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synced 2024-11-22 13:16:45 +01:00
All changes up to 0.9.7
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@ -1,5 +1,13 @@
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code#
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Version 0.9.7
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Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
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Axes critical damage versus players reduced to 150% damage from 200% damage
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Fixed bug where Daze might not proc
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Changed archery Daze to follow smooth transition
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Added archery Daze chance info to /archery
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Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
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Version 0.9.6
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Timer checks for player being null before adding them to the mcUsers system
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Cooldowns will now show how much time is remaining when trying to use their respective abilities
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@ -5,6 +5,7 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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@ -424,29 +424,27 @@ public class mcCombat {
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if(mcLoadProperties.pvpxp && !mcParty.getInstance().inSameParty(attacker, defender)){
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mcUsers.getProfile(attacker).addArcheryGather((event.getDamage() * 3) * mcLoadProperties.pvpxprewardmodifier);
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}
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Location loc = defender.getLocation();
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/*
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* DAZE PROC
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*/
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Location loc = defender.getLocation();
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if(Math.random() * 10 > 5){
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loc.setPitch(90);
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} else {
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loc.setPitch(-90);
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}
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/*
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* Check the proc
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*/
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 300 && mcUsers.getProfile(attacker).getArcheryInt() < 400){
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if(Math.random() * 10 > 7){
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defender.teleportTo(loc);
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defender.sendMessage(ChatColor.DARK_RED+"Touched Fuzzy. Felt Dizzy.");
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attacker.sendMessage("Target was "+ChatColor.DARK_RED+"Dazed");
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}
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}
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 600){
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if(Math.random() * 10 > 4){
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defender.teleportTo(loc);
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defender.sendMessage(ChatColor.DARK_RED+"Touched Fuzzy. Felt Dizzy.");
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attacker.sendMessage("Target was "+ChatColor.DARK_RED+"Dazed");
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}
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}
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 1000){
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if(Math.random() * 1000 <= 500){
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defender.teleportTo(loc);
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defender.sendMessage(ChatColor.DARK_RED+"Touched Fuzzy. Felt Dizzy.");
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attacker.sendMessage("Target was "+ChatColor.DARK_RED+"Dazed");
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}
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} else if(Math.random() * 2000 <= mcUsers.getProfile(attacker).getArcheryInt()){
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defender.teleportTo(loc);
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defender.sendMessage(ChatColor.DARK_RED+"Touched Fuzzy. Felt Dizzy.");
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attacker.sendMessage("Target was "+ChatColor.DARK_RED+"Dazed");
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}
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 50 && mcUsers.getProfile(attacker).getArcheryInt() < 250)
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event.setDamage(calculateDamage(event, 1));
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if(mcUsers.getProfile(attacker).getArcheryInt() >= 250 && mcUsers.getProfile(attacker).getArcheryInt() < 575)
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@ -570,7 +568,11 @@ public class mcCombat {
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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event.setDamage(event.getDamage() * 2);
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if(x instanceof Player){
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event.setDamage(event.getDamage() * 2 - event.getDamage() / 2);
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} else {
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event.setDamage(event.getDamage() * 2);
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}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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} else if(Math.random() * 1000 <= mcUsers.getProfile(attacker).getAxesInt()){
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@ -578,7 +580,11 @@ public class mcCombat {
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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}
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event.setDamage(event.getDamage() * 2);
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if(x instanceof Player){
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event.setDamage(event.getDamage() * 2 - event.getDamage() / 2);
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} else {
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event.setDamage(event.getDamage() * 2);
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}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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}
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}
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@ -1,6 +1,9 @@
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package com.gmail.nossr50;
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import net.minecraft.server.EntityLiving;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Monster;
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@ -36,6 +39,9 @@ public class mcEntityListener extends EntityListener {
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}
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}
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public void onEntityDamage(EntityDamageEvent event) {
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CraftEntity cEntity = (CraftEntity)event.getEntity();
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EntityLiving entity = (EntityLiving)cEntity.getHandle();
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if(entity.noDamageTicks < entity.maxNoDamageTicks/2.0F){
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Entity x = event.getEntity();
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DamageCause type = event.getCause();
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/*
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@ -154,6 +160,7 @@ public class mcEntityListener extends EntityListener {
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Player herpderp = (Player)x;
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mcUsers.getProfile(herpderp).setRecentlyHurt(30);
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}
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}
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}
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public void onEntityDeath(EntityDeathEvent event) {
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Entity x = event.getEntity();
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@ -3,13 +3,25 @@ package com.gmail.nossr50;
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public class mcLoadProperties {
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public static Boolean toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, pvp, eggs, apples, myspawnclearsinventory, cake, music, diamond, glowstone, slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
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public static String mcability, mcmmo, mcc, mcrefresh, mcitem, mcgod, stats, mmoedit, ptp, party, myspawn, setmyspawn, whois, invite, accept, clearmyspawn;
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public static int abilityDurabilityLoss, feathersConsumedByChimaeraWing, pvpxprewardmodifier, repairdiamondlevel, globalxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier;
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public static int superBreakerCooldown, gigaDrillBreakerCooldown, treeFellerCooldown, berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss, feathersConsumedByChimaeraWing, pvpxprewardmodifier, repairdiamondlevel, globalxpmodifier, miningxpmodifier, repairxpmodifier, woodcuttingxpmodifier, unarmedxpmodifier, herbalismxpmodifier, excavationxpmodifier, archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier;
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public static void loadMain(){
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String propertiesFile = mcMMO.maindirectory + "mcmmo.properties";
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mcProperties properties = new mcProperties(propertiesFile);
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properties.load();
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/*
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* COOLDOWN CONTROL
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*/
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superBreakerCooldown = properties.getInteger("superBreakerCooldown", 120);
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gigaDrillBreakerCooldown = properties.getInteger("gigaDrillBreakerCooldown", 120);
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treeFellerCooldown = properties.getInteger("treeFellerCooldown", 120);
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berserkCooldown = properties.getInteger("berserkCooldown", 120);
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serratedStrikeCooldown = properties.getInteger("serratedStrikeCooldown", 120);
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skullSplitterCooldown = properties.getInteger("skullSplitterCooldown", 120);
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/*
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* OTHER
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*/
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toolsLoseDurabilityFromAbilities = properties.getBoolean("toolsLoseDurabilityFromAbilities", true);
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abilityDurabilityLoss = properties.getInteger("abilityDurabilityLoss", 2);
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feathersConsumedByChimaeraWing = properties.getInteger("feathersConsumedByChimaeraWing", 10);
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@ -275,7 +275,7 @@ public class mcSkills {
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mcUsers.getProfile(player).decreaseSkullSplitterTicks();
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if(mcUsers.getProfile(player).getSkullSplitterTicks() <= 0){
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mcUsers.getProfile(player).setSkullSplitterMode(false);
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mcUsers.getProfile(player).setSkullSplitterCooldown(120);
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mcUsers.getProfile(player).setSkullSplitterCooldown(mcLoadProperties.skullSplitterCooldown);
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player.sendMessage(ChatColor.RED+"**Skull Splitter has worn off**");
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}
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}
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@ -288,7 +288,7 @@ public class mcSkills {
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mcUsers.getProfile(player).decreaseTreeFellerTicks();
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if(mcUsers.getProfile(player).getTreeFellerTicks() <= 0){
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mcUsers.getProfile(player).setTreeFellerMode(false);
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mcUsers.getProfile(player).setTreeFellerCooldown(120);
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mcUsers.getProfile(player).setTreeFellerCooldown(mcLoadProperties.treeFellerCooldown);
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player.sendMessage(ChatColor.RED+"**Tree Feller has worn off**");
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}
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}
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@ -301,7 +301,7 @@ public class mcSkills {
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mcUsers.getProfile(player).decreaseSuperBreakerTicks();
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if(mcUsers.getProfile(player).getSuperBreakerTicks() <= 0){
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mcUsers.getProfile(player).setSuperBreakerMode(false);
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mcUsers.getProfile(player).setSuperBreakerCooldown(120);
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mcUsers.getProfile(player).setSuperBreakerCooldown(mcLoadProperties.superBreakerCooldown);
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player.sendMessage(ChatColor.RED+"**Super Breaker has worn off**");
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}
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}
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@ -314,7 +314,7 @@ public class mcSkills {
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mcUsers.getProfile(player).decreaseGigaDrillBreakerTicks();
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if(mcUsers.getProfile(player).getGigaDrillBreakerTicks() <= 0){
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mcUsers.getProfile(player).setGigaDrillBreakerMode(false);
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mcUsers.getProfile(player).setGigaDrillBreakerCooldown(120);
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mcUsers.getProfile(player).setGigaDrillBreakerCooldown(mcLoadProperties.gigaDrillBreakerCooldown);
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player.sendMessage(ChatColor.RED+"**You feel spiral energy leaving you**");
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}
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}
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@ -327,7 +327,7 @@ public class mcSkills {
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mcUsers.getProfile(player).decreaseSerratedStrikesTicks();
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if(mcUsers.getProfile(player).getSerratedStrikesTicks() <= 0){
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mcUsers.getProfile(player).setSerratedStrikesMode(false);
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mcUsers.getProfile(player).setSerratedStrikesCooldown(120);
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mcUsers.getProfile(player).setSerratedStrikesCooldown(mcLoadProperties.serratedStrikeCooldown);
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player.sendMessage(ChatColor.RED+"**Serrated Strikes has worn off**");
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}
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}
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@ -340,7 +340,7 @@ public class mcSkills {
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mcUsers.getProfile(player).decreaseBerserkTicks();
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if(mcUsers.getProfile(player).getBerserkTicks() <= 0){
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mcUsers.getProfile(player).setBerserkMode(false);
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mcUsers.getProfile(player).setBerserkCooldown(120);
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mcUsers.getProfile(player).setBerserkCooldown(mcLoadProperties.berserkCooldown);
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player.sendMessage(ChatColor.RED+"**Berserk has worn off**");
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}
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}
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@ -271,6 +271,12 @@ public class mcm {
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float skillvalue = (float)mcUsers.getProfile(player).getArcheryInt();
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String percentage = String.valueOf((skillvalue / 1000) * 100);
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String percentagefire = String.valueOf((skillvalue / 1500) * 100);
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String percentagedaze;
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if(mcUsers.getProfile(player).getArcheryInt() < 1000){
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percentagedaze = String.valueOf((skillvalue / 2000) * 100);
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} else {
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percentagedaze = "50";
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}
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player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"ARCHERY"+ChatColor.RED+"[]-----");
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player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Attacking Monsters");
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player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
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@ -279,6 +285,7 @@ public class mcm {
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player.sendMessage(ChatColor.DARK_AQUA+"Damage+: "+ChatColor.GREEN+"Modifies Damage");
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player.sendMessage(ChatColor.DARK_AQUA+"Arrow Retrieval: "+ChatColor.GREEN+"Chance to retrieve arrows from corpses");
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player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
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player.sendMessage(ChatColor.RED+"Chance to Daze: "+ChatColor.YELLOW+percentagedaze+"%");
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player.sendMessage(ChatColor.RED+"Chance to Retrieve Arrows: "+ChatColor.YELLOW+percentage+"%");
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player.sendMessage(ChatColor.RED+"Chance for Ignition: "+ChatColor.YELLOW+percentagefire+"%");
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player.sendMessage(ChatColor.RED+"Damage+ (Rank"+rank+"): Bonus "+rank+" damage");
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@ -1,3 +1,3 @@
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name: mcMMO
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main: com.gmail.nossr50.mcMMO
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version: 0.9.6
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version: 0.9.7
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