Fix Serrated Strikes not processing Rupture for additional targets

This commit is contained in:
nossr50 2021-04-23 10:45:19 -07:00
parent e4b8b74987
commit 989f7fd51b
2 changed files with 2 additions and 1 deletions

View File

@ -1,4 +1,5 @@
Version 2.1.196 Version 2.1.196
Fixed a bug where Rupture never applied to additional targets during Serrated Strikes
Fixed a possible null error for our SelfListener Fixed a possible null error for our SelfListener
Crossbows can now be fished up with enchantments Crossbows can now be fished up with enchantments

View File

@ -712,7 +712,7 @@ public final class CombatUtils {
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck"); NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
} }
UserManager.getPlayer(attacker).getSwordsManager().processRupture(target); UserManager.getPlayer(attacker).getSwordsManager().processRupture(livingEntity);
break; break;
case AXES: case AXES: