instance, because
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* {@link com.gmail.nossr50.commands.database.ConvertDatabaseCommand database
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* conversion} may create a SQLDatabaseManager that will be thrown out. If a
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* normal reference was used, the conversion would cause a combined data and
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* resource leak through this task.
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*/
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public class SQLDatabaseKeepaliveTask extends BukkitRunnable {
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WeakReference<SQLDatabaseManager> databaseInstance;
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public SQLDatabaseKeepaliveTask(SQLDatabaseManager dbman) {
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databaseInstance = new WeakReference<SQLDatabaseManager>(dbman);
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}
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public void run() {
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SQLDatabaseManager dbman = databaseInstance.get();
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if (dbman != null) {
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dbman.checkConnected();
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}
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else {
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// This happens when the database was started for a conversion,
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// or discarded by its creator for any other reason. If this code
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// was not present, we would leak the connection resources.
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this.cancel();
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}
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}
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}
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