From b782225ddeb19d851e399540951602a3db249066 Mon Sep 17 00:00:00 2001 From: GJ Date: Thu, 23 Feb 2012 11:33:22 -0500 Subject: [PATCH] Removed old Unarmed stuff from locale files. --- src/main/resources/locale/locale_de.properties | 6 ------ src/main/resources/locale/locale_en_us.properties | 6 ------ src/main/resources/locale/locale_es_es.properties | 6 ------ src/main/resources/locale/locale_fi.properties | 6 ------ src/main/resources/locale/locale_fr.properties | 6 ------ src/main/resources/locale/locale_nl.properties | 6 ------ src/main/resources/locale/locale_pl.properties | 6 ------ src/main/resources/locale/locale_pt_br.properties | 6 ------ src/main/resources/locale/locale_ru.properties | 6 ------ 9 files changed, 54 deletions(-) diff --git a/src/main/resources/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties index deebcbdb3..07b94f4da 100644 --- a/src/main/resources/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler) m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling -m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab -m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling) -m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister) -m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling -m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}% diff --git a/src/main/resources/locale/locale_en_us.properties b/src/main/resources/locale/locale_en_us.properties index 9a77428f4..868560933 100644 --- a/src/main/resources/locale/locale_en_us.properties +++ b/src/main/resources/locale/locale_en_us.properties @@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Disarm (Players) m.EffectsUnarmed2_1=Drops the foes item held in hand m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Unarmed Apprentice -m.EffectsUnarmed4_1=Damage Upgrade m.EffectsUnarmed5_0=Arrow Deflect m.EffectsUnarmed5_1=Deflect arrows -m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) -m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) -m.AbilBonusUnarmed1_0=Unarmed Apprentice -m.AbilBonusUnarmed1_1=+2 DMG Upgrade m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_es_es.properties b/src/main/resources/locale/locale_es_es.properties index 1003f4f58..554b98471 100644 --- a/src/main/resources/locale/locale_es_es.properties +++ b/src/main/resources/locale/locale_es_es.properties @@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Desarmar (Jugadores) m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Aprendiz desarmado -m.EffectsUnarmed4_1=Mejora de daños m.EffectsUnarmed5_0=Desviar flechas m.EffectsUnarmed5_1=Desviar flechas -m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO) -m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO) -m.AbilBonusUnarmed1_0=Aprendiz desarmado -m.AbilBonusUnarmed1_1=Mejora de +2 de daño m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties index 693c4ddb1..91966883a 100644 --- a/src/main/resources/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija -m.EffectsUnarmed4_1=Vahingonlisäys m.EffectsUnarmed5_0=Nuolentorjunta m.EffectsUnarmed5_1=Torjuu nuolia -m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) -m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) -m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija -m.AbilBonusUnarmed1_1=+2 Vahinko m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties index 688e21886..d5e7f8fa0 100644 --- a/src/main/resources/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=D m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Maîtrise du désarmement -m.EffectsUnarmed4_1=Beaucoup plus de dégâts m.EffectsUnarmed5_0=Déviation des flèches m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus -m.AbilLockUnarmed1=Débloqué au niveau 250 (Apprenti du désarmement) -m.AbilLockUnarmed2=Débloqué au niveau 500 (Maîtrise du désarmement) -m.AbilBonusUnarmed1_0=Apprenti du désarmement -m.AbilBonusUnarmed1_1=+2 dégâts m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties index 325fe4a88..244286736 100644 --- a/src/main/resources/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -169,14 +169,8 @@ m.EffectsUnarmed2_0=Ontwapen (Players) m.EffectsUnarmed2_1=Dropt het wapen van de vijand m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Onbewapende leerling -m.EffectsUnarmed4_1=Meer schade m.EffectsUnarmed5_0=Pijlafwijking m.EffectsUnarmed5_1=Laat pijlen afwijken -m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) -m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) -m.AbilBonusUnarmed1_0=Onbewapende leerling -m.AbilBonusUnarmed1_1=+2 meer schade m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties index 355808496..de5697df2 100644 --- a/src/main/resources/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -163,14 +163,8 @@ m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Droga Smoka -m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. m.EffectsUnarmed5_0=Odbicie strzaly m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. -m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. -m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. -m.AbilBonusUnarmed1_0=Droga Smoka -m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_pt_br.properties b/src/main/resources/locale/locale_pt_br.properties index 96e2ce83d..243d1632a 100644 --- a/src/main/resources/locale/locale_pt_br.properties +++ b/src/main/resources/locale/locale_pt_br.properties @@ -170,14 +170,8 @@ m.EffectsUnarmed2_0=Desarmar (Jogadores) m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Aprendiz do Desarmamento -m.EffectsUnarmed4_1=Aumenta o Dano m.EffectsUnarmed5_0=Desviar Flechas m.EffectsUnarmed5_1=Desvia Flechas jogadas em você -m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) -m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) -m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento -m.AbilBonusUnarmed1_1=+2 de Danos m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index b1876a9a1..fd2d985e2 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -164,14 +164,8 @@ m.EffectsUnarmed2_0= m.EffectsUnarmed2_1=Ïàäàåò îðóæèå ïðîòèâíèêà íà çåìëþ, êîòîðîå íàõîäèòñÿ â ðóêàõ ó íåãî. m.EffectsUnarmed3_0=Iron Arm Style m.EffectsUnarmed3_1=Hardens your arm over time -m.EffectsUnarmed4_0=Ó÷åíèê ðóêîïàøíîãî áîÿ -m.EffectsUnarmed4_1=Óâåëè÷åíèå óðîíà îò êóëàêîâ m.EffectsUnarmed5_0=Îòðàæåíèå ñòðåë m.EffectsUnarmed5_1=Ñòðåëû îòðàæàþòñÿ -m.AbilLockUnarmed1=Áëîêèðóåòñÿ äî 250+ óðîâíÿ(Ó÷åíèê ðóêîïàøíîãî áîÿ) -m.AbilLockUnarmed2=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåð Ðóêîïàøíîãî áîÿ) -m.AbilBonusUnarmed1_0=Ó÷åíèê ðóêîïàøíîãî áîÿ -m.AbilBonusUnarmed1_1=+2 áîíóñ ê óðîíó m.AbilBonusUnarmed2_0=Iron Arm Style m.AbilBonusUnarmed2_1=+{0} DMG Upgrade m.UnarmedArrowDeflectChance=[[RED]]Øàíñ îòðàçèòü ñòðåëû: [[YELLOW]]{0}%