Removed old Unarmed stuff from locale files.

This commit is contained in:
GJ
2012-02-23 11:33:22 -05:00
parent 85640f88b2
commit b782225dde
9 changed files with 0 additions and 54 deletions

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@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler)
m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling
m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus
m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken
m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab
m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling)
m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister)
m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling
m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}%

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@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Disarm (Players)
m.EffectsUnarmed2_1=Drops the foes item held in hand
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Unarmed Apprentice
m.EffectsUnarmed4_1=Damage Upgrade
m.EffectsUnarmed5_0=Arrow Deflect
m.EffectsUnarmed5_1=Deflect arrows
m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE)
m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY)
m.AbilBonusUnarmed1_0=Unarmed Apprentice
m.AbilBonusUnarmed1_1=+2 DMG Upgrade
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%

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@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Desarmar (Jugadores)
m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Aprendiz desarmado
m.EffectsUnarmed4_1=Mejora de da<64>os
m.EffectsUnarmed5_0=Desviar flechas
m.EffectsUnarmed5_1=Desviar flechas
m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO)
m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO)
m.AbilBonusUnarmed1_0=Aprendiz desarmado
m.AbilBonusUnarmed1_1=Mejora de +2 de da<64>o
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}%

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@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat)
m.EffectsUnarmed2_1=Pudottaa vihollisen esineen k<>dest<73>
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija
m.EffectsUnarmed4_1=Vahingonlis<EFBFBD>ys
m.EffectsUnarmed5_0=Nuolentorjunta
m.EffectsUnarmed5_1=Torjuu nuolia
m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA)
m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA)
m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija
m.AbilBonusUnarmed1_1=+2 Vahinko
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todenn<6E>k<EFBFBD>isyys: [[YELLOW]]{0}%

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@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=D
m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Ma<EFBFBD>trise du d<>sarmement
m.EffectsUnarmed4_1=Beaucoup plus de d<>g<EFBFBD>ts
m.EffectsUnarmed5_0=D<EFBFBD>viation des fl<66>ches
m.EffectsUnarmed5_1=D<EFBFBD>vie les fl<66>ches qui vous foncent dessus
m.AbilLockUnarmed1=D<EFBFBD>bloqu<EFBFBD> au niveau 250 (Apprenti du d<>sarmement)
m.AbilLockUnarmed2=D<EFBFBD>bloqu<EFBFBD> au niveau 500 (Ma<4D>trise du d<>sarmement)
m.AbilBonusUnarmed1_0=Apprenti du d<>sarmement
m.AbilBonusUnarmed1_1=+2 d<>g<EFBFBD>ts
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Chances d<>vier les fl<66>ches : [[YELLOW]]{0}%

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@ -169,14 +169,8 @@ m.EffectsUnarmed2_0=Ontwapen (Players)
m.EffectsUnarmed2_1=Dropt het wapen van de vijand
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Onbewapende leerling
m.EffectsUnarmed4_1=Meer schade
m.EffectsUnarmed5_0=Pijlafwijking
m.EffectsUnarmed5_1=Laat pijlen afwijken
m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling)
m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held)
m.AbilBonusUnarmed1_0=Onbewapende leerling
m.AbilBonusUnarmed1_1=+2 meer schade
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%

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@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy)
m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot.
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Droga Smoka
m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen.
m.EffectsUnarmed5_0=Odbicie strzaly
m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale.
m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom.
m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom.
m.AbilBonusUnarmed1_0=Droga Smoka
m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2.
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}%

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@ -170,14 +170,8 @@ m.EffectsUnarmed2_0=Desarmar (Jogadores)
m.EffectsUnarmed2_1=Derruba a arma que o advers<72>rio est<73> segurando
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=Aprendiz do Desarmamento
m.EffectsUnarmed4_1=Aumenta o Dano
m.EffectsUnarmed5_0=Desviar Flechas
m.EffectsUnarmed5_1=Desvia Flechas jogadas em voc<6F>
m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO)
m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO)
m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento
m.AbilBonusUnarmed1_1=+2 de Danos
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}%

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@ -164,14 +164,8 @@ m.EffectsUnarmed2_0=
m.EffectsUnarmed2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD>.
m.EffectsUnarmed3_0=Iron Arm Style
m.EffectsUnarmed3_1=Hardens your arm over time
m.EffectsUnarmed4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
m.EffectsUnarmed4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m.EffectsUnarmed5_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
m.EffectsUnarmed5_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m.AbilLockUnarmed1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 250+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>)
m.AbilLockUnarmed2=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 500+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>)
m.AbilBonusUnarmed1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
m.AbilBonusUnarmed1_1=+2 <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
m.AbilBonusUnarmed2_0=Iron Arm Style
m.AbilBonusUnarmed2_1=+{0} DMG Upgrade
m.UnarmedArrowDeflectChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%