Wire up swords config

This commit is contained in:
nossr50 2019-06-17 11:03:40 -07:00
parent 87f0171969
commit bca1298918
5 changed files with 15 additions and 34 deletions

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@ -43,6 +43,7 @@ Version 2.2.0
Nearby players using super abilities is now sent to your chat instead of the action bar by default
Increased the default recipe cost for Chimaera Wing from 5 to 40
Blast Mining Damage Decrease now scales more smoothly from ranks 1-8
Fixed a bug where Rupture wasn't using the base ticks setting from config when determining how many ticks of rupture to apply
Admins will now be notified if a player trips over-fishing exploit detection 3+ times in a row (Locale: "Fishing.OverFishingDetected")
Note: Admins are players who are an operator or have adminchat permission.

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@ -1,9 +1,9 @@
package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
@ -70,8 +70,11 @@ public class SwordsCommand extends SkillCommand {
List<String> messages = new ArrayList<>();
int ruptureTicks = UserManager.getPlayer(player).getSwordsManager().getRuptureBleedTicks();
double ruptureDamagePlayers = RankUtils.getRank(player, SubSkillType.SWORDS_RUPTURE) >= 3 ? AdvancedConfig.getInstance().getRuptureDamagePlayer() * 1.5D : AdvancedConfig.getInstance().getRuptureDamagePlayer();
double ruptureDamageMobs = RankUtils.getRank(player, SubSkillType.SWORDS_RUPTURE) >= 3 ? AdvancedConfig.getInstance().getRuptureDamageMobs() * 1.5D : AdvancedConfig.getInstance().getRuptureDamageMobs();
double ruptureDamagePlayer = mcMMO.getConfigManager().getConfigSwords().getRuptureDamagePlayer();
double pveRupture = mcMMO.getConfigManager().getConfigSwords().getRuptureDamageMobs();
double pvpDamageRupture = RankUtils.getRank(player, SubSkillType.SWORDS_RUPTURE) >= 3 ? ruptureDamagePlayer * 1.5D : ruptureDamagePlayer;
double ruptureDamageMobs = RankUtils.getRank(player, SubSkillType.SWORDS_RUPTURE) >= 3 ? pveRupture * 1.5D : pveRupture;
if (canCounter) {
messages.add(getStatMessage(SubSkillType.SWORDS_COUNTER_ATTACK, counterChance)
@ -83,7 +86,7 @@ public class SwordsCommand extends SkillCommand {
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", bleedChanceLucky) : ""));
messages.add(getStatMessage(true, true, SubSkillType.SWORDS_RUPTURE,
String.valueOf(ruptureTicks),
String.valueOf(ruptureDamagePlayers),
String.valueOf(pvpDamageRupture),
String.valueOf(ruptureDamageMobs)));
messages.add(LocaleLoader.getString("Swords.Combat.Rupture.Note"));

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@ -173,27 +173,6 @@ public class AdvancedConfig extends ConfigValidated {
return getDoubleValue(SKILLS, FISHING, MASTER_ANGLER, BIOME_MODIFIER);
}
/* SWORDS */
public double getRuptureDamagePlayer() {
return getDoubleValue(SKILLS, SWORDS, RUPTURE, DAMAGE_PLAYER);
}
public double getRuptureDamageMobs() {
return getDoubleValue(SKILLS, SWORDS, RUPTURE, DAMAGE_MOBS);
}
public int getRuptureMaxTicks() {
return getIntValue(SKILLS, SWORDS, RUPTURE, MAX_TICKS);
}
public double getCounterAttackModifier() {
return getDoubleValue(SKILLS, SWORDS, COUNTER_ATTACK, DAMAGE_MODIFIER);
}
public double getSerratedStrikesModifier() {
return getDoubleValue(SKILLS, SWORDS, SERRATED_STRIKES, DAMAGE_MODIFIER);
}
/* TAMING */
public double getGoreModifier() {
return getDoubleValue(SKILLS, TAMING, GORE, MODIFIER);

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@ -1,6 +1,5 @@
package com.gmail.nossr50.runnables.skills;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.MobHealthbarUtils;
@ -93,7 +92,7 @@ public class BleedTimerTask extends BukkitRunnable {
double damage;
if (target instanceof Player) {
damage = AdvancedConfig.getInstance().getRuptureDamagePlayer();
damage = mcMMO.getConfigManager().getConfigSwords().getRuptureDamagePlayer();
//Above Bleed Rank 3 deals 50% more damage
if (containerEntry.getValue().toolTier >= 4 && containerEntry.getValue().bleedRank >= 3)
@ -112,7 +111,7 @@ public class BleedTimerTask extends BukkitRunnable {
}
} else {
damage = AdvancedConfig.getInstance().getRuptureDamageMobs();
damage = mcMMO.getConfigManager().getConfigSwords().getRuptureDamageMobs();
// debugMessage+="BaseDMG=["+damage+"], ";

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@ -1,6 +1,5 @@
package com.gmail.nossr50.skills.swords;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
@ -107,10 +106,10 @@ public class SwordsManager extends SkillManager {
}
public int getRuptureBleedTicks() {
int bleedTicks = 2 * RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
int bleedTicks = mcMMO.getConfigManager().getConfigSwords().getRuptureBaseTicks() * RankUtils.getRank(getPlayer(), SubSkillType.SWORDS_RUPTURE);
if (bleedTicks > AdvancedConfig.getInstance().getRuptureMaxTicks())
bleedTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();
/*if (bleedTicks > AdvancedConfig.getInstance().getRuptureMaxTicks())
bleedTicks = AdvancedConfig.getInstance().getRuptureMaxTicks();*/
return bleedTicks;
}
@ -123,7 +122,7 @@ public class SwordsManager extends SkillManager {
*/
public void counterAttackChecks(LivingEntity attacker, double damage) {
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
CombatUtils.dealDamage(attacker, damage / AdvancedConfig.getInstance().getCounterAttackModifier(), getPlayer());
CombatUtils.dealDamage(attacker, damage / mcMMO.getConfigManager().getConfigSwords().getCounterAttackDamageModifier(), getPlayer());
mcMMO.getNotificationManager().sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
@ -140,6 +139,6 @@ public class SwordsManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public void serratedStrikes(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) {
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / AdvancedConfig.getInstance().getSerratedStrikesModifier(), modifiers, skill);
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / mcMMO.getConfigManager().getConfigSwords().getSerratedStrikesDamageModifier(), modifiers, skill);
}
}