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Added ability to repair Fishing Rods
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parent
825bc87ca3
commit
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@ -274,7 +274,7 @@ public class ItemChecks {
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* @return true if the item is a tool, false otherwise
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*/
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public static boolean isTool(ItemStack is) {
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return isStoneTool(is) || isWoodTool(is) || isGoldTool(is) || isIronTool(is) || isDiamondTool(is) || is.getType().equals(Material.BOW);
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return isStoneTool(is) || isWoodTool(is) || isGoldTool(is) || isIronTool(is) || isDiamondTool(is) || isStringTool(is);
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}
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/**
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@ -337,6 +337,25 @@ public class ItemChecks {
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}
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}
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/**
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* Checks to see if an item is a string tool.
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*
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* @param is Item to check
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* @return true if the item is a string tool, false otherwise
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*/
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public static boolean isStringTool(ItemStack is) {
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switch (is.getType()) {
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case BOW:
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case FISHING_ROD:
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return true;
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default:
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return false;
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}
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}
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/**
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* Checks to see if an item is an iron tool.
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*
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@ -87,7 +87,7 @@ public class LoadProperties extends ConfigLoader{
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public static Boolean anvilmessages;
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public static int rWood, rStone, rIron, rGold, rDiamond, rString, rLeather;
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public static int anvilID;
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public static int repairStoneLevel, repairIronLevel, repairGoldLevel, repairdiamondlevel, repairBowLevel;
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public static int repairStoneLevel, repairIronLevel, repairGoldLevel, repairdiamondlevel, repairStringLevel;
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/* Taming */
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public static int mtameWolf, mtameOcelot;
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@ -377,7 +377,7 @@ public class LoadProperties extends ConfigLoader{
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repairIronLevel = config.getInt("Skills.Repair.Iron.Level_Required", 0);
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repairGoldLevel = config.getInt("Skills.Repair.Gold.Level_Required", 0);
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repairStoneLevel = config.getInt("Skills.Repair.Stone.Level_Required", 0);
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repairBowLevel = config.getInt("Skills.Repair.String.Level_Required", 0);
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repairStringLevel = config.getInt("Skills.Repair.String.Level_Required", 0);
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tamingxpmodifier = config.getDouble("Experience.Formula.Multiplier.Taming", 1.0);
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miningxpmodifier = config.getDouble("Experience.Formula.Multiplier.Mining", 1.0);
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@ -50,6 +50,7 @@ public class mcLocale {
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return output;
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}
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catch (MissingResourceException e) {
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e.printStackTrace();
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return '!' + key + '!';
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}
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}
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@ -169,8 +169,8 @@ public class mcPermissions {
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return player.hasPermission("mcmmo.ability.repair.toolrepair");
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}
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public boolean bowRepair(Player player) {
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return player.hasPermission("mcmmo.ability.repair.bowrepair");
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public boolean stringRepair(Player player) {
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return player.hasPermission("mcmmo.ability.repair.stringrepair");
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}
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/*
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@ -93,7 +93,7 @@ public class Repair {
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repairItem(player, is, new ItemStack(LoadProperties.rGold));
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xpHandler(player, PP, is, durabilityBefore, 8, true);
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}
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else if (is.getType().equals(Material.BOW) && inventory.contains(LoadProperties.rString) && skillLevel >= LoadProperties.repairBowLevel && mcPermissions.getInstance().bowRepair(player)){
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else if (ItemChecks.isStringTool(is) && inventory.contains(LoadProperties.rString) && skillLevel >= LoadProperties.repairStringLevel && mcPermissions.getInstance().stringRepair(player)){
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repairItem(player, is, new ItemStack(LoadProperties.rString));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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@ -141,7 +141,7 @@ public class Repair {
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PP.addXP(SkillType.REPAIR, dif * 10);
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Skills.XpCheckSkill(SkillType.REPAIR, player);
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//CLANG CLANG
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//CLANG CLANG (scary noise)
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if (LoadProperties.spoutEnabled) {
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SpoutSounds.playRepairNoise(player);
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}
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@ -321,7 +321,7 @@ public class Repair {
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else if (ItemChecks.isHoe(is) || ItemChecks.isSword(is) || is.getType().equals(Material.SHEARS)) {
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ramt = maxDurability / 2;
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}
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else if (ItemChecks.isAxe(is) || ItemChecks.isMiningPick(is) || is.getType().equals(Material.BOW)) {
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else if (ItemChecks.isAxe(is) || ItemChecks.isMiningPick(is) || ItemChecks.isStringTool(is)) {
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ramt = maxDurability / 3;
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}
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else if (ItemChecks.isBoots(is)) {
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@ -391,7 +391,7 @@ public class Repair {
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else if (ItemChecks.isLeatherArmor(is)) {
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player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + m.prettyItemString(LoadProperties.rLeather));
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}
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else if (is.getType().equals(Material.BOW)) {
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else if (ItemChecks.isStringTool(is)) {
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player.sendMessage(mcLocale.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + m.prettyItemString(LoadProperties.rString));
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}
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}
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@ -239,8 +239,8 @@ permissions:
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description: Allows ability to repair armor
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mcmmo.ability.repair.toolrepair:
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description: Allows ability to repair tools
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mcmmo.ability.repair.bowrepair:
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description: Allows ability to repair bows
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mcmmo.ability.repair.stringrepair:
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description: Allows ability to repair bows and fishing rods
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mcmmo.ability.unarmed.*:
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description: Allows access to all Unarmed abilities
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children:
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