diff --git a/Changelog.txt b/Changelog.txt
index 22b5d05b0..cc2b490b6 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -7,6 +7,9 @@ Key:
! Change
- Removal
+Version 2.0.00-dev
+ ! Changed Ignition to add fire ticks rather than replacing them.
+
Version 1.3.01
= Fixed bug where Tree Feller had no cooldown
= Fixed bug with activating Skull Splitter after using Tree Feller
diff --git a/pom.xml b/pom.xml
index c7e2d270c..dcd8ce265 100644
--- a/pom.xml
+++ b/pom.xml
@@ -2,7 +2,7 @@
4.0.0
com.gmail.nossr50.mcMMO
mcMMO
- 1.3.01
+ 2.0.00-dev
mcMMO
https://github.com/mcMMO-Dev/mcMMO
diff --git a/src/main/java/com/gmail/nossr50/skills/Archery.java b/src/main/java/com/gmail/nossr50/skills/Archery.java
index 5f7a871e1..5bacf8235 100644
--- a/src/main/java/com/gmail/nossr50/skills/Archery.java
+++ b/src/main/java/com/gmail/nossr50/skills/Archery.java
@@ -60,14 +60,14 @@ public class Archery
Player defender = (Player)x;
if(!Party.getInstance().inSameParty(attacker, defender))
{
- defender.setFireTicks(ignition);
+ defender.setFireTicks(defender.getFireTicks() + ignition);
attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
}
}
else
{
- x.setFireTicks(ignition);
+ x.setFireTicks(x.getFireTicks() + ignition);
attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
}
}