Ignition fix

This commit is contained in:
bm01 2012-03-02 15:28:31 +01:00
parent 9a7ea3b6d0
commit b9560694be

View File

@ -53,7 +53,10 @@ public class Archery
ignition += (PPa.getSkillLevel(SkillType.ARCHERY)/200)*20; ignition += (PPa.getSkillLevel(SkillType.ARCHERY)/200)*20;
if(ignition > 120) if(ignition > 120)
ignition = 120; ignition = 120;
if(x.getFireTicks() > ignition)
return;
if(x instanceof Player) if(x instanceof Player)
{ {