mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
parent
3cfd3b0109
commit
b7fc3f05e9
@ -40,7 +40,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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}
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/* ACROBATICS */
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/* ACROBATICS */
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if (getMaxChance(SubSkillType.ACROBATICS_DODGE) < 1) {
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if (getMaximumProbability(SubSkillType.ACROBATICS_DODGE) < 1) {
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reason.add("Skills.Acrobatics.Dodge.ChanceMax should be at least 1!");
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reason.add("Skills.Acrobatics.Dodge.ChanceMax should be at least 1!");
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}
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}
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@ -52,7 +52,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Acrobatics.Dodge.DamageModifier should be greater than 1!");
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reason.add("Skills.Acrobatics.Dodge.DamageModifier should be greater than 1!");
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}
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}
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if (getMaxChance(SubSkillType.ACROBATICS_ROLL) < 1) {
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if (getMaximumProbability(SubSkillType.ACROBATICS_ROLL) < 1) {
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reason.add("Skills.Acrobatics.Roll.ChanceMax should be at least 1!");
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reason.add("Skills.Acrobatics.Roll.ChanceMax should be at least 1!");
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}
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}
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@ -106,7 +106,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Archery.SkillShot.RankDamageMultiplier should be greater than 0!");
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reason.add("Skills.Archery.SkillShot.RankDamageMultiplier should be greater than 0!");
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}
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}
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if (getMaxChance(SubSkillType.ARCHERY_DAZE) < 1) {
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if (getMaximumProbability(SubSkillType.ARCHERY_DAZE) < 1) {
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reason.add("Skills.Archery.Daze.ChanceMax should be at least 1!");
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reason.add("Skills.Archery.Daze.ChanceMax should be at least 1!");
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}
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}
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@ -118,7 +118,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Archery.Daze.BonusDamage should be at least 0!");
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reason.add("Skills.Archery.Daze.BonusDamage should be at least 0!");
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}
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}
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if (getMaxChance(SubSkillType.ARCHERY_ARROW_RETRIEVAL) < 1) {
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if (getMaximumProbability(SubSkillType.ARCHERY_ARROW_RETRIEVAL) < 1) {
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reason.add("Skills.Archery.Retrieve.ChanceMax should be at least 1!");
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reason.add("Skills.Archery.Retrieve.ChanceMax should be at least 1!");
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}
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}
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@ -136,7 +136,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
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reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
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}
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}
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if (getMaxChance(SubSkillType.AXES_CRITICAL_STRIKES) < 1) {
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if (getMaximumProbability(SubSkillType.AXES_CRITICAL_STRIKES) < 1) {
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reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!");
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reason.add("Skills.Axes.CriticalHit.ChanceMax should be at least 1!");
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}
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}
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@ -242,7 +242,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Herbalism.GreenThumb.StageChange should be at least 1!");
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reason.add("Skills.Herbalism.GreenThumb.StageChange should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.HERBALISM_GREEN_THUMB) < 1) {
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if (getMaximumProbability(SubSkillType.HERBALISM_GREEN_THUMB) < 1) {
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reason.add("Skills.Herbalism.GreenThumb.ChanceMax should be at least 1!");
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reason.add("Skills.Herbalism.GreenThumb.ChanceMax should be at least 1!");
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}
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}
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@ -250,7 +250,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Herbalism.GreenThumb.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Herbalism.GreenThumb.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.HERBALISM_DOUBLE_DROPS) < 1) {
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if (getMaximumProbability(SubSkillType.HERBALISM_DOUBLE_DROPS) < 1) {
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reason.add("Skills.Herbalism.DoubleDrops.ChanceMax should be at least 1!");
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reason.add("Skills.Herbalism.DoubleDrops.ChanceMax should be at least 1!");
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}
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}
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@ -258,7 +258,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Herbalism.DoubleDrops.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Herbalism.DoubleDrops.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.HERBALISM_HYLIAN_LUCK) < 1) {
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if (getMaximumProbability(SubSkillType.HERBALISM_HYLIAN_LUCK) < 1) {
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reason.add("Skills.Herbalism.HylianLuck.ChanceMax should be at least 1!");
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reason.add("Skills.Herbalism.HylianLuck.ChanceMax should be at least 1!");
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}
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}
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@ -266,7 +266,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Herbalism.HylianLuck.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Herbalism.HylianLuck.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.HERBALISM_SHROOM_THUMB) < 1) {
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if (getMaximumProbability(SubSkillType.HERBALISM_SHROOM_THUMB) < 1) {
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reason.add("Skills.Herbalism.ShroomThumb.ChanceMax should be at least 1!");
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reason.add("Skills.Herbalism.ShroomThumb.ChanceMax should be at least 1!");
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}
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}
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@ -275,7 +275,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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}
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/* MINING */
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/* MINING */
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if (getMaxChance(SubSkillType.MINING_DOUBLE_DROPS) < 1) {
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if (getMaximumProbability(SubSkillType.MINING_DOUBLE_DROPS) < 1) {
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reason.add("Skills.Mining.DoubleDrops.ChanceMax should be at least 1!");
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reason.add("Skills.Mining.DoubleDrops.ChanceMax should be at least 1!");
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}
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}
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@ -348,7 +348,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Repair.RepairMastery.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Repair.RepairMastery.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.REPAIR_SUPER_REPAIR) < 1) {
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if (getMaximumProbability(SubSkillType.REPAIR_SUPER_REPAIR) < 1) {
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reason.add("Skills.Repair.SuperRepair.ChanceMax should be at least 1!");
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reason.add("Skills.Repair.SuperRepair.ChanceMax should be at least 1!");
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}
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}
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@ -446,7 +446,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Smelting.SecondSmelt.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Smelting.SecondSmelt.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.SMELTING_SECOND_SMELT) < 1) {
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if (getMaximumProbability(SubSkillType.SMELTING_SECOND_SMELT) < 1) {
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reason.add("Skills.Smelting.SecondSmelt.ChanceMax should be at least 1!");
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reason.add("Skills.Smelting.SecondSmelt.ChanceMax should be at least 1!");
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}
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}
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@ -483,7 +483,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}*/
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}*/
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/* SWORDS */
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/* SWORDS */
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if (getMaxChance(SubSkillType.SWORDS_RUPTURE) < 1) {
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if (getMaximumProbability(SubSkillType.SWORDS_RUPTURE) < 1) {
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reason.add("Skills.Swords.Rupture.ChanceMax should be at least 1!");
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reason.add("Skills.Swords.Rupture.ChanceMax should be at least 1!");
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}
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}
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@ -503,7 +503,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Swords.Rupture.BaseTicks should be at least 1!");
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reason.add("Skills.Swords.Rupture.BaseTicks should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.SWORDS_COUNTER_ATTACK) < 1) {
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if (getMaximumProbability(SubSkillType.SWORDS_COUNTER_ATTACK) < 1) {
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reason.add("Skills.Swords.CounterAttack.ChanceMax should be at least 1!");
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reason.add("Skills.Swords.CounterAttack.ChanceMax should be at least 1!");
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}
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}
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@ -525,7 +525,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* TAMING */
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/* TAMING */
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if (getMaxChance(SubSkillType.TAMING_GORE) < 1) {
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if (getMaximumProbability(SubSkillType.TAMING_GORE) < 1) {
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reason.add("Skills.Taming.Gore.ChanceMax should be at least 1!");
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reason.add("Skills.Taming.Gore.ChanceMax should be at least 1!");
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}
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}
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@ -586,7 +586,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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}
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/* UNARMED */
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/* UNARMED */
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if (getMaxChance(SubSkillType.UNARMED_DISARM) < 1) {
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if (getMaximumProbability(SubSkillType.UNARMED_DISARM) < 1) {
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reason.add("Skills.Unarmed.Disarm.ChanceMax should be at least 1!");
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reason.add("Skills.Unarmed.Disarm.ChanceMax should be at least 1!");
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}
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}
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@ -594,7 +594,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.UNARMED_ARROW_DEFLECT) < 1) {
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if (getMaximumProbability(SubSkillType.UNARMED_ARROW_DEFLECT) < 1) {
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reason.add("Skills.Unarmed.ArrowDeflect.ChanceMax should be at least 1!");
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reason.add("Skills.Unarmed.ArrowDeflect.ChanceMax should be at least 1!");
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}
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}
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@ -602,7 +602,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Unarmed.ArrowDeflect.MaxBonusLevel should be at least 1!");
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reason.add("Skills.Unarmed.ArrowDeflect.MaxBonusLevel should be at least 1!");
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}
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}
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if (getMaxChance(SubSkillType.UNARMED_IRON_GRIP) < 1) {
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if (getMaximumProbability(SubSkillType.UNARMED_IRON_GRIP) < 1) {
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reason.add("Skills.Unarmed.IronGrip.ChanceMax should be at least 1!");
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reason.add("Skills.Unarmed.IronGrip.ChanceMax should be at least 1!");
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}
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}
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@ -632,7 +632,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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reason.add("Skills.Woodcutting.LeafBlower.UnlockLevel should be at least 0!");
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reason.add("Skills.Woodcutting.LeafBlower.UnlockLevel should be at least 0!");
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}*/
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}*/
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if (getMaxChance(SubSkillType.WOODCUTTING_HARVEST_LUMBER) < 1) {
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if (getMaximumProbability(SubSkillType.WOODCUTTING_HARVEST_LUMBER) < 1) {
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reason.add("Skills.Woodcutting.HarvestLumber.ChanceMax should be at least 1!");
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reason.add("Skills.Woodcutting.HarvestLumber.ChanceMax should be at least 1!");
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}
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}
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@ -708,8 +708,6 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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return maxBonusLevel;
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return maxBonusLevel;
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}
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}
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public double getMaxChance(SubSkillType subSkillType) { return config.getDouble(subSkillType.getAdvConfigAddress() + ".ChanceMax", 100.0D);}
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public int getMaxBonusLevel(AbstractSubSkill abstractSubSkill) {
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public int getMaxBonusLevel(AbstractSubSkill abstractSubSkill) {
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int maxBonusLevel = config.getInt("Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName()+".MaxBonusLevel");
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int maxBonusLevel = config.getInt("Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName()+".MaxBonusLevel");
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@ -719,9 +717,23 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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return maxBonusLevel;
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return maxBonusLevel;
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}
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}
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public double getMaxChance(AbstractSubSkill abstractSubSkill)
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public double getMaximumProbability(SubSkillType subSkillType) {
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double maximumProbability = config.getDouble(subSkillType.getAdvConfigAddress() + ".ChanceMax", 100.0D);
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if(mcMMO.isRetroModeEnabled())
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maximumProbability *= 10; // It seems weird but our formulas need this
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return maximumProbability;
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}
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public double getMaximumProbability(AbstractSubSkill abstractSubSkill)
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{
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{
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return config.getDouble("Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName()+".ChanceMax", 100.0D);
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double maximumProbability = config.getDouble("Skills."+abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName()+".ChanceMax", 100.0D);
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if(mcMMO.isRetroModeEnabled())
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maximumProbability *= 10; // It seems weird but our formulas need this
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return maximumProbability;
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}
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}
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/* Notification Settings */
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/* Notification Settings */
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@ -887,7 +899,15 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); }
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public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); }
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public double getGreaterImpactBonusDamage() { return config.getDouble("Skills.Axes.GreaterImpact.BonusDamage", 2.0D); }
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public double getGreaterImpactBonusDamage() { return config.getDouble("Skills.Axes.GreaterImpact.BonusDamage", 2.0D); }
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public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact.IncreaseLevel", 50); }
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public int getArmorImpactIncreaseLevel() {
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int increaseLevel = config.getInt("Skills.Axes.ArmorImpact.IncreaseLevel", 5);
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if(mcMMO.isRetroModeEnabled())
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return increaseLevel * 10;
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return increaseLevel;
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}
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public double getImpactChance() { return config.getDouble("Skills.Axes.ArmorImpact.Chance", 25.0D); }
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public double getImpactChance() { return config.getDouble("Skills.Axes.ArmorImpact.Chance", 25.0D); }
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public double getArmorImpactMaxDurabilityDamage() { return config.getDouble("Skills.Axes.ArmorImpact.MaxPercentageDurabilityDamage", 20.0D); }
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public double getArmorImpactMaxDurabilityDamage() { return config.getDouble("Skills.Axes.ArmorImpact.MaxPercentageDurabilityDamage", 20.0D); }
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@ -997,7 +1017,16 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* UNARMED */
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/* UNARMED */
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public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMin", 3.0D); }
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public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMin", 3.0D); }
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public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMax", 8.0D); }
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public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArmStyle.BonusMax", 8.0D); }
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public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArmStyle.IncreaseLevel", 50); }
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public int getIronArmIncreaseLevel() {
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int increaseLevel = config.getInt("Skills.Unarmed.IronArmStyle.IncreaseLevel", 5);
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if(mcMMO.isRetroModeEnabled())
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return increaseLevel * 10;
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return increaseLevel;
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}
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public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
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public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
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/* WOODCUTTING */
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/* WOODCUTTING */
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Block a user