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Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
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@ -7,6 +7,9 @@ Key:
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! Change
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- Removal
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Version 2.0.00-dev
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! Changed Ignition to add fire ticks rather than replacing them.
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Version 1.3.01
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= Fixed bug where Tree Feller had no cooldown
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= Fixed bug with activating Skull Splitter after using Tree Feller
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>1.3.01</version>
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<version>2.0.00-dev</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<issueManagement>
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@ -60,14 +60,14 @@ public class Archery
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Player defender = (Player)x;
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if(!Party.getInstance().inSameParty(attacker, defender))
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{
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defender.setFireTicks(ignition);
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defender.setFireTicks(defender.getFireTicks() + ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
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}
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}
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else
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{
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x.setFireTicks(ignition);
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x.setFireTicks(x.getFireTicks() + ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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}
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}
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