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https://github.com/mcMMO-Dev/mcMMO.git
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Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
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commit
9e5c9ec567
@ -60,11 +60,33 @@ Version 2.2.000
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Notes:
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These are the first new skills that I've written for mcMMO in about 9 years, I'll be listening closely to feedback and tweaking them often.
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Version 2.1.145
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Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
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Version 2.1.144
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Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
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Fixed a bug where Deflect worked against non-arrow projectiles
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Fixed a bug where Deflect was checked twice, resulting in two chances to deflect effectively
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Fixed a bug where Roll wouldn't award XP when fall height was over a certain amount
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Lowered the XP ceiling of Roll
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Fixed a NPE that would happen involving taming in combat processing
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Updated hu_HU locale (thanks andris155)
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Fixed a bug where mcMMO could erase item data on Wheat Seeds when using Green Thumb on a block
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Changed one of the PlayerInteractEvent listeners to ignore cancelled events (should improve plugin compatibility)
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mmodebug mode now prints some information when fuel efficiency is applied to a furnace
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NOTES:
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I seem to consistently find old bugs in mcMMO, this deflect bug where it was checked twice, who knows how many years its been in mcMMO, I didn't check but its probably between 5-7.
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I was waiting to make Steel Arm Customizable for the config update (due in the future), but enough people ask for it that I decided to do the extra work to put it into 2.1.XX
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Tridents & Crossbows is likely going to be in development continuing into September, I am taking my time to make it feature packed and I hope you guys will appreciate it.
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>>>>>>> 2810d36e085d6adaa209a6a119f92504234a0560
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Version 2.1.143
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mcMMO now tracks super ability boosted items through persistent metadata
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mcMMO no longer relies on lore to tell if an item has been modified by a super ability
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Slight buff to Rupture (1 more tick duration across all ranks)
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Lore no longer gets added to items being buffed by mcMMO
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Lore no longer gets added to items being buffed by mcMMO./
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NOTES:
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The item tracking is persistent for MC versions 1.13-1.16.2 (and beyond). However the code handling the persistence for 1.13.2 differs from the other versions. It shouldn't result in any problems.
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@ -981,6 +981,11 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* UNARMED */
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public boolean isSteelArmDamageCustom() { return config.getBoolean("Skills.Unarmed.SteelArmStyle.Damage_Override", false); }
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public double getSteelArmOverride(int rank, double def) {
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String key = "Rank_" + rank;
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return config.getDouble("Skills.Unarmed.SteelArmStyle.Override." + key, def);
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}
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public boolean getDisarmProtected() { return config.getBoolean("Skills.Unarmed.Disarm.AntiTheft", false); }
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/* WOODCUTTING */
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@ -75,7 +75,7 @@ public class Roll extends AcrobaticsSubSkill {
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*/
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Player player = (Player) ((EntityDamageEvent) event).getEntity();
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if (canRoll(player)) {
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entityDamageEvent.setDamage(rollCheck(player, mmoPlayer, entityDamageEvent.getDamage()));
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entityDamageEvent.setDamage(rollCheck(player, mmoPlayer, entityDamageEvent.getFinalDamage()));
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if (entityDamageEvent.getFinalDamage() == 0) {
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entityDamageEvent.setCancelled(true);
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@ -119,8 +119,8 @@ public class Roll extends AcrobaticsSubSkill {
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String rollChance, rollChanceLucky, gracefulRollChance, gracefulRollChanceLucky;
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/* Values related to the player */
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PlayerProfile playerProfile = mcMMO.getUserManager().getPlayer(player);
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float skillValue = playerProfile.getSkillLevel(getPrimarySkill());
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McMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
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float skillValue = mmoPlayer.getExperienceManager().getSkillLevel(getPrimarySkill());
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boolean isLucky = Permissions.lucky(player, getPrimarySkill());
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String[] rollStrings = RandomChanceUtil.calculateAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.ACROBATICS_ROLL);
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@ -188,7 +188,7 @@ public class Roll extends AcrobaticsSubSkill {
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*/
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private double rollCheck(Player player, McMMOPlayer mmoPlayer, double damage) {
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int skillLevel = mmoPlayer.getSkillLevel(getPrimarySkill());
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int skillLevel = mmoPlayer.getExperienceManager().getSkillLevel(getPrimarySkill());
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if (player.isSneaking()) {
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return gracefulRollCheck(player, mmoPlayer, damage, skillLevel);
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@ -292,7 +292,7 @@ public class Roll extends AcrobaticsSubSkill {
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private float calculateRollXP(Player player, double damage, boolean isRoll) {
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//Clamp Damage to account for insane DRs
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damage = Math.min(40, damage);
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damage = Math.min(20, damage);
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ItemStack boots = player.getInventory().getBoots();
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float xp = (float) (damage * (isRoll ? ExperienceConfig.getInstance().getRollXPModifier() : ExperienceConfig.getInstance().getFallXPModifier()));
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@ -412,7 +412,7 @@ public class EntityListener implements Listener {
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Player defendingPlayer = (Player) defender;
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Player attackingPlayer;
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//If the attacker is a Player or a projectile beloning to a player
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//If the attacker is a Player or a projectile belonging to a player
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if(attacker instanceof Projectile || attacker instanceof Player) {
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if(attacker instanceof Projectile) {
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Projectile projectile = (Projectile) attacker;
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@ -433,7 +433,7 @@ public class EntityListener implements Listener {
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UnarmedManager unarmedManager = mmoPlayer.getUnarmedManager();
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if (unarmedManager.canDeflect()) {
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if (unarmedManager.deflectCheck()) {
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if (projectile instanceof Arrow && unarmedManager.deflectCheck()) {
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event.setCancelled(true);
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return;
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}
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@ -12,6 +12,7 @@ import com.gmail.nossr50.skills.alchemy.Alchemy;
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import com.gmail.nossr50.skills.alchemy.AlchemyPotionBrewer;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.worldguard.WorldGuardManager;
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import com.gmail.nossr50.worldguard.WorldGuardUtils;
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@ -71,7 +72,22 @@ public class InventoryListener implements Listener {
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return;
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}
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boolean debugMode = player.isOnline() && mcMMO.getUserManager().getPlayer(player).isDebugMode();
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if(debugMode) {
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player.sendMessage("FURNACE FUEL EFFICIENCY DEBUG REPORT");
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player.sendMessage("Furnace - "+furnace.hashCode());
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player.sendMessage("Furnace Type: "+furnaceBlock.getType().toString());
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player.sendMessage("Burn Length before Fuel Efficiency is applied - "+event.getBurnTime());
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}
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event.setBurnTime(mcMMO.getUserManager().getPlayer(player).getSmeltingManager().fuelEfficiency(event.getBurnTime()));
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if(debugMode) {
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player.sendMessage("New Furnace Burn Length (after applying fuel efficiency) "+event.getBurnTime());
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player.sendMessage("");
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}
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}
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}
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@ -155,12 +155,20 @@ public class UnarmedManager extends SkillManager {
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public double getSteelArmStyleDamage() {
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double rank = RankUtils.getRank(getPlayer(), SubSkillType.UNARMED_STEEL_ARM_STYLE);
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double bonus = 0;
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if(rank >= 18)
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bonus = 1 + rank - 18;
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return bonus + 0.5 + (rank / 2);
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double finalBonus = bonus + 0.5 + (rank / 2);
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if(AdvancedConfig.getInstance().isSteelArmDamageCustom()) {
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return AdvancedConfig.getInstance().getSteelArmOverride(RankUtils.getRank(getPlayer(), SubSkillType.UNARMED_STEEL_ARM_STYLE), finalBonus);
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} else {
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return finalBonus;
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}
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}
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/**
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@ -5,8 +5,8 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.compat.layers.attackcooldown.PlayerAttackCooldownExploitPreventionLayer;
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import com.gmail.nossr50.util.compat.layers.persistentdata.AbstractPersistentDataLayer;
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import com.gmail.nossr50.util.compat.layers.persistentdata.SpigotPersistentDataLayer;
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import com.gmail.nossr50.util.compat.layers.persistentdata.SpigotTemporaryDataLayer;
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import com.gmail.nossr50.util.compat.layers.persistentdata.SpigotPersistentDataLayer_1_13;
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import com.gmail.nossr50.util.compat.layers.persistentdata.SpigotPersistentDataLayer_1_14;
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import com.gmail.nossr50.util.nms.NMSVersion;
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import com.gmail.nossr50.util.platform.MinecraftGameVersion;
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import org.bukkit.command.CommandSender;
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@ -67,10 +67,10 @@ public class CompatibilityManager {
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private void initPersistentDataLayer() {
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if(minecraftGameVersion.getMinorVersion().asInt() >= 14 || minecraftGameVersion.getMajorVersion().asInt() >= 2) {
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persistentDataLayer = new SpigotPersistentDataLayer();
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persistentDataLayer = new SpigotPersistentDataLayer_1_14();
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} else {
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persistentDataLayer = new SpigotTemporaryDataLayer();
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persistentDataLayer = new SpigotPersistentDataLayer_1_13();
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}
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supportedLayers.put(CompatibilityType.PERSISTENT_DATA, true);
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@ -16,7 +16,7 @@ import java.util.UUID;
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/**
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* Persistent Data API is unavailable
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*/
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public class SpigotTemporaryDataLayer extends AbstractPersistentDataLayer {
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public class SpigotPersistentDataLayer_1_13 extends AbstractPersistentDataLayer {
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private final String FURNACE_OWNER_METADATA_KEY = "mcMMO_furnace_owner";
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@ -14,7 +14,7 @@ import org.jetbrains.annotations.Nullable;
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import java.util.UUID;
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public class SpigotPersistentDataLayer extends AbstractPersistentDataLayer {
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public class SpigotPersistentDataLayer_1_14 extends AbstractPersistentDataLayer {
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/*
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* Don't modify these keys
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@ -276,18 +276,6 @@ public final class CombatUtils {
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double finalDamage = event.getDamage();
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if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) {
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UnarmedManager unarmedManager = mcMMO.getUserManager().getPlayer((Player) target).getUnarmedManager();
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if (unarmedManager.canDeflect()) {
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event.setCancelled(unarmedManager.deflectCheck());
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if (event.isCancelled()) {
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return;
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}
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}
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}
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if (archeryManager.canSkillShot()) {
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//Not Additive
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finalDamage = archeryManager.skillShot(initialDamage);
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@ -496,6 +484,11 @@ public final class CombatUtils {
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if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
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McMMOPlayer mmoPlayer = mcMMO.getUserManager().getPlayer(player);
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if(mmoPlayer == null) {
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return;
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}
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TamingManager tamingManager = mmoPlayer.getTamingManager();
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tamingManager.attackTarget(target);
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}
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@ -543,11 +543,32 @@ Skills:
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Standard: 100
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RetroMode: 1000
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IronArmStyle:
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SteelArmStyle:
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# BonusMin: Minimum bonus damage for unarmed
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# BonusMax: Maximum bonus damage for unarmed
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# IncreaseLevel: Bonus damage increases every increase level
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IncreaseLevel: 10
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Damage_Override: false
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Override:
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Rank_1: 1
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Rank_2: 1.5
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Rank_3: 2.0
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Rank_4: 2.5
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Rank_5: 3.0
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Rank_6: 3.5
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Rank_7: 4.0
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Rank_8: 4.5
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Rank_9: 5.0
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Rank_10: 5.5
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Rank_11: 6.0
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Rank_12: 6.5
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Rank_13: 7.0
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Rank_14: 7.5
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Rank_15: 8.0
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Rank_16: 8.5
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Rank_17: 9.0
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Rank_18: 10.5
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Rank_19: 12.0
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Rank_20: 13.5
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#
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# Settings for Woodcutting
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###
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