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Fixing duplicate files
This commit is contained in:
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@ -1,867 +0,0 @@
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import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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//=====================================================================
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//Class: vMinecraftCommands
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//Use: Encapsulates all commands added by this mod
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//Author: nos, trapalice, cerevisiae
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//=====================================================================
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public class vMinecraftCommands{
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//Log output
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protected static final Logger log = Logger.getLogger("Minecraft");
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static final int EXIT_FAIL = 0,
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EXIT_SUCCESS = 1,
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EXIT_CONTINUE = 2;
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//The list of commands for vMinecraft
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public static commandList cl = new commandList();
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//=====================================================================
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//Function: loadCommands
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//Input: None
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//Output: None
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//Use: Imports all the commands into the command list
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//=====================================================================
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public static void loadCommands(){
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//If we had commands we would add them here.
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cl.register("/tp", "teleport");
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cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
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cl.register("/reload", "reload");
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cl.register("/rules", "rules", "Displays the rules");
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cl.register("/fabulous", "fabulous", "makes text SUUUPER");
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cl.register("/whois", "whois", "/whois [user]");
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cl.register("/who", "who");
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cl.register("/say", "say");
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cl.register("/slay", "slay", "Kill target player");
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cl.register("/ezmodo", "invuln", "Toggle invulnerability");
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cl.register("/ezlist", "ezlist", "List invulnerable players");
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cl.register("/heal", "heal", "heal yourself or other players");
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cl.register("/suicide", "suicide", "kill yourself... you loser");
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cl.register("/a", "adminChatToggle", "toggle admin chat for every message");
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cl.register("/modify", "modifySplit");
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cl.register("/me", "me");
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cl.registerAlias("/playerlist", "/who");
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cl.registerAlias("/suicide", "/wrists");
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cl.registerAlias("/clearinventory", "/ci");
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}
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//=====================================================================
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//Function: me (/me)
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//Input: Player player: The player using the command
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//Output: int: Exit Code
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//Use: The player uses this to emote, but now its colorful.
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//=====================================================================
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public static int me(Player player, String[] args)
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{
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String str = etc.combineSplit(0, args, " ");
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if (args.length < 1) {return EXIT_FAIL;}
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vMinecraftChat.emote(player, str);
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return EXIT_SUCCESS;
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}
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//=====================================================================
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//Function: adminChatToggle (/a)
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//Input: Player player: The player using the command
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//Output: int: Exit Code
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//Use: Toggles the player into admin chat. Every message they
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// send will be piped to admin chat.
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//=====================================================================
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public static int adminChatToggle(Player player, String[] args)
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{
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if(vMinecraftSettings.getInstance().adminChatToggle())
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{
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//If the player is already toggled for admin chat, remove them
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if (vMinecraftSettings.getInstance().isAdminToggled(player.getName())) {
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player.sendMessage(Colors.Red + "Admin Chat Toggle = off");
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vMinecraftSettings.getInstance().removeAdminToggled(player.getName());
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//Otherwise include them
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} else {
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player.sendMessage(Colors.Blue + "Admin Chat Toggled on");
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vMinecraftSettings.getInstance().addAdminToggled(player.getName());
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}
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: heal (/heal)
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//Input: Player player: The player using the command
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// String[] args: The arguments for the command. Should be a
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// player name or blank
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//Output: int: Exit Code
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//Use: Heals yourself or a specified player.
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//=====================================================================
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public static int heal(Player player, String[] args)
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{
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if(vMinecraftSettings.getInstance().cmdHeal())
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{
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//If a target wasn't specified, heal the user.
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if (args.length < 1){
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player.setHealth(20);
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player.sendMessage("Your health is restored");
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//If a target was specified, try to find them and then heal them
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//Otherwise report the error
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} else if (args.length > 0){
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Player playerTarget = etc.getServer().matchPlayer(args[0]);
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if (playerTarget != null){
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playerTarget.setHealth(20);
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player.sendMessage(Colors.Blue + "You have healed " + vMinecraftChat.getName(playerTarget));
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playerTarget.sendMessage(Colors.Blue + "You have been healed by " + vMinecraftChat.getName(player));
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}
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else if (playerTarget == null){
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vMinecraftChat.gmsg(Colors.Rose + "Couldn't find that player");
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}
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}
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: suicide (/suicide, /wrists)
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//Input: Player player: The player using the command
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// String[] args: Ignored
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//Output: int: Exit Code
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//Use: Kills yourself
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//=====================================================================
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public static int suicide(Player player, String[] args)
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{
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if(vMinecraftSettings.getInstance().cmdSuicide())
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{
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//Set your health to 0. Not much to it.
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player.setHealth(0);
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: teleport (/tp)
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//Input: Player player: The player using the command
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// String[] args: The arguments for the command. Should be a
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// player name
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//Output: int: Exit Code
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//Use: Teleports the user to another player
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//=====================================================================
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public static int teleport(Player player, String[] args)
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{
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//Get if the command is enabled
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if(vMinecraftSettings.getInstance().cmdTp())
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{
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//Make sure a player has been specified and return an error if not
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if (args.length < 1) {
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player.sendMessage(Colors.Rose + "Correct usage is: /tp [player]");
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} else {
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//Find the player by name
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Player playerTarget = etc.getServer().matchPlayer(args[0]);
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//Target player isn't found
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if(playerTarget == null)
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player.sendMessage(Colors.Rose + "Can't find user "
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+ args[0] + ".");
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//If it's you, return witty message
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else if (player.getName().equalsIgnoreCase(args[0]))
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player.sendMessage(Colors.Rose + "You're already here!");
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//If the player is higher rank than you, inform the user
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else if (!player.hasControlOver(playerTarget))
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player.sendMessage(Colors.Red +
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"That player has higher permissions than you.");
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//If the player exists transport the user to the player
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else {
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log.log(Level.INFO, player.getName() + " teleported to " +
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playerTarget.getName());
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player.teleportTo(playerTarget);
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//Otherwise inform the user that the player doesn't exist
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}
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}
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: masstp (/masstp)
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//Input: Player player: The player using the command
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// String[] args: Should be empty or is ignored
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//Output: int: Exit Code
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//Use: Teleports all players to the user
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//=====================================================================
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public static int masstp(Player player, String[] args)
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{
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//If the command is enabled
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if(vMinecraftSettings.getInstance().cmdMasstp()) {
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//Go through all players and move them to the user
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for (Player p : etc.getServer().getPlayerList()) {
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if (!p.hasControlOver(player)) {
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p.teleportTo(player);
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}
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}
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//Inform the user that the command has executed successfully
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player.sendMessage(Colors.Blue+"Summoning successful.");
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: tphere (/tphere)
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//Input: Player player: The player using the command
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// String[] args: The arguments for the command. Should be a
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// player name
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//Output: int: Exit Code
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//Use: Teleports the user to another player
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//=====================================================================
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public static int tphere(Player player, String[] args)
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{
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//Check if the command is enabled.
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if (vMinecraftSettings.getInstance().cmdTphere()) {
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//Make sure a player is specified
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if (args.length < 1) {
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player.sendMessage(Colors.Rose + "Correct usage is: /tphere [player]");
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} else {
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//Get the player by name
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Player playerTarget = etc.getServer().matchPlayer(args[0]);
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//If the target doesn't exist
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if(playerTarget == null)
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player.sendMessage(Colors.Rose + "Can't find user " + args[0] + ".");
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//If the player has a higher rank than the user, return error
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else if (!player.hasControlOver(playerTarget))
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player.sendMessage(Colors.Red + "That player has higher permissions than you.");
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//If the user teleports themselves, mock them
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else if (player.getName().equalsIgnoreCase(args[0]))
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player.sendMessage(Colors.Rose + "Wow look at that! You teleported yourself to yourself!");
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//If the target exists, teleport them to the user
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else {
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log.log(Level.INFO, player.getName() + " teleported " + player.getName() + " to their self.");
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playerTarget.teleportTo(player);
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}
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}
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: reload (/reload)
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//Input: Player player: The player using the command
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// String[] args: Ignored
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//Output: int: Exit Code
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//Use: Reloads the settings for vMinecraft
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//=====================================================================
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public static int reload(Player player, String[] args)
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{
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vMinecraftSettings.getInstance().loadSettings();
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: rules (/rules)
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//Input: Player player: The player using the command
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// String[] args: Ignored
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//Output: int: Exit Code
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//Use: Lists the rules
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//=====================================================================
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public static int rules(Player player, String[] args)
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{
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//If the rules exist
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if(vMinecraftSettings.getInstance().cmdRules()
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&& vMinecraftSettings.getInstance().getRules().length > 0) {
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//Apply QuakeCode Colors to the rules
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String[] rules = vMinecraftChat.applyColors(
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vMinecraftSettings.getInstance().getRules());
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//Display them
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for (String str : rules ) {
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if(!str.isEmpty())
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player.sendMessage(Colors.Blue + str);
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else
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player.sendMessage(Colors.Blue + "!!!The Rules Have Not Been Set!!!");
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}
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: fabulous (/fabulous)
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//Input: Player player: The player using the command
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// String[] args: The message to apply the effect to
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//Output: int: Exit Code
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//Use: Makes the text rainbow colored
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//=====================================================================
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public static int fabulous(Player player, String[] args)
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{
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//If the command is enabled
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if(vMinecraftSettings.getInstance().cmdFabulous()) {
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//Format the name
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String playerName = Colors.White + "<"
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+ vMinecraftChat.getName(player) + Colors.White +"> ";
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//Make sure a message has been specified
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if (args.length < 1) {return EXIT_FAIL;}
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String str = " ";
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//Merge the message again
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str = etc.combineSplit(0, args, " ");
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//Output for server
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log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
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//Prepend the player name and cut into lines.
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vMinecraftChat.gmsg(playerName + vMinecraftChat.rainbow(str));
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: whois (/whois)
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//Input: Player player: The player using the command
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// String[] args: The player to find info on
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//Output: int: Exit Code
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//Use: Displays information about the player specified
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//=====================================================================
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public static int whois(Player player, String[] args)
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{
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//If the command is enabled
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if (vMinecraftSettings.getInstance().cmdWhoIs()) {
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//If a player is specified
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if (args.length < 1)
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player.sendMessage(Colors.Rose + "Usage is /whois [player]");
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else {
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//Get the player by name
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Player playerTarget = null;
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for( Player p : etc.getServer().getPlayerList())
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{
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if (p.getName().equalsIgnoreCase(args[0]))
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{
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playerTarget = p;
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}
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}
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//If the player exists
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if (playerTarget != null){
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//Displaying the information
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player.sendMessage(Colors.Blue + "Whois results for " +
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vMinecraftChat.getName(playerTarget));
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//Group
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for(String group: playerTarget.getGroups())
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player.sendMessage(Colors.Blue + "Groups: " + group);
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//Admin
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player.sendMessage(Colors.Blue+"Admin: " +
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String.valueOf(playerTarget.isAdmin()));
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//IP
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player.sendMessage(Colors.Blue+"IP: " + playerTarget.getIP());
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//Restrictions
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player.sendMessage(Colors.Blue+"Can ignore restrictions: " +
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String.valueOf(playerTarget.canIgnoreRestrictions()));
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//Give the user an error if the player doesn't exist
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} else {
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player.sendMessage(Colors.Rose+"Player not found.");
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}
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}
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return EXIT_SUCCESS;
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}
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return EXIT_SUCCESS;
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}
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//=====================================================================
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//Function: who (/who)
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//Input: Player player: The player using the command
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// String[] args: Ignored
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//Output: int: Exit Code
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//Use: Displays the connected players
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//=====================================================================
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public static int who(Player player, String[] args)
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{
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//If the command is enabled
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if (vMinecraftSettings.getInstance().cmdWho()) {
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//Loop through all players counting them and adding to the list
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int count=0;
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String tempList = "";
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for( Player p : etc.getServer().getPlayerList())
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{
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if(p != null){
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if(count == 0)
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tempList += vMinecraftChat.getName(p);
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else
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tempList += Colors.White + ", " + vMinecraftChat.getName(p);
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count++;
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}
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}
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//Get the max players from the config
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PropertiesFile server = new PropertiesFile("server.properties");
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try {
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server.load();
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} catch (IOException e) {
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e.printStackTrace();
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}
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int maxPlayers = server.getInt("max-players");
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//Output the player list
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vMinecraftChat.sendMessage(player, Colors.Rose + "Player List ("
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+ count + "/" + maxPlayers +"): " + tempList);
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: say (/say)
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//Input: Player player: The player using the command
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// String[] args: The message to apply the effect to
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//Output: int: Exit Code
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//Use: Announces the message to all players
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//=====================================================================
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public static int say(Player player, String[] args)
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{
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//If the command is enabled
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if (vMinecraftSettings.getInstance().cmdSay()) {
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//Make sure a message is supplied or output an error
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if (args.length < 1) {
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player.sendMessage(Colors.Rose + "Usage is /say [message]");
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}
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//Display the message globally
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vMinecraftChat.gmsg(Colors.Yellow + etc.combineSplit(0, args, " "));
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: slay (/slay)
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//Input: Player player: The player using the command
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// String[] args: The target for the command
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//Output: int: Exit Code
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//Use: Kill the target player
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//=====================================================================
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public static int slay(Player player, String[] args)
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{
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//Check if the command is enabled
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if(vMinecraftSettings.getInstance().cmdEzModo()) {
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//Get the player by name
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Player playerTarget = etc.getServer().matchPlayer(args[0]);
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//If the player doesn't exist don't run
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if(playerTarget == null)
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return EXIT_FAIL;
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//If the player isn't invulnerable kill them
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if (!vMinecraftSettings.getInstance().isEzModo(playerTarget.getName())) {
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playerTarget.setHealth(0);
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vMinecraftChat.gmsg(vMinecraftChat.getName(player)
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+ Colors.LightBlue + " has slain "
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+ vMinecraftChat.getName(playerTarget));
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//Otherwise output error to the user
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} else {
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player.sendMessage(Colors.Rose + "That player is currently in ezmodo! Hahahaha");
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}
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: invuln (/ezmodo)
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//Input: Player player: The player using the command
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// String[] args: The target for the command
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//Output: int: Exit Code
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//Use: Kill the target player
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//=====================================================================
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public static int invuln(Player player, String[] args)
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{
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//If the command is enabled
|
||||
if (vMinecraftSettings.getInstance().cmdEzModo()) {
|
||||
//If the player is already invulnerable, turn ezmodo off.
|
||||
if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
|
||||
player.sendMessage(Colors.Red + "ezmodo = off");
|
||||
vMinecraftSettings.getInstance().removeEzModo(player.getName());
|
||||
//Otherwise make them invulnerable
|
||||
} else {
|
||||
player.sendMessage(Colors.LightBlue + "eh- maji? ezmodo!?");
|
||||
player.sendMessage(Colors.Rose + "kimo-i");
|
||||
player.sendMessage(Colors.LightBlue + "Easy Mode ga yurusareru no wa shougakusei made dayo ne");
|
||||
player.sendMessage(Colors.Red + "**Laughter**");
|
||||
vMinecraftSettings.getInstance().addEzModo(player.getName());
|
||||
player.setHealth(vMinecraftSettings.getInstance().ezModoHealth());
|
||||
}
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
return EXIT_FAIL;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: ezlist (/ezlist)
|
||||
//Input: Player player: The player using the command
|
||||
// String[] args: Ignored
|
||||
//Output: int: Exit Code
|
||||
//Use: List all invulnerable players
|
||||
//=====================================================================
|
||||
public static int ezlist(Player player, String[] args)
|
||||
{
|
||||
//If the feature is enabled list the players
|
||||
if(vMinecraftSettings.getInstance().cmdEzModo()) {
|
||||
player.sendMessage("Ezmodo: " + vMinecraftSettings.getInstance().ezModoList());
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
return EXIT_FAIL;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: modifySplit (/modify)
|
||||
//Input: Player player: The player using the command
|
||||
// String[] args: Player, Command, Arguments
|
||||
//Output: int: Exit Code
|
||||
//Use: List all invulnerable players
|
||||
//=====================================================================
|
||||
public static int modifySplit(Player player, String[] args)
|
||||
{
|
||||
//Exploit fix for people giving themselves commands
|
||||
if(args[1].equals("commands"))
|
||||
return EXIT_FAIL;
|
||||
return EXIT_CONTINUE;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: Time Reverse
|
||||
//Input: long time: The time to reverse to.
|
||||
//Output: int: Exit Code
|
||||
//Use: List all invulnerable players
|
||||
//=====================================================================
|
||||
public static int timeReverse(long tarTime)
|
||||
{
|
||||
long curTime = etc.getServer().getRelativeTime();
|
||||
//if(cur)
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Class: commandList
|
||||
//Use: The list of commands that will be checked for
|
||||
//Author: cerevisiae
|
||||
//=====================================================================
|
||||
class commandList {
|
||||
command[] commands;
|
||||
protected static final Logger log = Logger.getLogger("Minecraft");
|
||||
static final int EXIT_FAIL = 0,
|
||||
EXIT_SUCCESS = 1,
|
||||
EXIT_CONTINUE = 2;
|
||||
|
||||
//=====================================================================
|
||||
//Function: commandList
|
||||
//Input: None
|
||||
//Output: None
|
||||
//Use: Initialize the array of commands
|
||||
//=====================================================================
|
||||
public commandList(){
|
||||
commands = new command[0];
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: register
|
||||
//Input: String name: The name of the command
|
||||
// String func: The function to be called
|
||||
//Output: boolean: Whether the command was input successfully or not
|
||||
//Use: Registers a command to the command list for checking later
|
||||
//=====================================================================
|
||||
public boolean register(String name, String func){
|
||||
|
||||
//If the command list isn't empty
|
||||
if(commands.length > 0)
|
||||
{
|
||||
//Check to make sure the command doesn't already exist
|
||||
for(int i = 0; i < commands.length; i++)
|
||||
if(commands[i].getName().equalsIgnoreCase(name))
|
||||
return false;
|
||||
|
||||
//Create a new temp array
|
||||
command[] temp = new command[commands.length + 1];
|
||||
//Copy the old command list over
|
||||
System.arraycopy(commands, 0, temp, 0, commands.length);
|
||||
//Set commands to equal the new array
|
||||
commands = temp;
|
||||
} else {
|
||||
commands = new command[1];
|
||||
}
|
||||
|
||||
//Add the new function to the list
|
||||
commands[commands.length - 1] = new command(name, func);
|
||||
|
||||
//exit successfully
|
||||
return true;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: register
|
||||
//Input: String name: The name of the command
|
||||
// String func: The function to be called
|
||||
// String info: The information for the command to put in help
|
||||
//Output: boolean: Whether the command was input successfully or not
|
||||
//Use: Registers a command to the command list for checking later
|
||||
//=====================================================================
|
||||
public boolean register(String name, String func, String info){
|
||||
//Add to the /help list
|
||||
etc.getInstance().addCommand(name, info);
|
||||
|
||||
//Finish registering
|
||||
return register(name, func);
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: register
|
||||
//Input: String name: The name of the command
|
||||
// String func: The function to be called
|
||||
//Output: boolean: Whether the command was input successfully or not
|
||||
//Use: Registers a command to the command list for checking later
|
||||
//=====================================================================
|
||||
public boolean registerAlias(String name, String com, String[] args){
|
||||
|
||||
//If the command list isn't empty
|
||||
if(commands.length > 0)
|
||||
{
|
||||
//Check to make sure the command doesn't already exist
|
||||
for(int i = 0; i < commands.length; i++)
|
||||
if(commands[i].getName().equalsIgnoreCase(name))
|
||||
return false;
|
||||
|
||||
//Create a new temp array
|
||||
command[] temp = new command[commands.length + 1];
|
||||
//Copy the old command list over
|
||||
System.arraycopy(commands, 0, temp, 0, commands.length);
|
||||
//Set commands to equal the new array
|
||||
commands = temp;
|
||||
} else {
|
||||
commands = new command[1];
|
||||
}
|
||||
|
||||
//Add the new function to the list
|
||||
commands[commands.length - 1] = new commandRef(name, com, args);
|
||||
|
||||
//exit successfully
|
||||
return true;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: register
|
||||
//Input: String name: The name of the command
|
||||
// String func: The function to be called
|
||||
//Output: boolean: Whether the command was input successfully or not
|
||||
//Use: Registers a command to the command list for checking later
|
||||
//=====================================================================
|
||||
public boolean registerAlias(String name, String com){
|
||||
|
||||
//If the command list isn't empty
|
||||
if(commands.length > 0)
|
||||
{
|
||||
//Check to make sure the command doesn't already exist
|
||||
for(int i = 0; i < commands.length; i++)
|
||||
if(commands[i].getName().equalsIgnoreCase(name))
|
||||
return false;
|
||||
|
||||
//Create a new temp array
|
||||
command[] temp = new command[commands.length + 1];
|
||||
//Copy the old command list over
|
||||
System.arraycopy(commands, 0, temp, 0, commands.length);
|
||||
//Set commands to equal the new array
|
||||
commands = temp;
|
||||
} else {
|
||||
commands = new command[1];
|
||||
}
|
||||
|
||||
//Add the new function to the list
|
||||
commands[commands.length - 1] = new commandRef(name, com);
|
||||
|
||||
//exit successfully
|
||||
return true;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: call
|
||||
//Input: String name: The name of the command to be run
|
||||
//Output: boolean: If the command was called successfully
|
||||
//Use: Attempts to call a command
|
||||
//=====================================================================
|
||||
public int call(String name, Player player, String[] arg){
|
||||
//Make sure the user has access to the command
|
||||
if(!player.canUseCommand(name)) {
|
||||
return EXIT_FAIL;
|
||||
}
|
||||
//Search for the command
|
||||
for(command cmd : commands)
|
||||
{
|
||||
//When found
|
||||
if(cmd.getName().equalsIgnoreCase(name))
|
||||
{
|
||||
try {
|
||||
//Call the command and return results
|
||||
return cmd.call(player, arg);
|
||||
} catch (SecurityException e) {
|
||||
log.log(Level.SEVERE, "Exception while running command", e);
|
||||
} catch (IllegalArgumentException e) {
|
||||
log.log(Level.SEVERE, "The Command Entered Doesn't Exist", e);
|
||||
return EXIT_FAIL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Something went wrong
|
||||
return EXIT_FAIL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=====================================================================
|
||||
//Class: command
|
||||
//Use: The specific command
|
||||
//Author: cerevisiae
|
||||
//=====================================================================
|
||||
private class command
|
||||
{
|
||||
private String commandName;
|
||||
private String function;
|
||||
|
||||
//=====================================================================
|
||||
//Function: command
|
||||
//Input: None
|
||||
//Output: None
|
||||
//Use: Initialize the command
|
||||
//=====================================================================
|
||||
public command(String name, String func){
|
||||
commandName = name;
|
||||
function = func;
|
||||
}
|
||||
|
||||
|
||||
//=====================================================================
|
||||
//Function: getName
|
||||
//Input: None
|
||||
//Output: String: The command name
|
||||
//Use: Returns the command name
|
||||
//=====================================================================
|
||||
public String getName(){return commandName;}
|
||||
|
||||
|
||||
//=====================================================================
|
||||
//Function: call
|
||||
//Input: String[] arg: The arguments for the command
|
||||
//Output: boolean: If the command was called successfully
|
||||
//Use: Attempts to call the command
|
||||
//=====================================================================
|
||||
int call(Player player, String[] arg)
|
||||
{
|
||||
|
||||
Method m;
|
||||
try {
|
||||
m = vMinecraftCommands.class.getMethod(function, Player.class, String[].class);
|
||||
m.setAccessible(true);
|
||||
return (Integer) m.invoke(null, player, arg);
|
||||
} catch (SecurityException e) {
|
||||
e.printStackTrace();
|
||||
} catch (NoSuchMethodException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
} catch (InvocationTargetException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Class: commandRef
|
||||
//Use: A command referencing another command
|
||||
//Author: cerevisiae
|
||||
//=====================================================================
|
||||
private class commandRef extends command
|
||||
{
|
||||
private String reference;
|
||||
private String[] args;
|
||||
|
||||
//=====================================================================
|
||||
//Function: command
|
||||
//Input: String name: The command name
|
||||
// String com: The command to run
|
||||
// String[] arg: the arguments to apply
|
||||
//Output: None
|
||||
//Use: Initialize the command
|
||||
//=====================================================================
|
||||
public commandRef(String name, String com, String[] arg){
|
||||
super(name, "");
|
||||
reference = com;
|
||||
args = arg;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
//Function: command
|
||||
//Input: String name: The command name
|
||||
// String com: The command to run
|
||||
//Output: None
|
||||
//Use: Initialize the command
|
||||
//=====================================================================
|
||||
public commandRef(String name, String com){
|
||||
super(name, "");
|
||||
reference = com;
|
||||
args = null;
|
||||
}
|
||||
|
||||
|
||||
//=====================================================================
|
||||
//Function: call
|
||||
//Input: String[] arg: The arguments for the command
|
||||
//Output: boolean: If the command was called successfully
|
||||
//Use: Attempts to call the command
|
||||
//=====================================================================
|
||||
int call(Player player, String[] arg)
|
||||
{
|
||||
if(args != null) {
|
||||
String[] temp = new String[args.length];
|
||||
System.arraycopy(args, 0, temp, 0, args.length);
|
||||
//Insert the arguments into the pre-set arguments
|
||||
int lastSet = 0,
|
||||
argCount = 0;
|
||||
for(String argument : temp)
|
||||
{
|
||||
if(argument.startsWith("%"))
|
||||
{
|
||||
int argNum = Integer.parseInt(argument.substring(1));
|
||||
if( argNum < arg.length )
|
||||
{
|
||||
temp[lastSet] = arg[argNum];
|
||||
argCount++;
|
||||
}
|
||||
}
|
||||
lastSet++;
|
||||
}
|
||||
//Append the rest of the arguments to the argument array
|
||||
if(lastSet < temp.length + arg.length - argCount)
|
||||
{
|
||||
String[] temp2 = new String[temp.length + arg.length - argCount];
|
||||
System.arraycopy(temp, 0, temp2, 0, temp.length);
|
||||
System.arraycopy(arg, argCount, temp2,
|
||||
temp.length, arg.length - argCount);
|
||||
temp = temp2;
|
||||
}
|
||||
|
||||
//Call the referenced command
|
||||
player.command(reference + " " + etc.combineSplit(0, temp, " "));
|
||||
} else
|
||||
player.command(reference);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user