mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
More cleanup. Done with Datatypes. Lack Events, Runnables, and...
Commands.
This commit is contained in:
parent
bb5a9826bc
commit
a2f23bd056
@ -17,7 +17,7 @@ import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.spout.SpoutStuff;
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public class HUDmmo {
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private int center_x = 427/2;
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private int center_x = 427 / 2;
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private String playerName = null;
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@ -10,4 +10,4 @@ public class ButtonEscape extends GenericButton {
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this.setHeight(20);
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this.setDirty(true);
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}
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}
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}
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@ -5,10 +5,10 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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public class ButtonHUDStyle extends ButtonToggle {
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public ButtonHUDStyle(PlayerProfile PP) {
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super("HUD Type: ", PP.getHUDType().toString(), "Change your HUD style!");
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super("HUD Type: ", PP.getHUDType().toString(), "Change your HUD style!"); //TODO: Needs more locale
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}
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public void updateText(PlayerProfile PP) {
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super.updateText("HUD Type: ", PP.getHUDType().toString());
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super.updateText("HUD Type: ", PP.getHUDType().toString()); //TODO: Needs more locale
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}
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}
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@ -5,10 +5,10 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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public class ButtonPartyToggle extends ButtonToggle {
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public ButtonPartyToggle(PlayerProfile PP) {
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super("Party HUD: ", ((Boolean) PP.getPartyHUD()).toString(), "Toggle the Party HUD!");
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super("Party HUD: ", ((Boolean) PP.getPartyHUD()).toString(), "Toggle the Party HUD!"); //TODO: Needs more locale
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}
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public void updateText(PlayerProfile PP) {
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super.updateText("Party HUD: ", ((Boolean) PP.getPartyHUD()).toString());
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super.updateText("Party HUD: ", ((Boolean) PP.getPartyHUD()).toString()); //TODO: Needs more locale
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}
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}
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@ -11,49 +11,58 @@ import com.gmail.nossr50.datatypes.buttons.ButtonEscape;
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import com.gmail.nossr50.datatypes.buttons.ButtonHUDStyle;
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import com.gmail.nossr50.datatypes.buttons.ButtonPartyToggle;
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public class PopupMMO extends GenericPopup
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{
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ButtonHUDStyle HUDButton = null;
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ButtonPartyToggle PartyButton = null;
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ButtonEscape EscapeButton = null;
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GenericLabel mcMMO_label = new GenericLabel();
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GenericLabel tip_escape = new GenericLabel();
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int center_x = 427/2;
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int center_y = 240/2;
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public PopupMMO(Player player, PlayerProfile PP, mcMMO plugin)
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{
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//240, 427 are the bottom right
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mcMMO_label.setText(ChatColor.GOLD+"~mcMMO Menu~");
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mcMMO_label.setX(center_x-35).setY((center_y/2)-20).setDirty(true);
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tip_escape.setText(ChatColor.GRAY+"Press ESCAPE to exit!");
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tip_escape.setX(mcMMO_label.getX()-15).setY(mcMMO_label.getY()+10).setDirty(true);
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HUDButton = new ButtonHUDStyle(PP);
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HUDButton.setX(center_x-(HUDButton.getWidth()/2)).setY(center_y/2).setDirty(true);
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if(LoadProperties.partybar)
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{
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PartyButton = new ButtonPartyToggle(PP);
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PartyButton.setX(center_x-(PartyButton.getWidth()/2)).setY(center_y/2+PartyButton.getHeight()).setDirty(true);
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this.attachWidget(plugin, PartyButton);
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}
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EscapeButton = new ButtonEscape();
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EscapeButton.setX(center_x-(EscapeButton.getWidth()/2)).setY((center_y/2)+(HUDButton.getHeight()*2)+5).setDirty(true);
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this.attachWidget(plugin, HUDButton);
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this.attachWidget(plugin, mcMMO_label);
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this.attachWidget(plugin, tip_escape);
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this.attachWidget(plugin, EscapeButton);
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this.setDirty(true);
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}
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public void updateButtons(PlayerProfile PP)
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{
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HUDButton.updateText(PP);
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this.setDirty(true);
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}
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public class PopupMMO extends GenericPopup {
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private ButtonHUDStyle HUDButton = null;
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private ButtonPartyToggle PartyButton = null;
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private ButtonEscape EscapeButton = null;
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private GenericLabel mcMMO_label = new GenericLabel();
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private GenericLabel tip_escape = new GenericLabel();
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private int center_x = 427 / 2;
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private int center_y = 240 / 2;
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public PopupMMO(Player player, PlayerProfile PP, mcMMO plugin) {
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//240, 427 are the bottom right
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mcMMO_label.setText(ChatColor.GOLD + "~mcMMO Menu~"); //TODO: Needs more locale
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mcMMO_label.setX(center_x - 35);
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mcMMO_label.setY((center_y / 2) - 20);
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mcMMO_label.setDirty(true);
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tip_escape.setText(ChatColor.GRAY + "Press ESCAPE to exit!"); //TODO: Needs more locale
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tip_escape.setX(mcMMO_label.getX() - 15);
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tip_escape.setY(mcMMO_label.getY() + 10);
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tip_escape.setDirty(true);
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HUDButton = new ButtonHUDStyle(PP);
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HUDButton.setX(center_x - (HUDButton.getWidth() / 2));
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HUDButton.setY(center_y / 2);
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HUDButton.setDirty(true);
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if (LoadProperties.partybar) {
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PartyButton = new ButtonPartyToggle(PP);
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PartyButton.setX(center_x - (PartyButton.getWidth() / 2));
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PartyButton.setY((center_y / 2) + PartyButton.getHeight());
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PartyButton.setDirty(true);
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this.attachWidget(plugin, PartyButton);
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}
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EscapeButton = new ButtonEscape();
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EscapeButton.setX(center_x - (EscapeButton.getWidth() / 2));
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EscapeButton.setY((center_y / 2) + (HUDButton.getHeight() * 2) + 5);
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EscapeButton.setDirty(true);
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this.attachWidget(plugin, HUDButton);
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this.attachWidget(plugin, mcMMO_label);
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this.attachWidget(plugin, tip_escape);
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this.attachWidget(plugin, EscapeButton);
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this.setDirty(true);
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}
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public void updateButtons(PlayerProfile PP) {
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HUDButton.updateText(PP);
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PartyButton.updateText(PP);
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this.setDirty(true);
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}
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}
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@ -3,125 +3,126 @@ package com.gmail.nossr50.datatypes.treasure;
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import org.bukkit.inventory.ItemStack;
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public class ExcavationTreasure extends Treasure {
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// dirt grass sand gravel clay mycel soulsand
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// 00000001 - dirt 1
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// 00000010 - grass 2
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// 00000100 - sand 4
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// 00001000 - gravel 8
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// 00010000 - clay 16
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// 00100000 - mycel 32
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// 01000000 - soulsand 64
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private byte dropsFrom = 0x0;
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public ExcavationTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel) {
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super(drop, xp, dropChance, dropLevel);
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}
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// dirt | grass | sand | gravel | clay | mycel | soulsand
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// 00000001 - dirt 1
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// 00000010 - grass 2
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// 00000100 - sand 4
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// 00001000 - gravel 8
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// 00010000 - clay 16
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// 00100000 - mycel 32
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// 01000000 - soulsand 64
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private byte dropsFrom = 0x0;
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// Raw getters and setters
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public byte getDropsFrom() {
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return dropsFrom;
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}
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public ExcavationTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel) {
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super(drop, xp, dropChance, dropLevel);
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}
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public void setDropsFrom(byte dropsFrom) {
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this.dropsFrom = dropsFrom;
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}
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// Raw getters and setters
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public byte getDropsFrom() {
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return dropsFrom;
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}
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// Getters
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public boolean getDropsFromDirt() {
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return getDropFromMask(1);
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}
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public void setDropsFrom(byte dropsFrom) {
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this.dropsFrom = dropsFrom;
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}
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public boolean getDropsFromGrass() {
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return getDropFromMask(2);
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}
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// Getters
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public boolean getDropsFromDirt() {
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return getDropFromMask(1);
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}
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public boolean getDropsFromSand() {
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return getDropFromMask(4);
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}
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public boolean getDropsFromGrass() {
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return getDropFromMask(2);
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}
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public boolean getDropsFromGravel() {
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return getDropFromMask(8);
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}
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public boolean getDropsFromSand() {
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return getDropFromMask(4);
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}
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public boolean getDropsFromClay() {
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return getDropFromMask(16);
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}
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public boolean getDropsFromGravel() {
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return getDropFromMask(8);
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}
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public boolean getDropsFromMycel() {
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return getDropFromMask(32);
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}
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public boolean getDropsFromClay() {
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return getDropFromMask(16);
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}
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public boolean getDropsFromSoulSand() {
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return getDropFromMask(64);
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}
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public boolean getDropsFromMycel() {
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return getDropFromMask(32);
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}
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private boolean getDropFromMask(int mask) {
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return ((dropsFrom & mask) > 0) ? true : false;
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}
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public boolean getDropsFromSoulSand() {
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return getDropFromMask(64);
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}
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// Setters
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public void setDropsFromDirt() {
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setDropFromMask(1);
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}
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private boolean getDropFromMask(int mask) {
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return ((dropsFrom & mask) > 0) ? true : false;
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}
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public void setDropsFromGrass() {
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setDropFromMask(2);
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}
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// Setters
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public void setDropsFromDirt() {
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setDropFromMask(1);
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}
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public void setDropsFromSand() {
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setDropFromMask(4);
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}
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public void setDropsFromGrass() {
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setDropFromMask(2);
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}
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public void setDropsFromGravel() {
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setDropFromMask(8);
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}
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public void setDropsFromSand() {
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setDropFromMask(4);
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}
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public void setDropsFromClay() {
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setDropFromMask(16);
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}
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public void setDropsFromGravel() {
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setDropFromMask(8);
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}
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public void setDropsFromMycel() {
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setDropFromMask(32);
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}
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public void setDropsFromClay() {
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setDropFromMask(16);
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}
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public void setDropsFromSoulSand() {
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setDropFromMask(64);
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}
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public void setDropsFromMycel() {
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setDropFromMask(32);
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}
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private void setDropFromMask(int mask) {
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dropsFrom |= mask;
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}
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public void setDropsFromSoulSand() {
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setDropFromMask(64);
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}
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// Un-setters
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public void unsetDropsFromDirt() {
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unsetDropFromMask(1);
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}
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private void setDropFromMask(int mask) {
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dropsFrom |= mask;
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}
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public void unsetDropsFromGrass() {
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unsetDropFromMask(2);
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}
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// Un-setters
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public void unsetDropsFromDirt() {
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unsetDropFromMask(1);
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}
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public void unsetDropsFromSand() {
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unsetDropFromMask(4);
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}
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public void unsetDropsFromGrass() {
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unsetDropFromMask(2);
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}
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public void unsetDropsFromGravel() {
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unsetDropFromMask(8);
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}
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public void unsetDropsFromSand() {
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unsetDropFromMask(4);
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}
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public void unsetDropsFromClay() {
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unsetDropFromMask(16);
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}
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public void unsetDropsFromGravel() {
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unsetDropFromMask(8);
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}
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public void unsetDropsFromMycel() {
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unsetDropFromMask(32);
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}
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public void unsetDropsFromClay() {
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unsetDropFromMask(16);
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}
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public void unsetDropsFromSoulSand() {
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unsetDropFromMask(64);
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}
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public void unsetDropsFromMycel() {
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unsetDropFromMask(32);
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}
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private void unsetDropFromMask(int mask) {
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dropsFrom &= ~mask;
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}
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public void unsetDropsFromSoulSand() {
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unsetDropFromMask(64);
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}
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private void unsetDropFromMask(int mask) {
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dropsFrom &= ~mask;
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}
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}
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@ -3,18 +3,18 @@ package com.gmail.nossr50.datatypes.treasure;
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import org.bukkit.inventory.ItemStack;
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public class FishingTreasure extends Treasure {
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private int maxLevel;
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private int maxLevel;
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public FishingTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel, int maxLevel) {
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super(drop, xp, dropChance, dropLevel);
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this.setMaxLevel(maxLevel);
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}
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public FishingTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel, int maxLevel) {
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super(drop, xp, dropChance, dropLevel);
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this.setMaxLevel(maxLevel);
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}
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public int getMaxLevel() {
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return maxLevel;
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}
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public int getMaxLevel() {
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return maxLevel;
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}
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public void setMaxLevel(int maxLevel) {
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this.maxLevel = maxLevel;
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}
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public void setMaxLevel(int maxLevel) {
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this.maxLevel = maxLevel;
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}
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}
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@ -3,48 +3,47 @@ package com.gmail.nossr50.datatypes.treasure;
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import org.bukkit.inventory.ItemStack;
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public abstract class Treasure {
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private int xp;
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private Double dropChance;
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private int dropLevel;
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private int xp;
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private Double dropChance;
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private int dropLevel;
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private ItemStack drop;
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private ItemStack drop;
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public Treasure(ItemStack drop, int xp, Double dropChance, int dropLevel) {
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this.drop = drop;
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this.xp = xp;
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this.dropChance = dropChance;
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this.dropLevel = dropLevel;
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}
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public Treasure(ItemStack drop, int xp, Double dropChance, int dropLevel) {
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this.drop = drop;
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this.xp = xp;
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this.dropChance = dropChance;
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this.dropLevel = dropLevel;
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}
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public ItemStack getDrop() {
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return drop;
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}
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public ItemStack getDrop() {
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return drop;
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}
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public void setDrop(ItemStack drop) {
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this.drop = drop;
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}
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public void setDrop(ItemStack drop) {
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this.drop = drop;
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}
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public int getXp() {
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return xp;
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}
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public int getXp() {
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return xp;
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}
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public void setXp(int xp) {
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this.xp = xp;
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}
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public void setXp(int xp) {
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this.xp = xp;
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}
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public Double getDropChance() {
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return dropChance;
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}
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public Double getDropChance() {
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return dropChance;
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}
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public void setDropChance(Double dropChance) {
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this.dropChance = dropChance;
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}
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public void setDropChance(Double dropChance) {
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this.dropChance = dropChance;
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}
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public int getDropLevel() {
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return dropLevel;
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}
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public int getDropLevel() {
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return dropLevel;
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}
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public void setDropLevel(int dropLevel) {
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this.dropLevel = dropLevel;
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}
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public void setDropLevel(int dropLevel) {
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this.dropLevel = dropLevel;
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}
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}
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