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Swords to SkillCommand
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parent
5d07830339
commit
ad162f3366
@ -1,22 +1,10 @@
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package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.commands.CommandHelper;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class SwordsCommand implements CommandExecutor {
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private float skillValue;
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public class SwordsCommand extends SkillCommand {
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private String counterAttackChance;
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private String bleedLength;
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private String bleedChance;
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@ -26,70 +14,12 @@ public class SwordsCommand implements CommandExecutor {
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private boolean canSerratedStrike;
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private boolean canBleed;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandHelper.noConsoleUsage(sender)) {
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return true;
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}
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if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.swords")) {
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return true;
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}
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Player player = (Player) sender;
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PlayerProfile PP = Users.getProfile(player);
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skillValue = (float) PP.getSkillLevel(SkillType.SWORDS);
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dataCalculations(skillValue);
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permissionsCheck(player);
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Swords.SkillName") }));
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Swords") }));
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player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
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if (canBleed || canCounter || canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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}
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if (canCounter) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
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}
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if (canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
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}
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if (canBleed) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
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}
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if (canBleed || canCounter || canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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}
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if (canCounter) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
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}
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if (canBleed) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
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}
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if (canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
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}
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Page.grabGuidePageForSkill(SkillType.SWORDS, player, args);
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return true;
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public SwordsCommand() {
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super(SkillType.SWORDS);
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}
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private void dataCalculations(float skillValue) {
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DecimalFormat percent = new DecimalFormat("##0.00%");
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@Override
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protected void dataCalculations() {
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serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50));
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if (skillValue >= 750) {
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@ -109,11 +39,53 @@ public class SwordsCommand implements CommandExecutor {
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}
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}
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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@Override
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protected void permissionsCheck() {
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canBleed = permInstance.swordsBleed(player);
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canCounter = permInstance.counterAttack(player);
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canSerratedStrike = permInstance.serratedStrikes(player);
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}
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@Override
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protected boolean effectsHeaderPermissions() {
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return canBleed || canCounter || canSerratedStrike;
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}
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@Override
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protected void effectsDisplay() {
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if (canCounter) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
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}
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if (canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
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}
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if (canBleed) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
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}
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}
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@Override
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protected boolean statsHeaderPermissions() {
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return canBleed || canCounter || canSerratedStrike;
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}
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@Override
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protected void statsDisplay() {
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if (canCounter) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
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}
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if (canBleed) {
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
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player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
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}
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if (canSerratedStrike) {
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player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
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}
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}
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}
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