mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 06:06:45 +01:00
Move projectile stuff to util
This commit is contained in:
parent
1799d455b7
commit
afff3b4c50
@ -25,12 +25,12 @@ import com.gmail.nossr50.util.player.NotificationManager;
|
|||||||
import com.gmail.nossr50.util.player.UserManager;
|
import com.gmail.nossr50.util.player.UserManager;
|
||||||
import com.gmail.nossr50.util.random.ProbabilityUtil;
|
import com.gmail.nossr50.util.random.ProbabilityUtil;
|
||||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||||
|
import com.gmail.nossr50.util.skills.ProjectileUtils;
|
||||||
import com.gmail.nossr50.worldguard.WorldGuardManager;
|
import com.gmail.nossr50.worldguard.WorldGuardManager;
|
||||||
import com.gmail.nossr50.worldguard.WorldGuardUtils;
|
import com.gmail.nossr50.worldguard.WorldGuardUtils;
|
||||||
import org.bukkit.*;
|
import org.bukkit.*;
|
||||||
import org.bukkit.attribute.Attribute;
|
import org.bukkit.attribute.Attribute;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
import org.bukkit.block.BlockFace;
|
|
||||||
import org.bukkit.enchantments.Enchantment;
|
import org.bukkit.enchantments.Enchantment;
|
||||||
import org.bukkit.entity.*;
|
import org.bukkit.entity.*;
|
||||||
import org.bukkit.event.Cancellable;
|
import org.bukkit.event.Cancellable;
|
||||||
@ -46,9 +46,11 @@ import org.bukkit.metadata.FixedMetadataValue;
|
|||||||
import org.bukkit.potion.PotionEffect;
|
import org.bukkit.potion.PotionEffect;
|
||||||
import org.bukkit.potion.PotionEffectType;
|
import org.bukkit.potion.PotionEffectType;
|
||||||
import org.bukkit.projectiles.ProjectileSource;
|
import org.bukkit.projectiles.ProjectileSource;
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import static com.gmail.nossr50.util.skills.ProjectileUtils.getNormal;
|
||||||
|
import static com.gmail.nossr50.util.skills.ProjectileUtils.spawnReflectedArrow;
|
||||||
|
|
||||||
public class EntityListener implements Listener {
|
public class EntityListener implements Listener {
|
||||||
private final mcMMO pluginRef;
|
private final mcMMO pluginRef;
|
||||||
private final @NotNull MobMetadataService mobMetadataService;
|
private final @NotNull MobMetadataService mobMetadataService;
|
||||||
@ -1123,39 +1125,10 @@ public class EntityListener implements Listener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Spawn a new arrow shooting in a random direction
|
// Spawn a new arrow shooting in the reflected direction
|
||||||
spawnArrow(originalArrow, originalArrow.getLocation(), getNormal(event.getHitBlockFace()));
|
spawnReflectedArrow(pluginRef, originalArrow, originalArrow.getLocation(),
|
||||||
|
getNormal(event.getHitBlockFace()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector getNormal(BlockFace blockFace) {
|
|
||||||
return switch (blockFace) {
|
|
||||||
case UP -> new Vector(0, 1, 0);
|
|
||||||
case DOWN -> new Vector(0, -1, 0);
|
|
||||||
case NORTH -> new Vector(0, 0, -1);
|
|
||||||
case SOUTH -> new Vector(0, 0, 1);
|
|
||||||
case EAST -> new Vector(1, 0, 0);
|
|
||||||
case WEST -> new Vector(-1, 0, 0);
|
|
||||||
default -> new Vector(0, 0, 0);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private void spawnArrow(Arrow originalArrow, Location origin, Vector normal) {
|
|
||||||
// TODO: Add an event for this for plugins to hook into
|
|
||||||
ProjectileSource originalArrowShooter = originalArrow.getShooter();
|
|
||||||
Vector incomingDirection = originalArrow.getVelocity();
|
|
||||||
Vector reflectedDirection = incomingDirection.subtract(normal.multiply(2 * incomingDirection.dot(normal)));
|
|
||||||
|
|
||||||
// Spawn new arrow with the reflected direction
|
|
||||||
Arrow arrow = originalArrow.getWorld().spawnArrow(origin,
|
|
||||||
reflectedDirection, 1, 1);
|
|
||||||
arrow.setShooter(originalArrowShooter);
|
|
||||||
arrow.setMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW,
|
|
||||||
new FixedMetadataValue(pluginRef, originalArrowShooter));
|
|
||||||
// TODO: This metadata needs to get cleaned up at some point
|
|
||||||
arrow.setMetadata(MetadataConstants.METADATA_KEY_BOW_TYPE,
|
|
||||||
new FixedMetadataValue(pluginRef, originalArrow.getMetadata(
|
|
||||||
MetadataConstants.METADATA_KEY_BOW_TYPE).get(0)));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,42 @@
|
|||||||
|
package com.gmail.nossr50.util.skills;
|
||||||
|
|
||||||
|
import com.gmail.nossr50.util.MetadataConstants;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.block.BlockFace;
|
||||||
|
import org.bukkit.entity.Arrow;
|
||||||
|
import org.bukkit.metadata.FixedMetadataValue;
|
||||||
|
import org.bukkit.plugin.Plugin;
|
||||||
|
import org.bukkit.projectiles.ProjectileSource;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
public class ProjectileUtils {
|
||||||
|
public static Vector getNormal(BlockFace blockFace) {
|
||||||
|
return switch (blockFace) {
|
||||||
|
case UP -> new Vector(0, 1, 0);
|
||||||
|
case DOWN -> new Vector(0, -1, 0);
|
||||||
|
case NORTH -> new Vector(0, 0, -1);
|
||||||
|
case SOUTH -> new Vector(0, 0, 1);
|
||||||
|
case EAST -> new Vector(1, 0, 0);
|
||||||
|
case WEST -> new Vector(-1, 0, 0);
|
||||||
|
default -> new Vector(0, 0, 0);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void spawnReflectedArrow(Plugin pluginRef, Arrow originalArrow, Location origin, Vector normal) {
|
||||||
|
// TODO: Add an event for this for plugins to hook into
|
||||||
|
ProjectileSource originalArrowShooter = originalArrow.getShooter();
|
||||||
|
Vector incomingDirection = originalArrow.getVelocity();
|
||||||
|
Vector reflectedDirection = incomingDirection.subtract(normal.multiply(2 * incomingDirection.dot(normal)));
|
||||||
|
|
||||||
|
// Spawn new arrow with the reflected direction
|
||||||
|
Arrow arrow = originalArrow.getWorld().spawnArrow(origin,
|
||||||
|
reflectedDirection, 1, 1);
|
||||||
|
arrow.setShooter(originalArrowShooter);
|
||||||
|
arrow.setMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW,
|
||||||
|
new FixedMetadataValue(pluginRef, originalArrowShooter));
|
||||||
|
// TODO: This metadata needs to get cleaned up at some point
|
||||||
|
arrow.setMetadata(MetadataConstants.METADATA_KEY_BOW_TYPE,
|
||||||
|
new FixedMetadataValue(pluginRef, originalArrow.getMetadata(
|
||||||
|
MetadataConstants.METADATA_KEY_BOW_TYPE).get(0)));
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user