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We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
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@ -146,6 +146,6 @@ public class MiningManager extends SkillManager{
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eventHandler.callFakeArmswing();
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eventHandler.processDurabilityLoss();
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eventHandler.processDropsAndXP();
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eventHandler.playSpoutSound();
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eventHandler.playSound();
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}
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}
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