diff --git a/Changelog.txt b/Changelog.txt index 1a6078a78..b94e0b445 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,5 @@ Version 2.1.196 + Fixed a bug where Rupture never applied to additional targets during Serrated Strikes Fixed a possible null error for our SelfListener Crossbows can now be fished up with enchantments diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 934a3e07b..0de739abe 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -712,7 +712,7 @@ public final class CombatUtils { NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck"); } - UserManager.getPlayer(attacker).getSwordsManager().processRupture(target); + UserManager.getPlayer(attacker).getSwordsManager().processRupture(livingEntity); break; case AXES: