mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Dealing with a few minor issues.
This commit is contained in:
parent
506efec858
commit
a61423aa99
@ -25,7 +25,11 @@ public class FishingCommand extends SkillCommand {
|
|||||||
protected void dataCalculations() {
|
protected void dataCalculations() {
|
||||||
lootTier = Fishing.getFishingLootTier(profile);
|
lootTier = Fishing.getFishingLootTier(profile);
|
||||||
magicChance = percent.format((float) lootTier / 15);
|
magicChance = percent.format((float) lootTier / 15);
|
||||||
shakeChance = String.valueOf(Fishing.getShakeChance(lootTier));
|
int dropChance = Fishing.getShakeChance(lootTier);
|
||||||
|
if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
|
||||||
|
dropChance = (int) (dropChance * 1.25);
|
||||||
|
}
|
||||||
|
shakeChance = String.valueOf(dropChance);
|
||||||
|
|
||||||
if (skillValue >= 1000) {
|
if (skillValue >= 1000) {
|
||||||
fishermansDietRank = "5";
|
fishermansDietRank = "5";
|
||||||
|
@ -42,7 +42,10 @@ public class ChunkletUnloader implements Runnable {
|
|||||||
|
|
||||||
//Chunklets are unloaded only if their chunk has been unloaded for minimumInactiveTime
|
//Chunklets are unloaded only if their chunk has been unloaded for minimumInactiveTime
|
||||||
if (inactiveTime >= minimumInactiveTime) {
|
if (inactiveTime >= minimumInactiveTime) {
|
||||||
mcMMO.placeStore.unloadChunk(chunk.getX(), chunk.getZ(), chunk.getWorld());
|
if(mcMMO.p.placeStore == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
mcMMO.p.placeStore.unloadChunk(chunk.getX(), chunk.getZ(), chunk.getWorld());
|
||||||
it.remove();
|
it.remove();
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user