diff --git a/vminecraftCommands.java b/vminecraftCommands.java deleted file mode 100644 index 52869d3a1..000000000 --- a/vminecraftCommands.java +++ /dev/null @@ -1,867 +0,0 @@ -import java.io.IOException; -import java.lang.reflect.InvocationTargetException; -import java.lang.reflect.Method; -import java.util.logging.Level; -import java.util.logging.Logger; - -//===================================================================== -//Class: vMinecraftCommands -//Use: Encapsulates all commands added by this mod -//Author: nos, trapalice, cerevisiae -//===================================================================== -public class vMinecraftCommands{ - //Log output - protected static final Logger log = Logger.getLogger("Minecraft"); - static final int EXIT_FAIL = 0, - EXIT_SUCCESS = 1, - EXIT_CONTINUE = 2; - - //The list of commands for vMinecraft - public static commandList cl = new commandList(); - - //===================================================================== - //Function: loadCommands - //Input: None - //Output: None - //Use: Imports all the commands into the command list - //===================================================================== - public static void loadCommands(){ - //If we had commands we would add them here. - cl.register("/tp", "teleport"); - cl.register("/masstp", "masstp", "Teleports those with lower permissions to you"); - cl.register("/reload", "reload"); - cl.register("/rules", "rules", "Displays the rules"); - cl.register("/fabulous", "fabulous", "makes text SUUUPER"); - cl.register("/whois", "whois", "/whois [user]"); - cl.register("/who", "who"); - cl.register("/say", "say"); - cl.register("/slay", "slay", "Kill target player"); - cl.register("/ezmodo", "invuln", "Toggle invulnerability"); - cl.register("/ezlist", "ezlist", "List invulnerable players"); - cl.register("/heal", "heal", "heal yourself or other players"); - cl.register("/suicide", "suicide", "kill yourself... you loser"); - cl.register("/a", "adminChatToggle", "toggle admin chat for every message"); - cl.register("/modify", "modifySplit"); - cl.register("/me", "me"); - cl.registerAlias("/playerlist", "/who"); - cl.registerAlias("/suicide", "/wrists"); - cl.registerAlias("/clearinventory", "/ci"); - } - - //===================================================================== - //Function: me (/me) - //Input: Player player: The player using the command - //Output: int: Exit Code - //Use: The player uses this to emote, but now its colorful. - //===================================================================== - public static int me(Player player, String[] args) - { - String str = etc.combineSplit(0, args, " "); - if (args.length < 1) {return EXIT_FAIL;} - vMinecraftChat.emote(player, str); - return EXIT_SUCCESS; - } - - //===================================================================== - //Function: adminChatToggle (/a) - //Input: Player player: The player using the command - //Output: int: Exit Code - //Use: Toggles the player into admin chat. Every message they - // send will be piped to admin chat. - //===================================================================== - public static int adminChatToggle(Player player, String[] args) - { - if(vMinecraftSettings.getInstance().adminChatToggle()) - { - //If the player is already toggled for admin chat, remove them - if (vMinecraftSettings.getInstance().isAdminToggled(player.getName())) { - player.sendMessage(Colors.Red + "Admin Chat Toggle = off"); - vMinecraftSettings.getInstance().removeAdminToggled(player.getName()); - //Otherwise include them - } else { - player.sendMessage(Colors.Blue + "Admin Chat Toggled on"); - vMinecraftSettings.getInstance().addAdminToggled(player.getName()); - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - //===================================================================== - //Function: heal (/heal) - //Input: Player player: The player using the command - // String[] args: The arguments for the command. Should be a - // player name or blank - //Output: int: Exit Code - //Use: Heals yourself or a specified player. - //===================================================================== - public static int heal(Player player, String[] args) - { - if(vMinecraftSettings.getInstance().cmdHeal()) - { - //If a target wasn't specified, heal the user. - if (args.length < 1){ - player.setHealth(20); - player.sendMessage("Your health is restored"); - //If a target was specified, try to find them and then heal them - //Otherwise report the error - } else if (args.length > 0){ - Player playerTarget = etc.getServer().matchPlayer(args[0]); - - if (playerTarget != null){ - playerTarget.setHealth(20); - player.sendMessage(Colors.Blue + "You have healed " + vMinecraftChat.getName(playerTarget)); - playerTarget.sendMessage(Colors.Blue + "You have been healed by " + vMinecraftChat.getName(player)); - } - else if (playerTarget == null){ - vMinecraftChat.gmsg(Colors.Rose + "Couldn't find that player"); - } - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: suicide (/suicide, /wrists) - //Input: Player player: The player using the command - // String[] args: Ignored - //Output: int: Exit Code - //Use: Kills yourself - //===================================================================== - public static int suicide(Player player, String[] args) - { - if(vMinecraftSettings.getInstance().cmdSuicide()) - { - //Set your health to 0. Not much to it. - player.setHealth(0); - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: teleport (/tp) - //Input: Player player: The player using the command - // String[] args: The arguments for the command. Should be a - // player name - //Output: int: Exit Code - //Use: Teleports the user to another player - //===================================================================== - public static int teleport(Player player, String[] args) - { - //Get if the command is enabled - if(vMinecraftSettings.getInstance().cmdTp()) - { - //Make sure a player has been specified and return an error if not - if (args.length < 1) { - player.sendMessage(Colors.Rose + "Correct usage is: /tp [player]"); - } else { - - //Find the player by name - Player playerTarget = etc.getServer().matchPlayer(args[0]); - - //Target player isn't found - if(playerTarget == null) - player.sendMessage(Colors.Rose + "Can't find user " - + args[0] + "."); - //If it's you, return witty message - else if (player.getName().equalsIgnoreCase(args[0])) - player.sendMessage(Colors.Rose + "You're already here!"); - - //If the player is higher rank than you, inform the user - else if (!player.hasControlOver(playerTarget)) - player.sendMessage(Colors.Red + - "That player has higher permissions than you."); - - //If the player exists transport the user to the player - else { - log.log(Level.INFO, player.getName() + " teleported to " + - playerTarget.getName()); - player.teleportTo(playerTarget); - - //Otherwise inform the user that the player doesn't exist - } - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: masstp (/masstp) - //Input: Player player: The player using the command - // String[] args: Should be empty or is ignored - //Output: int: Exit Code - //Use: Teleports all players to the user - //===================================================================== - public static int masstp(Player player, String[] args) - { - //If the command is enabled - if(vMinecraftSettings.getInstance().cmdMasstp()) { - //Go through all players and move them to the user - for (Player p : etc.getServer().getPlayerList()) { - if (!p.hasControlOver(player)) { - p.teleportTo(player); - } - } - //Inform the user that the command has executed successfully - player.sendMessage(Colors.Blue+"Summoning successful."); - - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: tphere (/tphere) - //Input: Player player: The player using the command - // String[] args: The arguments for the command. Should be a - // player name - //Output: int: Exit Code - //Use: Teleports the user to another player - //===================================================================== - public static int tphere(Player player, String[] args) - { - //Check if the command is enabled. - if (vMinecraftSettings.getInstance().cmdTphere()) { - //Make sure a player is specified - if (args.length < 1) { - player.sendMessage(Colors.Rose + "Correct usage is: /tphere [player]"); - } else { - //Get the player by name - Player playerTarget = etc.getServer().matchPlayer(args[0]); - - //If the target doesn't exist - if(playerTarget == null) - player.sendMessage(Colors.Rose + "Can't find user " + args[0] + "."); - //If the player has a higher rank than the user, return error - else if (!player.hasControlOver(playerTarget)) - player.sendMessage(Colors.Red + "That player has higher permissions than you."); - //If the user teleports themselves, mock them - else if (player.getName().equalsIgnoreCase(args[0])) - player.sendMessage(Colors.Rose + "Wow look at that! You teleported yourself to yourself!"); - //If the target exists, teleport them to the user - else { - log.log(Level.INFO, player.getName() + " teleported " + player.getName() + " to their self."); - playerTarget.teleportTo(player); - } - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: reload (/reload) - //Input: Player player: The player using the command - // String[] args: Ignored - //Output: int: Exit Code - //Use: Reloads the settings for vMinecraft - //===================================================================== - public static int reload(Player player, String[] args) - { - vMinecraftSettings.getInstance().loadSettings(); - return EXIT_FAIL; - } - - //===================================================================== - //Function: rules (/rules) - //Input: Player player: The player using the command - // String[] args: Ignored - //Output: int: Exit Code - //Use: Lists the rules - //===================================================================== - public static int rules(Player player, String[] args) - { - //If the rules exist - if(vMinecraftSettings.getInstance().cmdRules() - && vMinecraftSettings.getInstance().getRules().length > 0) { - - //Apply QuakeCode Colors to the rules - String[] rules = vMinecraftChat.applyColors( - vMinecraftSettings.getInstance().getRules()); - //Display them - for (String str : rules ) { - if(!str.isEmpty()) - player.sendMessage(Colors.Blue + str); - else - player.sendMessage(Colors.Blue + "!!!The Rules Have Not Been Set!!!"); - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: fabulous (/fabulous) - //Input: Player player: The player using the command - // String[] args: The message to apply the effect to - //Output: int: Exit Code - //Use: Makes the text rainbow colored - //===================================================================== - public static int fabulous(Player player, String[] args) - { - //If the command is enabled - if(vMinecraftSettings.getInstance().cmdFabulous()) { - - //Format the name - String playerName = Colors.White + "<" - + vMinecraftChat.getName(player) + Colors.White +"> "; - //Make sure a message has been specified - if (args.length < 1) {return EXIT_FAIL;} - String str = " "; - - //Merge the message again - str = etc.combineSplit(0, args, " "); - - //Output for server - log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\""); - - //Prepend the player name and cut into lines. - vMinecraftChat.gmsg(playerName + vMinecraftChat.rainbow(str)); - - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: whois (/whois) - //Input: Player player: The player using the command - // String[] args: The player to find info on - //Output: int: Exit Code - //Use: Displays information about the player specified - //===================================================================== - public static int whois(Player player, String[] args) - { - //If the command is enabled - if (vMinecraftSettings.getInstance().cmdWhoIs()) { - //If a player is specified - if (args.length < 1) - player.sendMessage(Colors.Rose + "Usage is /whois [player]"); - else { - //Get the player by name - Player playerTarget = null; - for( Player p : etc.getServer().getPlayerList()) - { - if (p.getName().equalsIgnoreCase(args[0])) - { - playerTarget = p; - } - } - //If the player exists - if (playerTarget != null){ - - //Displaying the information - player.sendMessage(Colors.Blue + "Whois results for " + - vMinecraftChat.getName(playerTarget)); - //Group - for(String group: playerTarget.getGroups()) - player.sendMessage(Colors.Blue + "Groups: " + group); - //Admin - player.sendMessage(Colors.Blue+"Admin: " + - String.valueOf(playerTarget.isAdmin())); - //IP - player.sendMessage(Colors.Blue+"IP: " + playerTarget.getIP()); - //Restrictions - player.sendMessage(Colors.Blue+"Can ignore restrictions: " + - String.valueOf(playerTarget.canIgnoreRestrictions())); - - //Give the user an error if the player doesn't exist - } else { - player.sendMessage(Colors.Rose+"Player not found."); - } - } - return EXIT_SUCCESS; - } - return EXIT_SUCCESS; - } - - //===================================================================== - //Function: who (/who) - //Input: Player player: The player using the command - // String[] args: Ignored - //Output: int: Exit Code - //Use: Displays the connected players - //===================================================================== - public static int who(Player player, String[] args) - { - //If the command is enabled - if (vMinecraftSettings.getInstance().cmdWho()) { - //Loop through all players counting them and adding to the list - int count=0; - String tempList = ""; - for( Player p : etc.getServer().getPlayerList()) - { - if(p != null){ - if(count == 0) - tempList += vMinecraftChat.getName(p); - else - tempList += Colors.White + ", " + vMinecraftChat.getName(p); - count++; - } - } - //Get the max players from the config - PropertiesFile server = new PropertiesFile("server.properties"); - try { - server.load(); - } catch (IOException e) { - e.printStackTrace(); - } - int maxPlayers = server.getInt("max-players"); - - //Output the player list - vMinecraftChat.sendMessage(player, Colors.Rose + "Player List (" - + count + "/" + maxPlayers +"): " + tempList); - - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: say (/say) - //Input: Player player: The player using the command - // String[] args: The message to apply the effect to - //Output: int: Exit Code - //Use: Announces the message to all players - //===================================================================== - public static int say(Player player, String[] args) - { - //If the command is enabled - if (vMinecraftSettings.getInstance().cmdSay()) { - //Make sure a message is supplied or output an error - if (args.length < 1) { - player.sendMessage(Colors.Rose + "Usage is /say [message]"); - } - //Display the message globally - vMinecraftChat.gmsg(Colors.Yellow + etc.combineSplit(0, args, " ")); - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: slay (/slay) - //Input: Player player: The player using the command - // String[] args: The target for the command - //Output: int: Exit Code - //Use: Kill the target player - //===================================================================== - public static int slay(Player player, String[] args) - { - //Check if the command is enabled - if(vMinecraftSettings.getInstance().cmdEzModo()) { - //Get the player by name - Player playerTarget = etc.getServer().matchPlayer(args[0]); - //If the player doesn't exist don't run - if(playerTarget == null) - return EXIT_FAIL; - //If the player isn't invulnerable kill them - if (!vMinecraftSettings.getInstance().isEzModo(playerTarget.getName())) { - playerTarget.setHealth(0); - vMinecraftChat.gmsg(vMinecraftChat.getName(player) - + Colors.LightBlue + " has slain " - + vMinecraftChat.getName(playerTarget)); - //Otherwise output error to the user - } else { - player.sendMessage(Colors.Rose + "That player is currently in ezmodo! Hahahaha"); - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: invuln (/ezmodo) - //Input: Player player: The player using the command - // String[] args: The target for the command - //Output: int: Exit Code - //Use: Kill the target player - //===================================================================== - public static int invuln(Player player, String[] args) - { - //If the command is enabled - if (vMinecraftSettings.getInstance().cmdEzModo()) { - //If the player is already invulnerable, turn ezmodo off. - if (vMinecraftSettings.getInstance().isEzModo(player.getName())) { - player.sendMessage(Colors.Red + "ezmodo = off"); - vMinecraftSettings.getInstance().removeEzModo(player.getName()); - //Otherwise make them invulnerable - } else { - player.sendMessage(Colors.LightBlue + "eh- maji? ezmodo!?"); - player.sendMessage(Colors.Rose + "kimo-i"); - player.sendMessage(Colors.LightBlue + "Easy Mode ga yurusareru no wa shougakusei made dayo ne"); - player.sendMessage(Colors.Red + "**Laughter**"); - vMinecraftSettings.getInstance().addEzModo(player.getName()); - player.setHealth(vMinecraftSettings.getInstance().ezModoHealth()); - } - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: ezlist (/ezlist) - //Input: Player player: The player using the command - // String[] args: Ignored - //Output: int: Exit Code - //Use: List all invulnerable players - //===================================================================== - public static int ezlist(Player player, String[] args) - { - //If the feature is enabled list the players - if(vMinecraftSettings.getInstance().cmdEzModo()) { - player.sendMessage("Ezmodo: " + vMinecraftSettings.getInstance().ezModoList()); - return EXIT_SUCCESS; - } - return EXIT_FAIL; - } - - //===================================================================== - //Function: modifySplit (/modify) - //Input: Player player: The player using the command - // String[] args: Player, Command, Arguments - //Output: int: Exit Code - //Use: List all invulnerable players - //===================================================================== - public static int modifySplit(Player player, String[] args) - { - //Exploit fix for people giving themselves commands - if(args[1].equals("commands")) - return EXIT_FAIL; - return EXIT_CONTINUE; - } - - //===================================================================== - //Function: Time Reverse - //Input: long time: The time to reverse to. - //Output: int: Exit Code - //Use: List all invulnerable players - //===================================================================== - public static int timeReverse(long tarTime) - { - long curTime = etc.getServer().getRelativeTime(); - //if(cur) - return EXIT_SUCCESS; - } -} - -//===================================================================== -//Class: commandList -//Use: The list of commands that will be checked for -//Author: cerevisiae -//===================================================================== -class commandList { - command[] commands; - protected static final Logger log = Logger.getLogger("Minecraft"); - static final int EXIT_FAIL = 0, - EXIT_SUCCESS = 1, - EXIT_CONTINUE = 2; - - //===================================================================== - //Function: commandList - //Input: None - //Output: None - //Use: Initialize the array of commands - //===================================================================== - public commandList(){ - commands = new command[0]; - } - - //===================================================================== - //Function: register - //Input: String name: The name of the command - // String func: The function to be called - //Output: boolean: Whether the command was input successfully or not - //Use: Registers a command to the command list for checking later - //===================================================================== - public boolean register(String name, String func){ - - //If the command list isn't empty - if(commands.length > 0) - { - //Check to make sure the command doesn't already exist - for(int i = 0; i < commands.length; i++) - if(commands[i].getName().equalsIgnoreCase(name)) - return false; - - //Create a new temp array - command[] temp = new command[commands.length + 1]; - //Copy the old command list over - System.arraycopy(commands, 0, temp, 0, commands.length); - //Set commands to equal the new array - commands = temp; - } else { - commands = new command[1]; - } - - //Add the new function to the list - commands[commands.length - 1] = new command(name, func); - - //exit successfully - return true; - } - - //===================================================================== - //Function: register - //Input: String name: The name of the command - // String func: The function to be called - // String info: The information for the command to put in help - //Output: boolean: Whether the command was input successfully or not - //Use: Registers a command to the command list for checking later - //===================================================================== - public boolean register(String name, String func, String info){ - //Add to the /help list - etc.getInstance().addCommand(name, info); - - //Finish registering - return register(name, func); - } - - //===================================================================== - //Function: register - //Input: String name: The name of the command - // String func: The function to be called - //Output: boolean: Whether the command was input successfully or not - //Use: Registers a command to the command list for checking later - //===================================================================== - public boolean registerAlias(String name, String com, String[] args){ - - //If the command list isn't empty - if(commands.length > 0) - { - //Check to make sure the command doesn't already exist - for(int i = 0; i < commands.length; i++) - if(commands[i].getName().equalsIgnoreCase(name)) - return false; - - //Create a new temp array - command[] temp = new command[commands.length + 1]; - //Copy the old command list over - System.arraycopy(commands, 0, temp, 0, commands.length); - //Set commands to equal the new array - commands = temp; - } else { - commands = new command[1]; - } - - //Add the new function to the list - commands[commands.length - 1] = new commandRef(name, com, args); - - //exit successfully - return true; - } - - //===================================================================== - //Function: register - //Input: String name: The name of the command - // String func: The function to be called - //Output: boolean: Whether the command was input successfully or not - //Use: Registers a command to the command list for checking later - //===================================================================== - public boolean registerAlias(String name, String com){ - - //If the command list isn't empty - if(commands.length > 0) - { - //Check to make sure the command doesn't already exist - for(int i = 0; i < commands.length; i++) - if(commands[i].getName().equalsIgnoreCase(name)) - return false; - - //Create a new temp array - command[] temp = new command[commands.length + 1]; - //Copy the old command list over - System.arraycopy(commands, 0, temp, 0, commands.length); - //Set commands to equal the new array - commands = temp; - } else { - commands = new command[1]; - } - - //Add the new function to the list - commands[commands.length - 1] = new commandRef(name, com); - - //exit successfully - return true; - } - - //===================================================================== - //Function: call - //Input: String name: The name of the command to be run - //Output: boolean: If the command was called successfully - //Use: Attempts to call a command - //===================================================================== - public int call(String name, Player player, String[] arg){ - //Make sure the user has access to the command - if(!player.canUseCommand(name)) { - return EXIT_FAIL; - } - //Search for the command - for(command cmd : commands) - { - //When found - if(cmd.getName().equalsIgnoreCase(name)) - { - try { - //Call the command and return results - return cmd.call(player, arg); - } catch (SecurityException e) { - log.log(Level.SEVERE, "Exception while running command", e); - } catch (IllegalArgumentException e) { - log.log(Level.SEVERE, "The Command Entered Doesn't Exist", e); - return EXIT_FAIL; - } - } - } - - //Something went wrong - return EXIT_FAIL; - } - - - - //===================================================================== - //Class: command - //Use: The specific command - //Author: cerevisiae - //===================================================================== - private class command - { - private String commandName; - private String function; - - //===================================================================== - //Function: command - //Input: None - //Output: None - //Use: Initialize the command - //===================================================================== - public command(String name, String func){ - commandName = name; - function = func; - } - - - //===================================================================== - //Function: getName - //Input: None - //Output: String: The command name - //Use: Returns the command name - //===================================================================== - public String getName(){return commandName;} - - - //===================================================================== - //Function: call - //Input: String[] arg: The arguments for the command - //Output: boolean: If the command was called successfully - //Use: Attempts to call the command - //===================================================================== - int call(Player player, String[] arg) - { - - Method m; - try { - m = vMinecraftCommands.class.getMethod(function, Player.class, String[].class); - m.setAccessible(true); - return (Integer) m.invoke(null, player, arg); - } catch (SecurityException e) { - e.printStackTrace(); - } catch (NoSuchMethodException e) { - e.printStackTrace(); - } catch (IllegalArgumentException e) { - e.printStackTrace(); - } catch (IllegalAccessException e) { - e.printStackTrace(); - } catch (InvocationTargetException e) { - e.printStackTrace(); - } - return 1; - } - } - - //===================================================================== - //Class: commandRef - //Use: A command referencing another command - //Author: cerevisiae - //===================================================================== - private class commandRef extends command - { - private String reference; - private String[] args; - - //===================================================================== - //Function: command - //Input: String name: The command name - // String com: The command to run - // String[] arg: the arguments to apply - //Output: None - //Use: Initialize the command - //===================================================================== - public commandRef(String name, String com, String[] arg){ - super(name, ""); - reference = com; - args = arg; - } - - //===================================================================== - //Function: command - //Input: String name: The command name - // String com: The command to run - //Output: None - //Use: Initialize the command - //===================================================================== - public commandRef(String name, String com){ - super(name, ""); - reference = com; - args = null; - } - - - //===================================================================== - //Function: call - //Input: String[] arg: The arguments for the command - //Output: boolean: If the command was called successfully - //Use: Attempts to call the command - //===================================================================== - int call(Player player, String[] arg) - { - if(args != null) { - String[] temp = new String[args.length]; - System.arraycopy(args, 0, temp, 0, args.length); - //Insert the arguments into the pre-set arguments - int lastSet = 0, - argCount = 0; - for(String argument : temp) - { - if(argument.startsWith("%")) - { - int argNum = Integer.parseInt(argument.substring(1)); - if( argNum < arg.length ) - { - temp[lastSet] = arg[argNum]; - argCount++; - } - } - lastSet++; - } - //Append the rest of the arguments to the argument array - if(lastSet < temp.length + arg.length - argCount) - { - String[] temp2 = new String[temp.length + arg.length - argCount]; - System.arraycopy(temp, 0, temp2, 0, temp.length); - System.arraycopy(arg, argCount, temp2, - temp.length, arg.length - argCount); - temp = temp2; - } - - //Call the referenced command - player.command(reference + " " + etc.combineSplit(0, temp, " ")); - } else - player.command(reference); - return EXIT_SUCCESS; - } - } -} \ No newline at end of file