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Fix infinite GreenThumb & ShroomThumb usage bug
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@ -50,13 +50,21 @@ public class HerbalismManager extends SkillManager {
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public boolean canGreenThumbBlock(BlockState blockState) {
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public boolean canGreenThumbBlock(BlockState blockState) {
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Player player = getPlayer();
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Player player = getPlayer();
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ItemStack item = player.getInventory().getItemInMainHand();
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return player.getItemInHand().getType() == Material.SEEDS && BlockUtils.canMakeMossy(blockState) && Permissions.greenThumbBlock(player, blockState.getType());
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if (item.getAmount() <= 0)
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return false;
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return item.getType() == Material.SEEDS && BlockUtils.canMakeMossy(blockState) && Permissions.greenThumbBlock(player, blockState.getType());
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}
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}
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public boolean canUseShroomThumb(BlockState blockState) {
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public boolean canUseShroomThumb(BlockState blockState) {
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Player player = getPlayer();
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Player player = getPlayer();
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Material itemType = player.getItemInHand().getType();
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ItemStack item = player.getInventory().getItemInMainHand();
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Material itemType = item.getType();
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if (item.getAmount() <= 0)
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return false;
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return (itemType == Material.RED_MUSHROOM || itemType == Material.BROWN_MUSHROOM) && BlockUtils.canMakeShroomy(blockState) && Permissions.secondaryAbilityEnabled(player, SecondaryAbility.SHROOM_THUMB);
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return (itemType == Material.RED_MUSHROOM || itemType == Material.BROWN_MUSHROOM) && BlockUtils.canMakeShroomy(blockState) && Permissions.secondaryAbilityEnabled(player, SecondaryAbility.SHROOM_THUMB);
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}
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}
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